A lot of that depends on purpose. They have pretty much removed resource management from ALL tanks. DKs being the one with something closest to a need to manage for Death Strikes, but they have stated that if they feel your primary job shouldn't revolve around the management of your resource then they'll take away that burden.Except for Ret and Prot, it largely doesn't matter. Sure...you can run out but you have to work at it. A resource that doesn't matter cannot form a solid core.
At this point the ONLY specs I've seen that require true resource management are straight pure dps specs, where more often than not the management of that resource is their largest limiting factor.
Indeed and for the two melee dps specs that use mana as a resource they both have two separate resources that they also manage. Holy power for paladins and Maelstrom procs/stacks for Shaman.Its largely true. As far as melee is concerned, mana may as well not exist. Therefore its impact is, at best, minimal.
Shaman are also in the same boat as paladins with multiple short term cooldowns they need to juggle. Quite a few less in my opinion than paladins but it's still a lot more than just keeping up your shout like warriors often do or keeping up your horn like a DK.
Indeed, but we are a dps spec. The point I think you're missing is that we're just NOT balanced around our resource. Would I prefer it if we were? I dunno. I think we're way too reliant on our CDs and our procs, if they removed or changed them a bit to make us also rely on mana I'm not sure how it would effect things. What I do know is that Ret and Enhance are both stuck with only base level mana pools and as such replenishment is more than enough to keep us up. So clearly we've been straight up told "ok, the resource you need to worry about is NOT that big blue bar."Largely by design. Thing is...Ret isn't a caster, nor is it designed as one. Checks and balances that work for casters will not necessarily translate into appropriate checks and balances for melee.
If you only go through your various buffs/abilities every 5 minutes you're doing it wrong. That or letting CLCRet think for you.Juggling CDs once every 5 minutes is not a task I would consider all that difficult myself.
Let's see:
Inquisition - 36 seconds, no CD, HAS to remain up or you lose out on at least 10% or more of your damage over the life of a fight.
Zealotry - 20 second duration, 2 minute CD. Use every 2 minutes - although on a 6-minute fight you'd probably wait off 1-minute to push it in with a 2nd GoAK.
Avenging Wrath - 20 second duration, 2 minute CD when talented.
Guardian of Ancient Kings - 30 second duration, 5 minute CD.
Lifeblood - (This one you probably don't have, I'm a holy cow, need to find forage somehow.) 20-second duration, 2-minute CD.
Possible on use trinket. - Anywhere from a minute to a 2-minute CD, also possible that you're juggling 2 of these, but these don't count so much since all dps can be in the same boat.
Ok, so that's 5 to 7 abilities I have to juggle to maintain my dps. Also while maintaining a proper use of my Holy Power resource and depending on what boss I'm fighting also weaving in Divine Protection and Divine Shield and possibly even a Lay on Hands.
Sorry but that's more than enough stuff to worry about without throwing in the blue bar.
Not really because my point is we've got enough management on our plates and that it's actually only a few DPS specs that are forced into a primary resource management.Thats great. Misses the entire point about needing a resource but great.