Hey Guys, I’ve decided to take it upon myself to turn this into a rough compendium on soloable bosses. This is just a laundry list of soloable content, which I hope other newbies such as myself can use as a checklist to explore old content.
If possible, I’d like to know any possible talent specs (if not the usual lichborne one) we need for soloing (or that is best for soloing purposes).
Also, any racials that might help soloing. Though based on responses, it doesn’t seem like it does.
Fights are rated on a 1-5 scale, 5 being hardest. I used Mionelol’s guide for this, so all credit is hers. I only singled out particularly difficult bosses that might need special consideration due to mechanics and such. The rest should be tank n’ spank.
Gear levels should be JP level gear or higher (>359ish) With 4.3, This shouldn’t be an issue at all.
1. Pre-BC raids:
• Everything except Razorgore/Vaelstraz in BWL, twin emperors in AQ40. Should be trivial.
2. BC raids:
• Kara (all trivial)
• Magtheridon
• Doom Lord Kazzak / Doomwalker
• Gruul's lair (All)
- High King Maulgar 2.5/5
• Serpentshrine Cavern (All)
- Lady Vashj 4/5 difficulty
• Tempest Keep – The Eye (all)
- Kael’thas 3.4/5
• Black Temple
- Supremus, Shade of Akama, Teron Gorefiend, Mother Shahraz trivial
- Najentus can be done by a night elf using shadowmeld, otherwise impossible
- Gurtogg Bloodboil doable but with special strat
- Illidari Council – 2/5
- Illidan 3/5 needs knowledge of strat, but with current gear can be easily downed before his Shadow Demon phase.
• ZA (all)
• Sunwell plateau:
- Felmyst, Eredar twins, M’uru and Kiljaeden should be doable with ^359 gear
- Brutallus and Kalecgos not soloable so far
- Eredar twins might need some practice
• Mount Hyjal (all)
- For a few rough guides, see
http://www.wowhead.com/zone=3606#comments:40
3. Wotlk raids (10-man):
• Vault of Archavon
• Naxx: All but Gluth (impossible)/Thaddius (Razuvious and 4H only done on beta, Raz probably not doable on live atm) Edit: all doable!
• Sarth no drakes (Tenebron not soloable due to fight mechanics)
• All of Ulduar but Thorim (impossible due to mechanics) and Hodir (enrage currently issue)Edit: Thorim & Hodir doable Freya HM
• New Onyxia
• ICC: Marrowgar, deathwhisper (some russian DK did it), Blood Princes, Valthira Dreamwalker (only doable by Draenei with bugged racial), Rotface, Professor Putricide (very buggy), Sindragosa HM, Lich King
• The Nexus: The Eye of Eternity (Malygos)
4. Stuff not done yet that is probably doable at some point this expansion:
- Festergut
- Assorted 25-man versions of some bosses where enrage is not an issue
- 10-man Omnotron, Halfus Wyrmbreaker (only with certain drakes), Valiona and Theralion, Ascendant Council may be doable at the very end of the expansion in the absolute top end of gear, since there's no fight mechanics that make them technically impossible
Impossible for a DK to ever solo due to mechanics / whatever
- Razorgore
- Kalecgos
- Tenebron (thus Sarth + 3) Edit: Possibly a DPS race
- Gluth Edit: Possibly a DPS race
- Algalon the Observer (will cast 700K damage aoe when you reach 4 stack phase punch and noone is in combat with him)
- Valthira Dreamwalker w/o Draenei racial
- Halion
- Magmaw, Chimaeron, Conclave of Wind
Looking forward to anyone who can add and/or edit the list, especially with regards to bolded part (especially with new gear now).
Credits and Thanks to!
Libretto for the bulk of the list, from official forums
Braindwen
Mionelol’s soloing blog (blog.mionelol.net), which I used as a reference for difficulty
Shifuren for providing some gear levels we can use to estimate if can solo.