If it's a "special snowflake" problem, then deal with it.
---------- Post added 2011-11-19 at 02:57 AM ----------
Working in software development I have to deal with this problem all the time ._. (we'll never learn)
Last edited by Samin; 2011-11-19 at 02:02 AM.
Haha I added upon OP's original thoughtOriginally Posted by Zell
I only see yet another opinionated thread, with more fancy words than usual.
That's not to say I don't agree with SOME of the points, but presenting this as an ultimate truth is just bad.
you can't say making any of these changes would make the game better any more than you can say they would make the game worse.
you can say that millions of people play wow, you can say that instead of constantly growing like in the past wow lost a couple million subscribers.
you can't say that millions want or need anything without asking millions, i am one of those millions and you do not speak for me, zell does not speak for me either.
when people make threads about what is great in wow, it's somehow considered useful/constructive.
when people make threads about what isn't great it apparently needs to be suppressed and it's immediately branded QQ.
why the difference?
why does everybody have to love everything in wow to get accepted in this community?
I can’t see a skilled hunter chain-trapping mobs, yet contribute strong DPS.
You can't, but is this really necessary? No other CC class had this inconvenience, and chain trapping still is a skill that you can do (if necessary). Is he complaining about trap launcher or CCing before a pull? Can't even tell. Even still, it's such a small change it isn't worth mentioning imo.
I can’t see a skilled warrior changing stances to show the extent of that skill.
This is due to the fact that if you swap stances, you'd have a much higher chance of dying.
I can’t raid 10 and 25 man content in the same week on my main character.
The player base was split on this. Some of them complained about doing the same content each week because it was tedious. Now you're complaining that you can't. They can't please everyone and with LFR, I think that's a step in the right direction.
I can’t stockpile my dungeon currency for when I want to use it now.
There's no cap on Valor, there is only a cap on Justice. If you mean you can't roll it over for the new gear, there's always been that limitation. Again, I'm not sure exactly what he's getting at here. It's not like justice points are special. Is the cap a bit too small? Maybe, but I've never found the cap on justice points to be a huge inconvenience.
I can’t engage in world PvP without getting a level 1 whisper insults at me.
You can. Report them. They'll get banned or learn their lesson. You want a strong community, you have to report the people that break the rules.
I can’t run multiple endgame dungeons to farm gear for entry level raids.
You can't? I remember doing a bunch of heroic dungeons to farm gear for entry level raids.
I can’t spend a night in challenging five-man instances for epic rewards.
While they weren't "epic rewards" did you not do the dungeons with Cata came out? Did you skip ZA/ZG when they first came out?
I can't build a hybrid talent spec that fits a unique, albeit potentially odd, niche.
This is about the only one I can give you, but all it created was a balancing nightmare.
I can’t build up a server reputation as a good player by tanking for groups.
Sure you can. Try tanking and leading 10m raids. Baradin Hold is an excellent way to work on building that reputation as well as the old raids. All you have to do is step up and deliver.
I can’t choose which endgame zones to quest in as there aren’t enough.
Yes, there was a shortage of quests and zones for Cata.
I can’t specialize my professions for more expensive, yet exclusive, options.
You can, depending on the profession (alchemy). But I don't think every profession needs a spec. It makes sense that each BS, LW, etc can make everything, though I would like to see the tailoring specs returned. I don't care for how Dreamcloth works, but that's a minor issue.
I can't level my guild beyond a daily cap that decimates newly started guilds.
It doesn't "decimate" a newly started guild. Does it make it harder? Yes, it does. I didn't get on the beginning rush of guild XP, yet I am the GM of a level 25 guild. It just takes work and dedication.
I can’t do attunements that provide the backdrop to the raids I’m running.
Attunements are an antiquated method. Gear restrictions in LFR work just as well. I certainly don't miss attunements and I like that the game is more accessible now, rather than arbitrarily held back.
I can’t do epic group quests that complete zones, like the Cipher of Damnation.
That some classes could solo with a certain build/spec/loadout and other classes were stuck looking for a group? Hell, there were some group quests in Cata, just not necessarily as hard as that. There are plenty of other challenges in the game though.
Did the forum just eat my post?
Ugh, looks like it did.
People don't have to love everything with WoW, but as we've all seen, a lot of people don't like ANYTHING and still remain on forums to slander and down everything they can. I'm not at all impressed with Zell, his writing or agreeing with everything he writes...but still, he's not the common flamer/troll hating on the game. People have the right to agree 100%, I have the right to question that. Nothing more or less.
And it's common sense that the MAJORITY of people on this forum, enjoy and stand behind this game. So it's also natural that the people posting negative opinions (again, not facts) will see more resistance than those posting positively.
People leave all the time I just don't honestly see why he's any different. I mean it was well written I suppose, but that still doesn't take away from the fact that it's just another I quit thread. When Blizzard starts caring about the individual player instead of a bunch of charts and numbers then we'll see people returning.
That's what I have been feeling the last few months. Feeling like you win, I'll move on.