Yes, this is the case. From the Changes to Veteran Rewards page, "Items will be delivered as necessary to players when they meet the above requirements. Please note that it may take several days for items to be delivered."
Yes, this is the case. From the Changes to Veteran Rewards page, "Items will be delivered as necessary to players when they meet the above requirements. Please note that it may take several days for items to be delivered."
As a person who is largely not interested in housing I quite like the neighborhood aspect of meeting new people etc. That said, If I was interested I could see the limited housing sucking.
Seems like a lose lose to me.
These new UI changes are a godsend. Now we just need blacklisting of buffs/debuffs.
I'd rather have housing be completely full with a waiting list, knowing that the wards are full than having a house of my own that nobody really gets to see except me and no neighbors.
They should always have one additional ward opened up whenever they all get full though, seems ridiculous to have THIS much drama and waiting list for something everyone wants.
I get that people are upset with not getting the housing they wanted, but some of the reactions have been rather melodramatic and silly. On the official forums (where I got for my daily dose of sodium) this morning there was no less than 11 separate threads on the front page griping about housing. They ranged from (and mind you paraphrasing here) "YoshiP and SE being a greedy corporation who doesn't care about it's players" to "My FC mates and I logged in X minutes after the servers opened and everything was taken. The one thing that could have made me happy was ripped from me" and "I have no reason to play anymore, thanks for killing my fun and my FC" and on and on.
There are also apparently salty people who are reporting people for RMT so they can get them banned because they ended up with housing.
https://www.reddit.com/r/ffxiv/comme..._to_shirogane/
Last edited by The Casualty; 2017-10-10 at 05:23 PM.
I'm surprised more people aren't throwing fits over job potions being unlimited now. I guess that'll get more notice once the REEEE MAH HOUSE ARE TAKENS REEEE bit dies down.
The quests in Uldah once again reaffirm my opinion that in terms of a mainline numbered FF story it is a better experience in the longrun to start in Uldah.
If with this patch they added one more subdivision to every existing ward, so 30 extra plots. And applied this to Shiro as well they would have created 1080 plots between the three existing housing districts and 1080 in Shiro.
I mean the sad reality is even with 2160 new plots it would not be enough to supply a massive realm like Balmung. However the new plots combined with the apartments (which would be 4320 unless my math is off) would offer housing to a chunk of Balmung. I mean I personally have zero interest in the apartments since the I'm not going for a personal house I'm going for a FC house.
I remember hearing something about square saying that adding more plots is more daunting than we think, I find it hard to believe... I'm sure it's just a Playstai---- North American server limitation.
I'm fairly sure it's a hardware limitation on their end, because there's a lot of data to maintain for all the wards and homes, decorations, etc... That said, it should be a pretty straight forward thing to improve or fix. They are just choosing to leave the situation as it is or choosing not to do anything about it at this time for whatever reason. Not to suggest their reason is silly, I'm just saying I don't know exactly what that reason may be.
I'm pretty ambivalent towards the situation honestly. On one hand I find the relatively low supply aggravating, but on the other I feel like that's a huge reason why it's so popular and relatively prestigious. That said, my FC has a large plot in Mist and I spend most of my housing time there and own an apartment in Lavender Beds that I decorated and then never visited again. I keep it for the cheap teleport and because I have quite a few things in there I don't want to store..so../shrug. I hope to eventually own a home, but am not going to be sad if I never get to, it's more of a cool thing to have than any game changing thing for me.
Not sure how you try to insinuate it's something to do with Playstation... considering that's the client. The client doesn't handle anything of this sort.
The server is the one that handles this. It's insanely easier on the hardware to have only instantiate instances when needed instead of having persistent zones. Because of this, hardware requirement gets incrementally more expensive for every single ward added. It may sound easy to you, but it is not in anyway easy.
I doubt this was accidental. They went and slipped it in hoping it would go unnoticed during the land grab and the subsequent grand reopening of the Forum Salt Mines following that whole Raublock incident.
Although it could well be that, at this point, people just don't really care about them anymore. They've not heralded in an apocalypse of terrible max leveled players that has made any group content "literally impossible" like the nay-sayers claimed and have proven themselves to be relatively benign. Let's face it, it's a symptomn of a larger issue - That leveling secondary jobs up can feel very much like a chore, and it doesn't get any better the more of them you level.
I'm not trying to over simplify the issue, I'm aware it's not just plug and play. Just saying that the process is straight forward. It's not some super complex technical issue that they have to work through and figure out how to make work before they can implement. Implementation of anything in a working system requires verification etc... but they know what to do and how to do it. That's all I'm saying.