I don't know, really. I do know an ivy cpu will give you some increase since you gain the benefits of any PCIe 3.0 slots you have. I don't know a whole lot about this, so maybe you can take your question to the computer forums and get more information there. I do think we'll get a lot better info on multiple cores and hyperthreading once the NDA is lifted.
I did find a post from 2010, so take this with a grain of salt.
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Honestly don't think that an i7 is going to give you a gain of 1500 points (could be wrong though). they also might be overclocked (dunno if you are or not) there's alot of info about peoples systems that they aren't posting to go along with their scores, so theirs to much "IF"s to give you a exact answer. Honstly though, i'd go with a bit more ram if your running 4 sticks to get 8 gigs, i'd consider switching to 4 sticks of 4gigs (16 total) nothing will use that much, but you can get a program that allows the loading of applications into ram, so load times are damn near instant (ram is still faster than ssd's)
If you have the same video card as someone and you're not getting the same performance, I would shoot them a PM and ask nicely what their setup is and if they have any suggestions. Usually people are nice enough to respond if you ask nicely.
Edit: Wrong thread for the first sentence, was thinking of the other new benchmark test thread in the PC section.
Edit: I think I read the post you are comparing your setup to, if you could post your full benchmark test results it may help people make comparisons. If you are running higher graphics or a higher resolution then your score will drop compared to a 1080 setup.
Last edited by Loyrl; 2013-02-27 at 02:24 PM.
GemStoneIII (Mud) > EQ1-Kunark-PoP > aRO > FFXI > WoW > Rift > WoW > FFXIV > SWToR > Tera > GW2 > PoE.HC > Wushu
D3
Deckard Cain = Diablo in D4.
Edit: Since I can't ask of those who are in the beta due to NDA stuffs... Do people think this game is going to be worth it? The few official videos released all seem to show players standing still spaced out in combat, it just looks weird and hope it isn't really like that.
Did some tests with the benchmark software and just wanted to post some results.
Used the same settings in the program for all the tests:
Screen Size: 1920x1080
Graphics Presets: Custom
General
-Improve overall graphic quality. : Disabled ***note: with this enabled, the result was a black screen***
-Disable rendering of objects when not visible. (Occlusion Culling) : Enabled
-Use low-detail models on distant objects to increase performance. (LOD) : Disabled
-Cache LOD data only when necessary. (LOD Streaming) : Disabled
-Smooth edges. (Anti-aliasing) : Enabled
-Increase transparent lighting quality. : Enabled
-Grass Quality : High
Shadows
-Use low-detail models on shadows to increase performance. (LOD) : Disabled
-Display : Personal and Environmental
-Shadow Resolution : High: 2048 pixels
-Shadow Cascading : High
-Shadow Softening : High
Texture Detail
-Texture Filtering : High
-Anisotropic Filtering : High
Effects
-Naturally darken the edges of the screen. (Limb Darkening) : Enabled
-Blur the graphics around an object in motion. (Radial Blur) : Enabled
-Effects While in Motion : Display Own
-Screen Space Ambient Occlusion : High
-Glare : Normal
Cinematic Cutscenes
-Enable depth of field. : Enabled
System - I7 920, 7950 OC edition, 12G of 1600Mhz ram, software on RAID 0 WD Black 7200 RPM HDD
Test 1-3: CPU Clock = 2540 Mhz
-Avg FPS 54.624 / Score 6665
-Avg FPS 54.790 / Score 6688
-Avg FPS 54.668 / Score 6672
Test 4-6: CPU Clock = 3360 Mhz
-Avg FPS 57.480 / Score 6975
-Avg FPS 57.343 / Score 6964
-Avg FPS 57.485 / Score 6971
Test 7-8: CPU Clock = 3800 Mhz
-Avg FPS 59.031 / Score 7148
-Avg FPS 59.020 / Score 7155
Test 9: CPU Clock = 3800 Mhz (CPU throttling off)
-Avg FPS 59.324 / Score 7182
For a fun test, took test 9 CPU settings with the lowest I could get in the benchmark software *still 1920x1080 (Other then shadows/sunlight flashing, it still looked surprisingly good) Avg FPS 88.083 / Score 10399
Last edited by Kayko; 2013-03-03 at 07:39 AM. Reason: original question would identify beta testers, edited out due to NDA stuffs.
SLI isn't working with it currently so that isn't it. It could be the type of processor (whether you're running a 2nd or 3rd core i5) and the type of graphics card they're running. If they're smart and tweak the parameters of their graphics card they can push out more power on the same model.
As far as FFXIV is concerned, no, an i7 isn't going to give you a massively huge bonus over an i5 unless the actual Ghz clocks between the two are a big gap -- that's due to the higher clock more than the processor type.
this thread may have some useful information on benchmark scores
http://www.bluegartr.com/threads/114...-Scores/page16
I'm running an i5 2500 (hey it was a really good price!) so I'm SOL when it comes to overclocking. So if I OC an i7 I could probably get a significant boost. I might need to do that, been meaning to upgrade anyways. Thanks for the comments!
Some of the comments in that thread and what I've read are a little worrying, that the game is having performance issues on 600 series cards.this thread may have some useful information on benchmark scores
http://www.bluegartr.com/threads/114...-Scores/page16
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i5-3570k @ 3.4GHz (TurboBoost 3.8GHz) It was boosting to 3.6GHz in CPUz
XFX Double Dissipation Radeon HD 7970 Black edition 3GB @ Core 1000 MHZ and Memory 1425 MHz
All tests done at 1920x1080
1st: Maximum settings with Occlusion Culling enabled.
2nd: Maximum with OC enabled and Shadow detail turned down to medium
3rd: Funzies at default medium settings
4th: Default maximum settings
http://img23.imageshack.us/img23/282...benchmarks.png
I must say I'm surprised with such a minimal increase with shadows turned down to medium and OC turned on. Although, I expect that to increase greatly in the actual game during dungeons and such.
Edit: Test at maximum with OC enabled and shadows turned down to minimum possible
benchmark has been updated:
http://na.finalfantasyxiv.com/benchmark/
Thanks for that. It seems the addition of Borderless Windowed has help improve the quality quite a bit.
Maximum preset
Code:Score:7161 Average Framerate:58.920 Performance:Extremely High -Easily capable of running the game on the highest settings. Screen Size: 1920x1080 Screen Mode: Borderless Windowed Graphics Presets: Maximum General -Improve overall graphic quality. : Enabled -Disable rendering of objects when not visible. (Occlusion Culling) : Disabled -Use low-detail models on distant objects to increase performance. (LOD) : Disabled -Cache LOD data only when necessary. (LOD Streaming) : Disabled -Smooth edges. (Anti-aliasing) : Enabled -Increase transparent lighting quality. : Enabled -Grass Quality : High Shadows -Use low-detail models on shadows to increase performance. (LOD) : Disabled -Display : All -Shadow Resolution : High: 2048 pixels -Shadow Cascading : High -Shadow Softening : High Texture Detail -Texture Filtering : High -Anisotropic Filtering : High Effects -Naturally darken the edges of the screen. (Limb Darkening) : Enabled -Blur the graphics around an object in motion. (Radial Blur) : Enabled -Effects While in Motion : Display All -Screen Space Ambient Occlusion : High -Glare : Normal Cinematic Cutscenes -Enable depth of field. : Enabled System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130104-1431) Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz 8143.109MB AMD Radeon HD 7900 Series(VRAM 4095 MB) 8.17.0010.1191
Shadows turned down and OC enabled.
Code:Score:7299 Average Framerate:59.423 Performance:Extremely High -Easily capable of running the game on the highest settings. Screen Size: 1920x1080 Screen Mode: Borderless Windowed Graphics Presets: Custom General -Improve overall graphic quality. : Enabled -Disable rendering of objects when not visible. (Occlusion Culling) : Enabled -Use low-detail models on distant objects to increase performance. (LOD) : Disabled -Cache LOD data only when necessary. (LOD Streaming) : Disabled -Smooth edges. (Anti-aliasing) : Enabled -Increase transparent lighting quality. : Enabled -Grass Quality : High Shadows -Use low-detail models on shadows to increase performance. (LOD) : Disabled -Display : All -Shadow Resolution : Mid: 1024 pixels -Shadow Cascading : Normal -Shadow Softening : Low Texture Detail -Texture Filtering : High -Anisotropic Filtering : High Effects -Naturally darken the edges of the screen. (Limb Darkening) : Enabled -Blur the graphics around an object in motion. (Radial Blur) : Enabled -Effects While in Motion : Display All -Screen Space Ambient Occlusion : High -Glare : Normal Cinematic Cutscenes -Enable depth of field. : Enabled System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130104-1431) Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz 8143.109MB AMD Radeon HD 7900 Series(VRAM 4095 MB) 8.17.0010.1191
Medium preset gave 11086 @94.5 FPS and maximum with OC enabled and shadows turned down to minimum gave 7557 @61.6 FPS.
Interestingly enough, just turning on OC with the maximum preset produced decreased performance. -120 points.
New Cpu/mobo with a gtx 570 with borderless windowed @ 2560x1440 3321
Code:FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Exploration) Tested on:3/16/2013 8:02:35 PM Score:3321 Average Framerate:26.821 Performance:Fairly High -Capable of running the game on default settings. Consider switching to a higher resolution depending on performance. Screen Size: 2560x1440 Screen Mode: Borderless Windowed Graphics Presets: Maximum General -Improve overall graphic quality. : Enabled -Disable rendering of objects when not visible. (Occlusion Culling) : Disabled -Use low-detail models on distant objects to increase performance. (LOD) : Disabled -Cache LOD data only when necessary. (LOD Streaming) : Disabled -Smooth edges. (Anti-aliasing) : Enabled -Increase transparent lighting quality. : Enabled -Grass Quality : High Shadows -Use low-detail models on shadows to increase performance. (LOD) : Disabled -Display : All -Shadow Resolution : High: 2048 pixels -Shadow Cascading : High -Shadow Softening : High Texture Detail -Texture Filtering : High -Anisotropic Filtering : High Effects -Naturally darken the edges of the screen. (Limb Darkening) : Enabled -Blur the graphics around an object in motion. (Radial Blur) : Enabled -Effects While in Motion : Display All -Screen Space Ambient Occlusion : High -Glare : Normal Cinematic Cutscenes -Enable depth of field. : Enabled System: Windows 8 Pro 64-bit (6.2, Build 9200) (9200.win8_gdr.130108-1504) AMD A8-5600K APU with Radeon(tm) HD Graphics 16348.902MB NVIDIA GeForce GTX 570(VRAM 4049 MB) 9.18.0013.1106 Benchmark results do not provide any guarantee FINAL FANTASY XIV: A Realm Reborn will run on your system. FINAL FANTASY XIV: A Realm Reborn Official Website http://na.finalfantasyxiv.com (C) 2010-2013 SQUARE ENIX CO., LTD. All Rights Reserved. Tweet http://sqex.to/ffxiv_bench_na #FFXIV Score:3321 2560x1440 Maximum AMD A8-5600K APU with Radeon(tm) HD Graphics NVIDIA GeForce GTX 570
GemStoneIII (Mud) > EQ1-Kunark-PoP > aRO > FFXI > WoW > Rift > WoW > FFXIV > SWToR > Tera > GW2 > PoE.HC > Wushu
D3
Deckard Cain = Diablo in D4.
New build, seems to be handling the benchmark awesomely.
Code:FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Exploration) Tested on:3/16/2013 8:52:12 AM Score:6242 Average Framerate:51.453 Performance:Very High -Easily capable of running the game. Should perform exceptionally well, even at higher resolutions. Screen Size: 1680x1050 Screen Mode: Full Screen Graphics Presets: Maximum General -Improve overall graphic quality. : Enabled -Disable rendering of objects when not visible. (Occlusion Culling) : Disabled -Use low-detail models on distant objects to increase performance. (LOD) : Disabled -Cache LOD data only when necessary. (LOD Streaming) : Disabled -Smooth edges. (Anti-aliasing) : Enabled -Increase transparent lighting quality. : Enabled -Grass Quality : High Shadows -Use low-detail models on shadows to increase performance. (LOD) : Disabled -Display : All -Shadow Resolution : High: 2048 pixels -Shadow Cascading : High -Shadow Softening : High Texture Detail -Texture Filtering : High -Anisotropic Filtering : High Effects -Naturally darken the edges of the screen. (Limb Darkening) : Enabled -Blur the graphics around an object in motion. (Radial Blur) : Enabled -Effects While in Motion : Display All -Screen Space Ambient Occlusion : High -Glare : Normal Cinematic Cutscenes -Enable depth of field. : Enabled System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130104-1431) AMD FX(tm)-8350 Eight-Core Processor 16288.566MB AMD Radeon HD 7800 Series(VRAM 1717 MB) 8.17.0010.1172 Benchmark results do not provide any guarantee FINAL FANTASY XIV: A Realm Reborn will run on your system. FINAL FANTASY XIV: A Realm Reborn Official Website http://na.finalfantasyxiv.com (C) 2010-2013 SQUARE ENIX CO., LTD. All Rights Reserved. Tweet http://sqex.to/ffxiv_bench_na #FFXIV Score:6242 1680x1050 Maximum AMD FX(tm)-8350 Eight-Core Processor AMD Radeon HD 7800 Series
Keep coming into this thread hoping for news, but it's just more benchmark scores every time :<
Buried Hope by XJ Selman! There is no reason NOT to buy this fantastic sci-fi/dystopian debut for the paltry sum of $.99! And I don't even tend to like sci-fi!
Perhaps this will help:
Magitek Armor Mounts
Yoshi-P mentioned this months ago, but it's good to see it as a reality.