because ToR has the SW franchise name to it, i think it will do great. not like the other mmos that came after WoW. it's sci-fi. and please don't compare it to eve. eve isn't SW.
unfortunately, the trinity model is still in. that's huge. a lot of ppl don't realize it yet but they are gonna get bored of it real fast. watch.
i decided 100% that i won't be playing it. not because i hate it. it's because i have way too much invested in WoW(plus i been playing warcraft games since orcs and humans so im a fan of the lore), and GW2 is free and is not constricted by the whole trinity thing. 3 mmos is too much for me. the trooper was what i was gonna play. goodbye badass mini-guns.
What gets me about ToR is people preached up and down on every website that because of FF14, Aion, WAR they would be so much more careful before they throw money at a over hyped mmorpg. Is that not exactly what people are doing with ToR?
It simply does not process in my head how people think it is ok for them to keep the NDA up to release date. That is the same crap FF14 did and they lost 90% of their playerbase in one month.
What has been made by QQ can be unmade by QQ!!!
There are more civil ways to say you don't like somebody then "Fucking hell you annoy me". I agree with The Fiend in a number of things that he's said, people are going "TOR STORY" when George Lucas completely blows away even Knaak in terms of bad story (I loved 4-6, not a fan of 1-3), they say new revolutionary gameplay when it really copy's a ton of stuff from WoW, so the only real different thing is scenery, and I guess it's ok if you can play for that.
And no, I'm not a WoW fanboy. I'm subscribed to ToR because I want to test it, (I faking loved kotor 1 so I might get it).
lol Fiend you are like the Bill O'reilly of MMOCHAMP. That's not a compliment.
Well they did take a gamble in the style of game for DA2. Usually BioWare has the predictable save the world plot and they deviated from it. Some hated it, I appreciated what they were trying to do. I do think they could have implemented it better but I can't place the blame on the writers there, just the game designers.
Yeah I didn't like that conversation wheel, that choice "I want to be a Dragon" didn't even go with what the character said. The Anders romance didn't bother me, you always had a choice with it.
Some of you people (especially the OP) are being really over complicated in trying to figure out why the hype is big .... its simple. PEOPLE LOVE STAR WARS and PEOPLE LOVE MMOs...... Ever since I started playing everquest back in 2000 I wanted a Star Wars equivalent.... and SWG came out, I loved it for a few weeks maybe a month but unfortunately they released it with no content.
This game looks to have plenty of Content. I would love a WoW clone in the Star wars universe. ..... Remember the first time you ran around in Azeroth in the beta or first week of playing Vanilla? it was just amazing to be in that environment in 3D playing your own character.....
Take the appeal for what it is, people want a good star wars mmo and this looks like it will be just that. nothing more, nothing less..... Even if SW:TOR sells only 1 million copies, it will be enough to fund them.... look at games like Rift.... not the best game but its not bad by any means, it doesnt have WoWs level of subscribers but it has enough to fund itself and entertain the people playing it.
No one is trying to dethrone WoW with this game but I think alot of people love star wars and would gladly take a break from the repetitiveness of WoW when raid content is on farm to play this new game.
It was mostly the Writers for Dragon Age 2 that had a huge drop in character development, I would have been fine otherwise and a little more optimisitic for ToR if they didn't bring them over to work on ToR quests.
---------- Post added 2011-11-04 at 08:31 PM ----------
---------- Post added 2011-11-04 at 08:31 PM ----------
I don't see this as a much different question than somebody asking in the WoW forum "Give me a reason why I should play WoW, because this and this doesn't seem too appealing"
"It’s not the job of the artist to give the audience what the audience wants. If the audience knew what they needed, then they wouldn’t be the audience. They would be the artists. It is the job of artists to give the audience what they need."
— Alan Moore
Two words: Selective Perception
This argument is pointless and so are the SWTOR VS. WOW threads.
I feel you OP. i was super excited for this game, and then I got into beta... glad i did because I don't think I will be purchasing this game after playing two beta periods now. And honestly it has nothing to do with the game at all, but the community. I thought wow community was crap lately but it's nothing compared to the super nerd douches in beta. But the game does feel pretty lifeless compared to other MMOs honestly. Just my thoughts.
Thanks to Scythen for the sig
You guys do know that you can skip every single cutscene in the game, right? Seems like people put immense weight on an optional part of the gameplay.
But the cold, hard facts are: No matter what company designes a game, no matter what that game's IP is, no matter how balanced classes are, no matter how cool never before seen features are in the game. There will ALWAYS be something you love about it and something you hate. The only thing we players can do is live through the parts we hate as much as we can and appreciate the game for what it is.
I'm going to play TOR 80% because the original Star Wars movies where the first movies in English that I saw, and I also began to learn English from them. Not only that, but because the IP is very fascinating, there are so many things about it that, if put in a game, can be utterly and completely awesome. The last 20% comes from my previous experiences with BioWare and I have a lot of confidence in them to make a great game.
This is purely what drives me to start playing, what will hold me is how well BioWare has made this game.
Last edited by Drihan; 2011-11-04 at 08:49 PM.