first AC: Dps/Healer, mostly based around preasure-points n junk.
Dps style: DoT's/bleeds, and stunbased CC's
Healing style: Disc style bubbling and damage prevention as opposed to direct healing
Second AC: Dps/Tank based around direct striking, possiblly 5 animal style based, with different attack graphics etc based on the animal you're using
Dps Style: Mantis style, using VERY rapid, low damage attacks, with lots of bonus ArP from talents
Tank Style: Crane style, Medium armor and a stace buff to increase armor to about 1/2 way between Assassin and BH, lots of reactive attacks (think Revenge and the like) and LOTS of low/medium power 1min/90sec CD's.
Check out the blog I wrote for LEGENDARY indie label Flicknife Records:
Blog 7 is here! Containing a sample chapter from the upcoming book SHARP! Flicknife Records and Other Adventures.
New Alternate class for the Inquisitor:
Sith Alchemist. Healer/Pet DPS (Able to 'mutate' companions temporarily with Sith Alchemy/Dark Side energy)
If you think I'm trolling, send me a PM. Otherwise, keep it out of the forum. There is a big difference from a little joke included in a post, and the people that troll forums.
Last edited by Trollsbane; 2011-11-06 at 12:47 AM.
Droid maker or machinist would be a good one. Kinda like a hunter for the Space mmo. Unfortunately with companions already kinda being pets eitther all/most your companions would be droids or they'd somehow have to work-in/balance a class that uses 3 characters at once (Player, robot pet and companion). The ACs can probably fill in any role but maybe one will focus on making more powerful/unique droids while the other is just better at hurting droids or stealth healing/dpsing
A class that is melee but doesn't use lightsabers is greatly needed. It's inevitable I guess that some sort of monk/ninja/knuckle weapon fighter will be added in the long run so maybe they can be AC of the "Melee class"
I think both these classes would work well with a playable wookiee race or cyborg (both of them having trouble with the force but both being physically strong with some notable expertise in machines)
Biowares Go-to Plan:
- Offer something for free
- Change mind and charge for it
- ALWAYS MAKE SURE YOUR WORK HAS BUGS
- Never fix bugs and give crappy CS.
I would still love to see a class like the RIFT chloromancer - dps heals ftw!
they probably don't acknowledge KOTOR 2 but there was some beast masters on Onderon.
Beast Master could be interesting not sure if they'd do it though.
other than that... maybe like a Duelist similar to the Taris arena?
Entertainer and stuff like that can stay in SWG, doesn't belong here and it's just lame.
---------- Post added 2011-11-05 at 08:29 PM ----------
A pet class would be interesting, like someone said droid maker or beast master, but that would be tough when we already have companions.
I'm going to wait to see how classes play but perhaps a mage like class, i feel they'll cover that anyway.
I used to care that my main has so many 310% mounts, and other rare ground mounts.. But without account wide achievements its worth nothing. :/
Panda-mon seems to be the latest grab for money, Make sure if you still play your voice is heard if it matters to you, Mine wasn't.
I don't know exactly how it would work, or how fun it would be, but what about a dedicated pet class? (aka in addition to the companion)
I was thinking Senator for the Republic and Moff for the Empire. Limited personal damage abilities but extra control over the pet.
Biggest obstacle would be differentiating between the Pet and a companion. Pet would be usable in addition to the companion in solo/small group play, but would still be usable in pvp/flashpoints/operations.
This big bonus is that these classes stick to the archetypal characters from the movies that they have been going with for the other classes.
I'm also a huge fan of Teräs Käsi. TK/Fencer was at some point INSANE in pvp back in the day in SWG. Stun Baton doing steady damage while you dodge and mitigate almost all damage caused to you. Anyways, I would totally root for TK.
Of lips of splendor and tongues of deceit
soooo i was looking and thinking bout TOR (bad thing for me thinking)
and i have come to realize the ONLY melee classes in this game are Force users kinda fuked up now that i think about it. Werent there some ANY type of fighters warriors that were melee but NOT Force users besides the Echani which i just found about
As far as The Force goes...a Force Warrior base class with Jal Shey and Zeison Sha ACs could be interesting as a neutral group who can chose a side.
A Mandalorian race/class could also work for non-force-users.
The thing to keep in mind is Bioware deliberately came up with classes that covered a wide breadth of possible heroes for each side. We're not going to see new classes for a looooooooooooooooooooooooooooooong time, especially considering how many hours are going into each class' story.
One on one scenario. You and your vibro-sword vs. a guy with a blaster rifle. Unless you stealthed your way behind him (and there's a class that can already do that), you don't have much in the way of hope, realistically speaking. Imperial Agents/Smugglers have cover, BH/Troopers have heavy armor, Force classes have their lightsabers. What does vibro-sword guy to help him close the distance, while blaster rifle guy is endlessly shooting him in the face? Very little. Granted, you could add that "a few blaster bolts wouldn't take his hp all the way to 0", but that's pretty lame imo.
I'm sure some ridiculous martial arts thing might have a dude Matrix-dodging bullets, but again.. that's in the realm of the Jedi types, and shit I'd shy away from.
There were around 7,000 Greeks in total at the Battle of Thermopylae.
Not just the Spartans and a few inept imbeciles to play clean up.
Friends don't let friends listen to Zach Snyder/
I don't know if anyone really thought about this but they designed their "classes" after the movie characters such as hon solo = smuggler. So my guess is they would find a nice character from the series and turn them into a class.