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  1. #1501
    Quote Originally Posted by Rue-7 View Post
    however I felt it was a little repetitive. .
    Yes, this is mainly the issue currently, which is largely supported throughout the FF forums, by founders and newbies alike.

  2. #1502
    Banned PizzaSHARK's Avatar
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    Quote Originally Posted by Mukki View Post
    Played this for a while, but I didn't really like the gameplay. The aiming felt sluggish and unresponsive when compared to for example, TF2.
    It's very sluggish compared to TF2, yes. Remember that TF2 has its roots in Quake, so it's a very fast-paced game. Firefall is much more MMO-like, with players having large health pools and low weapon damage.

    Quote Originally Posted by Rue-7 View Post
    Played Firefall for a couple days. Felt like a cross between Global Agenda and the in depth crafting system of EVE (only played EVE briefly). Really enjoyable, however I felt it was a little repetitive. Will definitely give the released polished version a go.
    I'm still depressed that Global Agenda turned into a flop. They had something pretty great there, if only they hadn't tried to cater to the World of Warcraft crowd :-/

  3. #1503
    I really need to get my blackwater key crafted ={

  4. #1504
    Ive been wondering what Red 5 were working on since they were founded but Ive yet to get around to playing this,is it worth checking out in its current state?

  5. #1505
    It's pretty playable, but don't expect it to be bug free.

  6. #1506
    Stood in the Fire
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    Quote Originally Posted by Evilmaniac View Post
    It's pretty playable, but don't expect it to be bug free.
    ehhh i dont find it too bad, worst ive come across so far is probably the printer not refreshing after crafting is done and i have emptied it

  7. #1507
    Where is this game headed? I have done a bit more research on it, and it still seems so.... disorganized. Not really sure what Red 5 is doing during this development campaign.

  8. #1508
    I have been playing the beta for the last few days, and while I LOVE the shooting spree I dont feel and general direction story wise. Its just run around pop a few ARES kill some Chosen Pats or ships, maybe take out a Melding Tornado and THUMP THUMP THUMP THUMP. while the kill fest is fun in thumping they need to make a path of somsort to endgame. like i said I LOVE the killing fields but there is no reason for them outside of getting XP and materials.

    As to the materials the crafting is a bit confusing (at lest to me) its seems like thy tried to make all basic professions Armor, weapons, stims packs, available to the player as a WHOLE. this in a way will be a big hinderance to the game economy as why buy stuff from others when I can make it my self.

    Upgrading the Battleframes is not too difficult so far along with the adding of abilities.

    All in all so far I like this game its finally what I have been waiting for a FPS MMO, but for those entering the world if you are not familiar with the mechanics of the game its self they will not play long without some better tutorials

  9. #1509
    I feel like the server I'm stuck on is full of people who don't know what to do. There really isn't anyone trying to get their BWA keys. And the one time my group actually succeeds at the diamondhead quest it bugs and doesn't give us our item.

  10. #1510
    this game could REALLY use a crafting guide as there is soo much involved in the crafting that people WILL get lost and frustrated unless you have been at it for a long time already. This is my only relly game breaker for me I don't like how the crafting setup is

  11. #1511
    Quote Originally Posted by WoWGoneBad View Post
    this game could REALLY use a crafting guide as there is soo much involved in the crafting that people WILL get lost and frustrated unless you have been at it for a long time already. This is my only relly game breaker for me I don't like how the crafting setup is
    It's not that bad... Sure, you gotta play around with it a bit, but nothing you can't grasp over the course of just trying for 10 min..

  12. #1512
    Quote Originally Posted by Evilmaniac View Post
    I feel like the server I'm stuck on is full of people who don't know what to do. There really isn't anyone trying to get their BWA keys. And the one time my group actually succeeds at the diamondhead quest it bugs and doesn't give us our item.
    Actually, that's not a bug. It's a chance to drop.

    - - - Updated - - -

    Quote Originally Posted by WoWGoneBad View Post
    I have been playing the beta for the last few days, and while I LOVE the shooting spree I dont feel and general direction story wise. Its just run around pop a few ARES kill some Chosen Pats or ships, maybe take out a Melding Tornado and THUMP THUMP THUMP THUMP. while the kill fest is fun in thumping they need to make a path of somsort to endgame. like i said I LOVE the killing fields but there is no reason for them outside of getting XP and materials.

    As to the materials the crafting is a bit confusing (at lest to me) its seems like thy tried to make all basic professions Armor, weapons, stims packs, available to the player as a WHOLE. this in a way will be a big hinderance to the game economy as why buy stuff from others when I can make it my self.

    Upgrading the Battleframes is not too difficult so far along with the adding of abilities.

    All in all so far I like this game its finally what I have been waiting for a FPS MMO, but for those entering the world if you are not familiar with the mechanics of the game its self they will not play long without some better tutorials
    first, check this thread for how to get to end game. Between BWA (5m) and Baneclaw (25m) you have a little bit of end game to try.

    second, the idea that you can learn all the recipes by yourself only SEEMS viable. T4 recipes take 5 days to research... Each. So, unless you drop a thousand dollars in red beans to speed up research, you are going to have to specialize and use the market.

    third, if you are having issues. Just ask us! the community for this game will go out of its way to help you.

    - - - Updated - - -

    Quote Originally Posted by Sakorath67 View Post
    Where is this game headed? I have done a bit more research on it, and it still seems so.... disorganized. Not really sure what Red 5 is doing during this development campaign.
    Chosen war and main story is what they should be working on according to the devtrack. Notice that Aero keeps talking about "S-day"? That's what they are working on. Pushing the melding back in the west and expanding the main map to Serto.

    - - - Updated - - -

    Quote Originally Posted by Mirve View Post
    Btw would you guys suggest running my Nighthawk with the R36, Long Range Charge/Decoy/Resonating Bolts - Eruption Rounds? Seems better than the default kit to me..
    I run the raptor with the R36 so... /shrug.
    Lv40 (Firefall) Dragonfly, Mammoth, Nighthawk, Arsenal
    Lv50 (FF14) Paladin, Warrior (Swtor) Agent, Warrior, Knight, Inquisitor, Trooper, Consular, Smuggler, Hunter
    Lv60 (NWO) Rogue, Fighter, Wizard, Guardian, Cleric (Rift) Rogue
    Lv80/85 (GW2) Thief (WoW) Rogue, Mage, Priest, Hunter, Warlock, Warrior, Death Knight, Paladin, Druid, Shaman

  13. #1513
    so i have been messing around with the crafting station and yea it is rather easy to understand now. I will continue checking out this thread for that BWA stuff, i have heard mention of it ingame and do need to know more. gotta say i do miss my TOR companion crafting lol.

  14. #1514
    Quote Originally Posted by Bardarian View Post
    Actually, that's not a bug. It's a chance to drop.
    Thanks for the info. It seems finding up to date info on this stuff is hard to get with just google.
    Is there a better chance of getting it the more towers are up?

  15. #1515
    Quote Originally Posted by Evilmaniac View Post
    Is there a better chance of getting it the more towers are up?
    Supposedly.

    - - - Updated - - -

    Help make PVE in firefall more interesting!

    Come up with pve mechanics and add them to this thread here
    Lv40 (Firefall) Dragonfly, Mammoth, Nighthawk, Arsenal
    Lv50 (FF14) Paladin, Warrior (Swtor) Agent, Warrior, Knight, Inquisitor, Trooper, Consular, Smuggler, Hunter
    Lv60 (NWO) Rogue, Fighter, Wizard, Guardian, Cleric (Rift) Rogue
    Lv80/85 (GW2) Thief (WoW) Rogue, Mage, Priest, Hunter, Warlock, Warrior, Death Knight, Paladin, Druid, Shaman

  16. #1516
    Aranha kennels! We find a new species of docile and friendly aranhas that we can groom and take care of! We'll have aranha beauty pageants to see who's the cutest little bugger around! YAAAAAAAAAAAAAAAAAY! Although, the pageants would technically be considered PvP lol.

  17. #1517
    Quote Originally Posted by Murphlord View Post
    Aranha kennels! We find a new species of docile and friendly aranhas that we can groom and take care of! We'll have aranha beauty pageants to see who's the cutest little bugger around! YAAAAAAAAAAAAAAAAAY! Although, the pageants would technically be considered PvP lol.
    Hmm. And we will need poffins and lots of stirring.
    Lv40 (Firefall) Dragonfly, Mammoth, Nighthawk, Arsenal
    Lv50 (FF14) Paladin, Warrior (Swtor) Agent, Warrior, Knight, Inquisitor, Trooper, Consular, Smuggler, Hunter
    Lv60 (NWO) Rogue, Fighter, Wizard, Guardian, Cleric (Rift) Rogue
    Lv80/85 (GW2) Thief (WoW) Rogue, Mage, Priest, Hunter, Warlock, Warrior, Death Knight, Paladin, Druid, Shaman

  18. #1518
    You know what this needs? The melee weapon system from Global Agenda and the weapon sub types of Defiance for secondary weapons.
    Last edited by Bardarian; 2013-07-31 at 11:48 PM.
    Lv40 (Firefall) Dragonfly, Mammoth, Nighthawk, Arsenal
    Lv50 (FF14) Paladin, Warrior (Swtor) Agent, Warrior, Knight, Inquisitor, Trooper, Consular, Smuggler, Hunter
    Lv60 (NWO) Rogue, Fighter, Wizard, Guardian, Cleric (Rift) Rogue
    Lv80/85 (GW2) Thief (WoW) Rogue, Mage, Priest, Hunter, Warlock, Warrior, Death Knight, Paladin, Druid, Shaman

  19. #1519
    I've tried searching the thread for this BWA and Baneclaw stuff but could somebody please explain what these are and how I get to them? Is there a guide out there because I'm not having any luck finding one with google.

  20. #1520
    Quote Originally Posted by Kronik85 View Post
    I've tried searching the thread for this BWA and Baneclaw stuff but could somebody please explain what these are and how I get to them? Is there a guide out there because I'm not having any luck finding one with google.
    There is.

    But I can give you a quick over view of what to do.

    To get into BWA:
    First, you need to build the arc port keys to the new zones. To do this, you need a few things.
    Step 1: Go to the area north west of Transhub to pick up the package believed to be from dr Batsheba (it isn't but that's another story)
    Step 2: Turn in 50 resonators at Copa, South harbor, and thump dump.
    Step 3: Use the vouchers from step 2 to purchase the arc port components from the quartermasters at copa, south harbor, and thumpdump.
    Step 4: Craft your 3 keys at the printer.
    Step 5: collect thousands of melded crystite within the new zones from missions and thumping.
    Step 6: get a 10 man or more raid group to go do the events hidden behind the melding in the new zones. This will cost a lot of melded crystite to push back the melding a few times and summon the event many times. Each time you complete the event it is a chance to drop. But when it does drop, the entire raid group gets the part.
    Step 7: Take the parts from the three melding pocket events and craft your BWA key.
    Step 8: Get 4 other people and queue for BWA.

    For baneclaw:
    Join banebusters. They will guide you.
    (Basically, you need a summon key which is called a melding anomaly neutralizer (MAN) which is like 200,000 CY worth of materials. Then, at the melding repulsors, you can push back the melding, run up to the cloud, turn on your MAN and baneclaw will summon. You need about 25 people)
    Lv40 (Firefall) Dragonfly, Mammoth, Nighthawk, Arsenal
    Lv50 (FF14) Paladin, Warrior (Swtor) Agent, Warrior, Knight, Inquisitor, Trooper, Consular, Smuggler, Hunter
    Lv60 (NWO) Rogue, Fighter, Wizard, Guardian, Cleric (Rift) Rogue
    Lv80/85 (GW2) Thief (WoW) Rogue, Mage, Priest, Hunter, Warlock, Warrior, Death Knight, Paladin, Druid, Shaman

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