I don't see the point of this change. 10% resilience will help for the first week of honor farming, after that everyone will still stomp a mudhole in you if you're behind on gear, and if you're wearing PvP gear you're still going to roflstomp someone in PvE gear. I see the intentions, I just don't see how there will be results. 2 pieces of PvP gear's worth of resilience doesn't change that you're still a waste of a player slot in full greens.