Originally Posted by
Seegtease
Of course, it never will be, because it would lose subscribers, I just wish it were.
Now before everyone gets to yelling "lol link your h rag cheevie or gtfo", you're missing my point.
Just because the most recent, highest end, most difficult content can be called hard does not mean the game itself can be called difficult. Yeah, every game has hard content. But some games have a whole path of difficulty that leads to that final hard challenge. WoW does not.
While questing, you're presented with very, very few risks of dying. Sure, you can pull obscene amount of enemies at once and try to AoE them to try and make the game feel more difficult, but ultimately it's not necessary. The baseline has the bar set extremely low. Rarely during this process do you have to really think about clever use of abilities to survive.
And dungeons while leveling are an utter joke. Unless you pull half the instance, or you have a seriously lacking group, you're not going to have any challenge at all clearing the enemies and bosses. Heck, I've cleared bosses solo before in dungeons (relevant for my level, via dungeon finder, after people left). This shouldn't even be possible. Not for any class.
My point?
The problem with the game being too easy (other than being a boring leveling process) is that it doesn't prepare someone for endgame. They spend most of the game facerolling all content without knowing much about what they are doing (or being carried, so they can get away with doing even LESS), so when they get to 85 and start doing heroics or raiding, they are the bane of groups, the downfalls of all the competent players, since it only takes a few of those per raid to mess it up for everyone else, even if the rest are good.
By making the game unreasonably accessible for all players, including people who are absolutely terrible at video games, they're really messing up the group dynamic of endgame content.
TLDR: The leveling process should prepare players for endgame.
It's just a rant, basically, since we know money prevails over all. Any other good games out there that challenge you ALL the way to max, not just the last 5% of content?