I originally posted this in this thread, but I decided the idea merited it's own thread. So here is an expanded version of what I see the new Alliance city as:
New TheramoreThough the city of Theramore fell, many of the survivors, including Jaina Proudmoore, have arrived on Pandaria and with the aide of the rest of the Alliance constructed a new city on the western side of the Vale of Eternal Blossoms. Built around the ruins of an abandoned Mogu citadel, the Alliance has set to work repairing the dilapidated fortifications and building their own. The citadel (now called Proudmoore Keep) is set against a mountainside and the city is encircled by a wall of Human stonework.
Proudmoore Keep is an ancient Mogu structure. Though the old emblems and banners of the Mogu have been replaced by Theramore symbols, the architecture is unmistakable. It is from this keep Jania not only seeks to rebuild the once proud kingdom of Theremoore, but to strike back against those that destroyed her former home.
Services: Quests, New Theramore Rep vendor, City Leader, Inn
The Merchant district has provides many of a city's basic services. Here you can find an Auction House, a Bank, an Inn, as well as various traders pedaling goods from across Pandaria. It is located just west of Proudmoore Keep and it's construction is very reminiscent of old Theramore.
Services: Bank, AH, Inn, Transmogifier, Void Storage, Reforging, Profession Trainers, General vendors.
The Military District. Located directly between Proudmoore Keep and the gates of the city, the Military district contains an armory where you will find any profession trainers not found in the Merchant District. This is also where the bulk of New Teramore's military is stationed, lead by General Garran Vimes.
Services: Repair, Profession Trainers, Inn
The Ambassador's District. Located to the east of Proudmoore Keep, the Ambassador's District contains Embassies for every one of the Alliance's major nations as well as every neutral faction located on or with an interest in Pandaria. Structures here are wildly varied, from traditional Human stonework to the strange Crystalline structures of the Draenei. The Ambassadors within are always looking for adventurers with knowledge of Pandaria and will pay generously for anyone willing to assist them in their quests.
Services: Quests, Inn, Exotic Goods vendors.
Jania Proudmoore: Knowing that reinforcements were too far away to make much of a difference, Jania silently evacuated most of Theramoore's population before the first demolishers came rumbling up the causeway to Theramore. Though the defenders of Theramoore fought bravely against the invading Horde, only 1 out of 10 escaped on the last ships to leave. Jania herself would of been captured had she not teleported away at the last possible moment. The survivors carried the word of Theramore's fall across the whole of the Alliance and rallied the faction to war like never before.
Though Jania typically shuns violence, she has decided the only way to stop the Horde's recent aggression is to meet it with overwhelming force. To this end, she has chosen the recently discovered continent of Pandaria to rebuild Theramore to ensure the Horde cannot have control over this new land. After she lead her refugee army to the Vale of Eternal Blossoms, she seized control of an abdandoned Mogu citadel and begun to build Theramore anew.
General Garren Vimes: Once the commander of Foothold Citidel in old Theramore, General Garren Vimes escaped on the last boat docked in Theramore's harbor after managing to hold out for an astounding 5 hours after the walls were breached by a force outnumbering the defenders no less then 5 to 1. Though his ship was sunk soon after, he somehow managed to round up enough survivors in the water to take over a Horde warship and complete his escape. Given these events, Jaina promoted Garren Vimes to general and made him commander of all of Theramore's remaining army.
With all the militia that have flocked to New Theramore, Garren Vimes now commands a force larger then old Theramore ever did. Now he plans to battle his way across the Vale of Eternal Blossums and defeat the Horde that have become entrenched on the other side.
Captain Thurman Grant: After his militia was crushed at the battle of Andorhal, Thurman Grant reorganized the remains it into a small guerrilla unit. For several months they harassed the Forsaken supply lines, striking targets as far west as Brill. When the Forsaken finally traced them to their basecamp, they found it completely abandoned and the attacks thereafter ceased. Recently Thurman Grant's militia resurfaced when they arrived at New Theramore and pledged their loyalty to Jaina Proudmoore, having decided that retaking Lordaeron is a lost cause for the present. Thurman Grant was granted the rank of captain and he continued to lead his militia under the banner of New Theramore.
After Mulin Earthfury refused to openly condemn the upswing in Horde aggression that followed the fall of Deathwing, Nobundo cut ties with the Earthen Ring and set about aiding the survivors of Theramore. While he feels the Orcs can still become the peaceful shamanistic society they once were, but it may take centuries for that to actually happen. Until that time comes to pass, he will meet the Horde in battle wherever they threaten the Alliance.
For a newcomer, Nobundo seems to have a deep understanding of Pandaria. It was him that originally put forth the idea of rebuilding Theramore on Pandaria. It was him that lead Jaina Proudmoore to the old Mogu citadel in the Vale of Eternal Blossoms despite never having been on the continent before. He simply see's it as a natural evolution of his abilities, but others are not so sure.
Obviously the Horde will be getting their own city but for now I wanted to focus on the Alliance one. You are free to comment on my concept or discuss what you'd like to see in the Alliance (or even the Horde) city in MoP.