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  1. #281
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    Quote Originally Posted by tcterror67 View Post
    What is best addon/ui to see when over power is ready in stance dance
    Tell Me When. Use it to track "Taste For Blood" procs.

  2. #282
    Quote Originally Posted by Tomahawke View Post
    Tell Me When. Use it to track "Taste For Blood" procs.
    What i was asking was you need to see overpower light up when in beserker so you can switch i had bartender but it did not work

  3. #283
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    Quote Originally Posted by tcterror67 View Post
    What i was asking was you need to see overpower light up when in beserker so you can switch i had bartender but it did not work
    Your UI should light up in zerker stance when overpower is ready for use. However, should it not work, you can use Tell Me When to track "Taste For Blood" procs with a timer and put that icon right above OP in your action bars. Because "Taste For Blood" is the name of the buff that allows OP usage, whenever you see it up, OP can be used.

    http://imageshack.us/f/716/wowscrnshot021212140303.jpg/

    In the above link you can see the TfB icon which lets me know when OP can be used, I know that it will be refreshed when that icon counts down to about 4, maybe 3. The big white 06 is my CS debuff on the target.

    Edit- Grammar.
    Last edited by Tomahawke; 2012-02-12 at 03:39 AM.

  4. #284

  5. #285
    So, I have a question, if someone could help me I'd appreciate it:

    As Arms, in general, what is better in terms of better DPS: keep using OP at 4 seconds of ToB or double OP?

    Sorry for any english mistake.

  6. #286
    High Overlord Namso's Avatar
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    Quote Originally Posted by Fontourao View Post
    So, I have a question, if someone could help me I'd appreciate it:

    As Arms, in general, what is better in terms of better DPS: keep using OP at 4 seconds of ToB or double OP?

    Sorry for any english mistake.
    Using Overpower twice in a row without delaying Mortal Strike is not something you try to achieve. It just occasionally happens throughout your rotation which you should begin to notice. Just keep using Overpower like normal and look out for double OP periods.
    Last edited by Namso; 2012-02-12 at 09:56 PM.

  7. #287
    I just recently switched from Fury to Arms. My DPS is decent, still top or top 3 depending on the fight, but I'm looking at my MS usage vs. time active in the fight and finding that it could be a lot better. A lot of the time, Time/MS from recount puts me closer to 5-5.1 seconds than 4.5 and I'm having trouble figuring out why that is.

    I think it comes from the MS --> OP --> Slam part of the rotation; it seems like casting that Slam pushes back the GCD 0.5 seconds - i.e. that the GCD doesn't start ticking until Slam finishes casting. Is this true? If not, is it stance-dance related? Any help would be appreciated.

  8. #288
    Moderator Lohe's Avatar
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    Quote Originally Posted by Tzel View Post
    I think it comes from the MS --> OP --> Slam part of the rotation; it seems like casting that Slam pushes back the GCD 0.5 seconds - i.e. that the GCD doesn't start ticking until Slam finishes casting. Is this true? If not, is it stance-dance related? Any help would be appreciated.
    No, it doesn't really have anything to do with Slam, it is more likely "not hammering keys fast enough"-related. The lowest time you can achieve between MSs is 4.5s+whatever latency you play with (Although it is unlikely to actually get that low).
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    Ideal Arms Execute rotation according to SimCraft

  9. #289
    Quote Originally Posted by Lohe View Post
    No, it doesn't really have anything to do with Slam, it is more likely "not hammering keys fast enough"-related. The lowest time you can achieve between MSs is 4.5s+whatever latency you play with (Although it is unlikely to actually get that low).
    Okay. Thanks for clearing that up! I will endeavor to mash my buttons faster/harder.

  10. #290
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    Quote Originally Posted by Lohe View Post
    No, it doesn't really have anything to do with Slam, it is more likely "not hammering keys fast enough"-related. The lowest time you can achieve between MSs is 4.5s+whatever latency you play with (Although it is unlikely to actually get that low).
    Really? I know I am able to fit 2 abilities in between each MS, while stance dancing, with time left on my MS cooldown(which is 4.5s). I don't have a lot of extra wiggle room, but there definitely is some there so your statement isn't entirely accurate.

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  11. #291
    Everytime i ask this question I get different answers from everyone I ask, MS>CS or CS>MS? Some people say MS>CS for maximum MS and enrage uptime, others say only MS>CS to keep up LttS otherwise its CS>MS for most burst possible. Sorry if this is a dumb question but whats the right one

  12. #292
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    Quote Originally Posted by Ivor898 View Post
    Everytime i ask this question I get different answers from everyone I ask, MS>CS or CS>MS? Some people say MS>CS for maximum MS and enrage uptime, others say only MS>CS to keep up LttS otherwise its CS>MS for most burst possible. Sorry if this is a dumb question but whats the right one
    Experts seem to agree that MS > CS.
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  13. #293
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    Quote Originally Posted by Ivor898 View Post
    Everytime i ask this question I get different answers from everyone I ask, MS>CS or CS>MS? Some people say MS>CS for maximum MS and enrage uptime, others say only MS>CS to keep up LttS otherwise its CS>MS for most burst possible. Sorry if this is a dumb question but whats the right one
    Its my opinion that MS>CS is the best way to do it. Always use MS on cooldown, then TWO of these 3 abilities in this priority: CS>OP>Slam. You can use 2 of those between every MS without ever delaying MS.

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  14. #294
    Field Marshal Revengance's Avatar
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    Just want to say a big thankyou for this guide. I finally understand stance dancing! My damage is now insaneee, always topping charts in raids/hcs etc whereas before I was just average! (unless Im up against some insane full hc geared dude). It's made my damage output increase significantly during PVP too.. which was desperately needed seeing how warriors kinda do rubbish damage already. So thankyou very much and keep up the good work! Hope you will be updating the guide when MoP is released, as I'm a simpleton that needs your help
    x

  15. #295
    Moderator Lohe's Avatar
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    Quote Originally Posted by Burchoid View Post
    Really? I know I am able to fit 2 abilities in between each MS, while stance dancing, with time left on my MS cooldown(which is 4.5s). I don't have a lot of extra wiggle room, but there definitely is some there so your statement isn't entirely accurate.
    That may be how it appears to you but the truth of the matter is that you couldn't possibly have any time to spare since the GCD is 1.5s (and it never changes), that would mean that MS + 2 other attacks is 4.5 seconds worth of GCDs so there is absolutely no "wiggle room" at all. Because of how latency and abilities with a cooldown interact that means that you won't be able to fire MS off more often than I said
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    Ideal Arms Execute rotation according to SimCraft

  16. #296
    Quote Originally Posted by Troyzilla View Post
    Hi Adam, my name is Troy and I play arms too!

    This is a pretty cool guide, bro, but I have a few questions for you.

    1) Why did you feel you needed to make it?

    2) What credentials do you possess to give anything you say a firm foundation as reliable information?

    3) Why in the fuck is your own gear not fully optimized? i.e. shoulder gem, boot enchant.

    Humbly awaiting your reply,

    Troyzilla.
    Hey Troy, nice to see you posting on here could you plz make a guide since you clearly think you are more qualified to do so. Since your credentials cearly outweigh Namso's.

  17. #297
    Is heroic Vessel of Acceleration better than the LFR Eye of Unmaking? I got it tonight and I have the choice between:

    heroic Vessel
    LFR Eye of Unmaking
    Normal Creche

    I'm thinking that it's at least equal, but could use some advice as to which two to use.

  18. #298
    I'd stick with hc vessel and normal creche, crit SEP value is pretty high as arms.

  19. #299
    Moderator Lohe's Avatar
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    Yes, Vessel is quite significantly stronger.
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    ----------------------------------------
    Ideal Arms Execute rotation according to SimCraft

  20. #300
    One thing I don't quite get in the guide here. At first it says in the "Advanced" opener to Shout/Charge/Rage, Rend -> Colossus + Heroic and immediately pop Deadly Calm. However a bit later on it says to stack LttS to 3 before using any cooldowns. Which is it? Should I use DC immediately or wait until 3x LttS?

    Also, I see above that LFR Eye is inferior to *heroic* Vessel, how does it compare to normal Vessel? I currently have LFR eye, normal Vessel and Heroic Apparatus to choose from.

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