SWTOR is total kiddie fodder. Graphics on par with the animated Clone Wars cartoon.
Raiding in rift has been much more pleasurable that any raiding i have done in wow outside of BC content
BTW Beta tested SWTOR last weekend couldn't play more than 30min. due to the total let down in the graphics. I signed up for the SWTOR community back in 2008 long b4 anything was released (pics vids ect). I stayed away from all media and news of this game so i could go into it with the same expectations i had when it was announced.
I guess it is more important to release a game that can be played on ipads than something that is visually appealing to the more mature crowd.
Last edited by Weiland; 2011-11-17 at 03:57 AM.
Rift Raving Rogue Sez Click me
11/11 HK Waterproof both pre-nerf
@RiftRavingRogue
http://www.techpowerup.com/gpuz/8yfd/
its so stupid that people constantly try to sway people away from games. IF YOU DON'T Like the game DON'T PLAY IT. People can play what they want, not because you say they shouldn't because the game sucked to you.
Don't forget you will have a forth AAA MMO game coming out at some point.
If Guild Wars 2 lives up to its hype then you will have a fourth MMO that will garner alot of attention.And being how well done the original Guild Wars was and how well it went I cannot see them dropping the ball with this one.
Not to mention some of the more innovative designs and stepping outside the typical MMO box with the game will be another reason to keep an eye on it.
Indeed. We just don't know when GW2 will get here. But TOR and Rift are essentially out-of-box right now. What's it... 3 1/2 weeks till TOR is official?
Looking ahead to the next year we could potentially see The Secret World, Guild Wars 2 and Planetside enter the market as well. A market newly fragmented for the first time in almost a decade. A decade.
Each of those games in the next year have some degree of marketing and $ cache to their development too. The circumstances that created Warcraft as a genre powerhouse are a little less than what they were even a year ago.
Though not truly AAA yet, the quality/support offered by hybrid and F2P games has risen fair bit over the last 2 years. With some F2P games such as Wildstar, Dragon's Nest, Tribes and Firefall garnering unusually high attention for being F2P games. We haven't really seen that too often. What's more, lots of demo players have been quite positive on these games which stray from WoW-formula.
Market is changing faster than ever. The perception / expectation of an MMO <10 million sub as a failed game is utterly false. Heck, even 4 million subs would be a smashing success for an MMO. Holding on to a million or two with more diverse games competing for the same gamer dollars is damn good.
Last edited by Fencers; 2011-11-17 at 08:35 AM.
got to say, i just resubbed to this game yesterday, and so far i've found wolfsbane (spelling perhaps) to be a very populated server with a good healthy friendly community. i asked a noobie question, and instead of being set on fire by trolls in trade, i was actually helped, both in channel and in whisper.
Glad i've resubbed, to the point where i've done a yearly sub.
also, i think SWTOR will find its audience, just like every other mmo that has come out in recent years. right now, there are a lot of unhappy wow players, many of which will goto SWTOR. then, after the initial boom, they'll figure out if its the mmo for them or not. who knows, they may quit wow, try out SWTOR and see its not for them, and try rift due to it being fantasy with a dash of steampunk, somewhere in the middle.
Diversity in the mmo market is not a bad thing. even if blizz stays at 5mill subs and SWTOR has 2mill and rift has 1-2 mill.. itll make all 3 games better as they will compete with each other.
I must say I feel the same about community. Played trial a little, asked for help and got friendly replys and I ran a dungeon and some where there with alts willing to help and 3 of us coming from wow felt that it was a great run, with relaxed and friendly people
Looking good so far, hope it keeps going =) Im playing the underdog inquisitor cleric spec and heard scary stories they aren't popular in high end warfronts, but I played shadowpriest in bgs before they were completely accepted too so I'm used to it a bit =)
Lots of irony in this argument. Also, several advanced graphics options, like AA, was turned off for the stress test.
TOR has an art style, like WoW has an art style, like RIFT has an art style. I don't see how art style has to do anything about being mature. Dali had an art style, Picasso had an art style, Rembrandt had an art style too. I might not like all art styles, after all art is a subjective taste, but I would hardly go around calling them kiddie fodder, especially if I wanted to act like I was the mature person.
As for the greater topic, I think all 3 MMOs will do well, and I think that's good for the market. WoW has been getting a bit stagnate, and has shied away from making and real changes to the game, and I think they have gotten too conservative in fixing class performance issues, a little competition would do them good.
I also wouldn't be shocked long long term to see any or all of these MMOs adopt a hybrid F2P model. Even Blizzard has said that the pay to play market is very saturated making it hard to spur growth, and the more top end MMOs there are in the space the more they will just cannibalize each others subs. While the Hybrid F2P model is still fairly new, so far it has been very successful financially in the games that have done it. Games with larger sub numbers have a much larger risk in making the change, but at some point the inability to maintain subscriber numbers is going become real, and Hybrid F2P which has greatly increased revenues for the games that have used it, not all of which were failing, is going t become more tempting. One of the other advantages of F2P is that it looks more like the single player game market, players might get bored and put down the MMO for a few months, but when there is a lull in whatever other game they are playing, they are very likely to pick it back up again.
I bounce back and forth between WoW and Rift.
My WoW realm -- a medium sized realm, dating back to vanilla -- is a ghost town the past 2 weeks. I have consistently run census plus multiple times a week for the past 3 years... I've never seen such low active numbers.
On a weeknight, mid week, used to get 1500-2000+ alliance. Last week I got 450 one night. Horde side was even worse. Now, part of this is the stagnant end game while we wait for 4.3... and part of it, is the get on/get off culture instilled with point caps and LFD queues. But even in late Wrath, it never was this low in terms of active population.
I'm taking a month off from Rift (too much to do!), but I don't think quiet Rift shards is a big issue. Skyrim, Battlefield 3, Call of Duty MW 3, Saints Row 3, and SW:TOR Beta all hit within the last 2 weeks! Add to that the low period between patches for Rift and WoW, and its to be expected.
My guess is WOW and Rift will see population pressures for several months, then people will start drifting back in January or February. SW:TOR won't hold everyone (i've found it disappointing to be honest), Skyrim is a good 3 month distraction for many... but eventually the populations will even out.
I am just the opposite. Skyrim is the first single player RPG I have picked up in going on 10 years and while it is awesome it does not really change. Like in a mmorpg I have a guild and other people I can play with.
Ever since 1.6 came out I have not touched Skyrim in two days because there is certain stuff I am used to in mmorpg's that is missing. You notice the world seems dead? Like I run through a forest and maybe get ganked by some wolves I can one shot. Everything seems instanced honestly and if I do kill something in open world it never respawns and is perma dead.
I guess pure RPG players get a kick out of this, but the quest that send you half way across the map and seem designed to waste time are seriously getting old. If they did that shit in WoW or Rift people would unsub over it, but single player rpg's get a pass somehow? The mount movement is awkward at best. This is not a dig at Skyrim because there are some parts that are awesome, but it is not some replacement for me atleast to a solid mmorpg.
My view in the long run and I have said this for a damn long time....15% of the WoW population is a hell of a lot more then 15% of the Rift population, so Rift will not feel it as bad as WoW is + slow content updates are just killing WoW right now honestly. You know you are screwed when practically your entire sub base is asking why are you charging me a sub for this?
Like if you look at ti honestly. Rift counter to ToR was shit people are getting confused and calling it a expansion because there is that much to do. WoW's counter is a Raid and 3 five mans, transmog, and x-server LFR. The hilarious part is I can tell you right now next Rift patch is probably December 27th or Jan 4th while WoW's 4.4 is maybeeee March??April??
Last edited by Puremallace; 2011-11-18 at 02:52 PM.
I've spoken to many people in the SW:TOR beta and none of them have said it's better than either WoW or Rift except for voice acting in quests.
I know no-one in Rift, from my current guild or previous, who is even planning on trying SW:TOR.
I wish I could say the same about GW2, everyone seems to be planning on trying that. What do I do when all my IRL friends want to play Oceanic times and my murkan friends want to play NA times.
#firstworldproblems
Doesn't agree with me he's biased
Honestly its hilarious people can't accept obvious flaws in a game they like. I still play rift, having been rank 8 for months you find yourself wondering what is there to do but find a raiding guild now which I don't really have the time for.
Last edited by Slothanator; 2011-11-18 at 04:57 PM.
Most rational people can admit flaws in a product.
The trouble is these "flaws" are often just subjective.
"This is boring!"
Well, it's not boring to everyone.
"This isn't working as it should!"
Well, many folks are fine with it.
Et cetera.
It is totally impossible and impractical to engage someone on issues they may find irksome to one degree or another. Most of what you had to say was the forum equivalent of "I don't like the start button in that position!"
And honesty, that isn't a talking point anyone can rationally speak to you about.
'Not accepting' is very different than 'not caring' or 'having a laugh about it' and being able to carry on and enjoy myself. Bias aside (I doubt there is a way to prove that I am not), I can accept obvious flaws, but someone pushing very subjective and often petty squabbles about the game starts to come off as a very tired rhetoric after a while and deserves a "rollseyes".
You are an R8 and have been for months (or claim to be) and you don't have time to raid; and if your posts are any relation to your true feelings about the game it doesn't sound like you are enjoying yourself so I have to ask: Why are you playing a game you aren't enjoying? I can't say I enjoy beating my head against a wall; so I don't. As soon as a game isn't fun for me anymore I don't play it anymore. That will go for Rift and applies to the countless other games I've played in the last few decades. If you are enjoying it, then why the constant attempt at a cautionary tale under the false notion that "people can't accept obvious flaws in the game"?