View Poll Results: Your faction

Voters
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  • Vanu Sovereignty

    130 41.27%
  • New Conglomerate

    79 25.08%
  • Terra Republic

    106 33.65%
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  1. #601
    And people in opposing bases sit in turrets aiming at air pads all day as well. I can't believe how many people will play this game for hours just for the one or two kills they might get on a damaged liberator landing to repair or whatever. Personally I can't stand being in a sector that isn't high action. I occasionally go ninja capping if our faction is getting destroyed but I don't see what the point of playing is if you don't want to take part in the 100v100 conflicts.
    Win and live. Lose and die.
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  2. #602
    Quote Originally Posted by Lysah View Post
    I love flying, what I hate is how pointless the solo vehicles are. Scythe/mosquito/reaver pilots contribute nothing to an attack or defense, they just fly in circles waiting for a liberator to get too close so they can 1v5 it and go hide behind turrets some more. These people must average a kill every 30-60 minutes, so much of their time is literally just flying around doing nothing. Being a good lib or gal pilot can make a difference, but without support the second people see you 10 of them are going to redeploy to allatum and jump in scythes just so they can get that one kill.

    It's really the spawn camping that bothers me most, if you build an aircraft anywhere but the warpgate you are a fool and you will get shot down before you can move.
    I liked reavers in PS1 as you had rockets and guns that made you versatile. PS2 I've only flown a reaver once and was just getting used to the controls until I got shot down out of nowhere. Is there a way to parachute out? I successfully suicided the first time I jumped out of a Galaxy just as it was going to blow

  3. #603
    Certs can get eject systems in any aircraft, I believe. I know it exists for the lib/gal. You can still get rockets but they're bloody expensive. I personally want to try the anti air rockets on a mosquito but I'm probably never going to spend 480 certs on that.
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  4. #604
    Pandaren Monk schippie's Avatar
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    Quote Originally Posted by wombinator04 View Post
    That is annoying. There's always like 30 of those AA tanks just waiting for you.
    Its something that is going to change devs have confirmed that. About aircraft difficulty its nice, some are really good for example:


    NOT ME!

    Its a really stand out of the crowd type of job.
    Only thing i like and am reasonable at is galaxy flying i really like it to bad its role is currently so limited due to AA problems.
    Last edited by schippie; 2012-10-29 at 08:02 PM.

  5. #605
    I don't know if this guy was hacking or not. I was trying to ninja cap this small base where there was no one at all there. But I heard an aircraft coming and I ducked. It was a liberator, and the guy in it landed precisely right next to me, got out and killed me.

    Oh yes, there was some major nerd rage going on after that. If your in an enemy base, does the enemy know your there(even when you don't fire a single bullet) and shows them your exact position?

  6. #606
    The scythe is incredibly overpowered (without trying to look like a whiner too much). It's ability to maneuver completely outclasses the other two fighters. That video is fairly impressive, but I doubt it would take anyone very long to be that decent with a scythe if they tried. I don't find flying very difficult, it was a lot to take in at first but once you get used to it after a few hours it starts to become pretty natural.

    Of course, as low and slow as he was flying, in a "real fight" he would have been blown up instantly by a rocket launcher, only takes one hit and he was getting extremely damn close to those soldiers. And even if he wasn't, what good did he do in that video? He got a couple of kills, an infiltrator could have done it faster and started capping the base at the same time. This is why I just can't respect fighter pilots. It doesn't matter how good they are, aside from suicide ramming infiltrators to death they are good for nothing.
    Win and live. Lose and die.
    Rule of life. No change rule.
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  7. #607
    Pandaren Monk schippie's Avatar
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    Oh true true, and i wouldnt know how hard it is to fly it (only play NC so :P) And even as NC i dont play reaver unless i need to get somewhere quickly
    Normally i fly galaxy and that has become not difficult but tricky picking points where you can land without knowing if there are going to be enemies.

  8. #608
    Why are there so many freaking Vanu, and why do are they so dominant? They are the faction on my server (the highest pop one) that almost all the time have atleast 40% of every map or even 50% of it.
    I was trying to play at night now and it's freaking impossible because there are SO MANY Vanu. But when I look on forums, all I can see are people complaining that the Vanu are weak and bad. That doesn't add up at all.
    I find the Magrider to be the most powerful tank, they're near impossible to hit because they can strafe and their gun is extremely accurate. Whilst on forums, all I see are people complaining about how it sucks. That doesn't add up either.
    Last edited by Creamy Flames; 2012-10-30 at 12:54 AM.

  9. #609
    Brewmaster Voidgazer's Avatar
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    Quote Originally Posted by schippie View Post
    ...
    That's funny. I remember being pinned down in this very canyon by a group of mosquitoes with this missile barrage weapon unlocked. Don't know if they grinded for it, or just bought this "sidegrade", but I can say for sure no one of the infantry down there had an anti-air rocket launcher, because it cost ridiculous amount of auraxium.
    If the new unified cert system allows players to unlock the weapons they want relatively quickly, so anyone has access to anti-air AND air-to-ground missiles, and one side is still under or overpowered in this situation, then there is an issue that needs balancing.
    That's why you need me.... Need someone to punish you for your sins.

  10. #610
    Vanu seem to play infiltrator, magrider or scythe. Can't blame them, they are far superior vehicles to anything the others have. Especially the magrider that is IMPOSSIBLE to hit unless you're right next to it.

    Air vehicles are made of paper, AA guns obliterate anything in seconds. That shit needs to be sorted.

    The draw distance on people is bullshit too. I have to get up way too close for comfort with my mosquito to see people on the ground.
    Last edited by Creamy Flames; 2012-11-02 at 09:38 PM.

  11. #611
    Quote Originally Posted by Creamy Flames View Post
    Air vehicles are made of paper, AA guns obliterate anything in seconds. That shit needs to be sorted.
    I was actually going to complain about this myself today. Getting in a liberator to go help out at TI alloys, being shot at by the turrets at the crown when I'm somewhere over seabed and lose half my health before I can manage to run to Dahaka and finally get the hell out of range of them. The distance they can do damage is just really, really absurd, especially at areas of height privilege like the crown. It's really hard to want to fly anything in planetside, unfortunately. Anything a scythe can do a tank can do way better. Liberators are invaluable but SO easy to take down, even if he has a ton of air support you can buy yourself a quick scythe and just fly it into the lib full speed, nothing he can do about it. And totally forget about it if you're not VS, the mosquito and reaver are, frankly, terrible in comparison. And that doesn't mean the Scythe is good.
    Last edited by Lysah; 2012-11-02 at 09:50 PM.
    Win and live. Lose and die.
    Rule of life. No change rule.
    Running worse than losing.
    Random casual stuff now


  12. #612
    Quote Originally Posted by Creamy Flames View Post
    The draw distance on people is bullshit too. I have to get up way too close for comfort with my mosquito to see people on the ground.
    Reminded me of rainman-esque skill level mosquito pilots from PS1 who would go up to the sky ceiling and use the radar to kill infantry that were about 4x the clip distance away .

    I also agree with the AA damage being a bit high, air vehicles were always at risk but generally a boost would get you out of most bad situations but atm in PS2 if you get into a bad situation your normally dead before you can even react, due in large part to the rather silly range of the turrets. That said I do see a lot of people treating air combat like something from BF3 where air vehicles have dominance over nearly everything i.e. people flying directly at a base in a reaver/mosq and getting mowed down by base turrets which in essence is balanced, if you fly in a straight line towards a gun you deserve to blow up .
    Last edited by Nirawen; 2012-11-02 at 11:12 PM.
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  13. #613
    Bloodsail Admiral Torched's Avatar
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    I last launched the game 2 weeks ago and now I have to download a 6 GB patch..... and this is not the first time I have to download a gigantic patch, like 1 month ago I had to download a 3 GB one.

    Are you guys also getting these patches or? its feels like I´m downloading the whole game again and again.

  14. #614
    Herald of the Titans Yakobro's Avatar
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    Quote Originally Posted by Torched View Post
    I last launched the game 2 weeks ago and now I have to download a 6 GB patch..... and this is not the first time I have to download a gigantic patch, like 1 month ago I had to download a 3 GB one.

    Are you guys also getting these patches or? its feels like I´m downloading the whole game again and again.
    New continent was just added, and they regularly add new weapons and stuff.

  15. #615
    A Beta Key I don't need:

    63H6-N3P9-RJFN-PRR2-HT4A
    Star Wars™: The Old Republic™ is not available in your region.

  16. #616
    Pandaren Monk schippie's Avatar
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    New update restored some trust in SOE..

    My fps went from 20-30 fps on medium to almost 60 fps constantly on high settings (still some drops in vehicles weirdly but everybody seems to have that in ground vehicles).
    For the rest galaxy finally got some love in the form of AA reduction and composite armor (making it finally a good drop ship). But they also went slightly overboard with the turrets which have now become almost useless. Maybe a health increase on them would be useful. They also fixed the issues with constant repairing by adding a heat system.

    Some more improvements with optimization and the game will be really well playable for a wide arrange of PCs. And some critical bug fixes left to do.

  17. #617
    You're making me want to try it out again...this past week the game has felt REALLY laggy and buggy, I was pretty sure the game had reverted back to a month or two ago. Server stability should be one of their highest concerns because if no one can play it smoothly, well...

    Not that it isn't fun for enemies to teleport in circles around you.
    Win and live. Lose and die.
    Rule of life. No change rule.
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  18. #618
    Anyone with a spare key who can give me one?

  19. #619
    Pandaren Monk schippie's Avatar
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    Oh true, server stability is on of my last and major concerns to. I am not sure if that will be perfect when the game launches. Also i have no clue what the ping is between me and the server. I don't think they will be able to top wow/tribes ascend with that both are below 15 ms for me so. Thats one thing i would like them to ad an indicator to the game to see what it is.

    ---------- Post added 2012-11-04 at 02:18 PM ----------

    Quote Originally Posted by Diesta View Post
    Anyone with a spare key who can give me one?
    Will send you one though PM

  20. #620
    could someone pm a beta key please?

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