What's the point of [Heal] in fights that matter? It can be replaced by damaging abilities for minor healing. And when all hell breaks loose, the time won't be wasted on [Heal] if Grace stacks are required.
2. Isn't Archangel a bit clunky in fights where a lot of damage is going on? Correct me when I'm wrong but it appears for the fight to not leave time to use it properly or fully since precious time will be lose on trying to get stacks and the bufs. However, if might be optimal in fights of gaps "some heavy damage, stop, do ads, more heavy damage" etc., am I right?