http://i5.minus.com/iT9gBOC94PbmU.jpg NON SINE DIIS ANIMOSUS INFANS
I had a miserable night on Waterson, TR was shutting us down on Indar and it was just horrible. BRIT was on so what was there we could do. Lets just say I died more than normal.
You've probably never heard of him.
I really want to play this game... but it just keeps crashing on me
I have to say, after playing a lot of Infiltrator on Planetside 2. I am now a beast at sniping in BF3.
But, I forget which server I play on. Although my colours are blue.
Origin & LoL Username: Vaklaruush
Friend Code: 0173 2722 8584
US-Blackrock-Teamwork-Horde / Bastion-Unaffiliated Losers-Republic
Hey guys, i played this in Beta and i must admitt i did fairly enjoy it but i didn't have the finances to purchase it at the time of release so i was just wondering what are the server populations like now its gone live? I know servers were pretty good in Beta, but are they A LOT more populated now?
Her hall is called Eljudnir,
her dish is Hunger,
her knife is Famine,
her slave is Lazy,
and Slothful is her woman servant.
Also for anyone who missed it and is interested in the plans for Planetside 2
General performance increases, particularly for lower end GPUsDynamic
XP system for player kills, players who have more kills on their current life are worth more XP.
Freshly spawned players will be worth a fraction of the current kill reward.
Partial damage XP for dealing damage to vehicles that you don't end up killing
Population XP / Resource bonus moved over to continent population instead of global
Better display of XP sources for things like defensive bonuses & population bonuses
Rebalancing of XP rewards to help support tasksServer transfer token available in Depot
UI changes to emphasize score per minute as a primary metric of player comparison
Sortable columns on outfit management & addition of "last online" column
New weapon type for all empires: SMG
Short period of invulnerability will be added to freshly spawned / revived players - breaks upon game actions such as entering a vehicle or using a weapon.
Dynamic / player configurable colors for minimap & overhead indicators for enemies, friendlies, and squads within a platoon
New Hot Spot system that displays where active fights are occurring on the map
New spawn buildings with more exits, protected balconies and easy roof access to make them less campable.
Tunnel systems for amp and tech facilities to give access from spawn rooms to interior of bases and base walls without having to go above ground.
Making MAXes render more reliably at long distances for players in vehicles
AA improvements, notably flak changes for turrets and skyguards, giving them some better ability to aim, although not drastically impacting their DPS.
Fixes to missiles so that they more reliably detonate and actually blow stuff up
Air vehicle weapon tweaks
Increases to reload speed for certain HE ground vehicle weapons
And of course... lots of bug fixes
Whats up with the max bundle? I cant post on US forums and the prosieben one is a bit dead.
This is the vanu one:
Qusar, original price 700sc
composite armor, original price 250sc
composite helm, original price 250sc
one time camo, original price 50sc
That would make 1250 full price for all items together outside bundle.
Offer says original price is 1700sc and it's now sold for 800 with the discount.
It's not a 50% deal at all, so what's up with that?
Sign + avatar by Visenna
I would imagine it is the permanent unlock of the camo for 500 SC, instead of a 1-time use camo for 50.
But yea, the flash bundle is the only bundle I bought so far, pimping flash that way aint bad =) Will probably get amerish bundle next week, lots of camos and camos are way expensive buy for original price. Just need them to put that digital armor on sale sometime, it's sweeeet lookin :P
Sign + avatar by Visenna
Yeah haven't been too impressed with some of these bundles I always seem to have one or two of the items Really wish they had another triple SC day also so much stuff I want and I missed the last one </3