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  1. #101
    Quote Originally Posted by Shoryuken View Post
    Lol shamans need defensive, mobility and utility buffs even then their dps still lacks compared to others - this isnt even a buff its just a drop worth...
    what?

    totems aint buffs?
    pushback aint ultility?
    grounding totem aint defensive?
    spiritwalkers grace aint mobility?

    only thing they need is a minor buff like the 4% here. they're not top but not bottom either. and what you see on simcrafts is not ever going to be brought to life unless you raid top 5 raiding guilds in the world. and even they have a hard time to do that.

  2. #102
    Quote Originally Posted by infinitee View Post
    OK so it seems like for someone like you been 24/7 online and queuing everytime isnt's a big deal.

    Let's think for a while... 2-2h30 waiting for a match. 15-30min per match.

    Winning 100 matches means 100x 15-30min and waiting for the in queue every 2-2h30.
    In the best of scenarios: Playing (and winning) all 100 matches = 1500-3000min. Thats 25-50 hours non stop non sleep no bathroom no work no food (alright, maybe a drink). But hey, we're just counting the matches hours. Not the queue ones... Oh! The queue... let's talk about queue... you may queue, wait, and you might not get in, you know? If you dont get in, thats another 2-2h30 waiting... wasted.

    Now the IFS:
    IF YOU GET IN, then you have a chance to get credit (1/100)... but thats only... IF YOU WIN. But then again you'll lose IF YOU HAVE A BAD TEAM.
    So.... where's the "hard" part in there, where's this "hard work" come from? Anyone who went out of their way to get that achiev (An achievement that gives absolutely no reward) needs to recheck their priorities, that achievement is nothing more than an e-peen stroker, and a very, very small one at that. It's time consuming because of the RNG of getting in and winning but nothing more.

    If it came with a sweet title or vanity item, sure, maybe, but for nothing? come on...
    Bleh

  3. #103
    That TB achievement change I'm against to. Going down to 25 from 100 is just throwing a bone for people who like achievements but hate PVP which is just wrong. 25 is a weak number.
    Last edited by adece; 2011-11-04 at 08:25 PM.

  4. #104
    Quote Originally Posted by Raelbo View Post
    So in other words when a realm population is grossly skewed in favour of one faction, that faction suffers as a result? In my book anything that encourages faction imbalances on a realm to rectify themselves is a good thing.
    this^

    seems that once a faction begins to outnumber the other on a server, it DRASTICALLY worsens, now those who tried to take advantage are now suffering...i say leave it as is, force the population to even themselves out, penalize the overgrown faction enough you wont have to wait for blizz to step in with a FCM to fix a problem

  5. #105
    Quote Originally Posted by Halsynd View Post
    So.... where's the "hard" part in there, where's this "hard work" come from? Anyone who went out of their way to get that achiev (An achievement that gives absolutely no reward) needs to recheck their priorities, that achievement is nothing more than an e-peen stroker, and a very, very small one at that. It's time consuming because of the RNG of getting in and winning but nothing more.

    If it came with a sweet title or vanity item, sure, maybe, but for nothing? come on...
    Ok, so let's change the "Hard work" term. Put "effort" instead. But a +50h it's still work, no?
    Yes it's time consuming and thats exactly the point. You depend on your team to win a match, don't you? And you can't rely on a good team for every match, since it's a queue and you can't control who's in and who's out. You may get a full pvp arena geared and skilled team or some nub undergeared who turned 85 "yesterday".

    Yes, no title, no vanity item, nothing. Just a pure achievement. And that's what we're after. Achievements that takes time and effort to get. The kind of achievement that you won't get in a day or 2 just because you "feel" like it or as "consequence" of playing a few pvp matches. Simple as that.
    Last edited by infinitee; 2011-11-05 at 04:13 AM.

  6. #106
    im pretty okay with the mega damage solution so long as they keep that graphic and it pops up on every c rit

  7. #107
    Quote Originally Posted by skeebopshapow View Post
    im pretty okay with the mega damage solution so long as they keep that graphic and it pops up on every c rit
    Eww, i'm personally leaning the other way, but still hoping another solution could present itself.

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