Ok so what do you guys think will me the most wanted profession for doing dungeons at the higher levels?
Ok so what do you guys think will me the most wanted profession for doing dungeons at the higher levels?
Yeah, seeing as how every profession should be able to do the same job as any other profession, it's just going to be about what kind of class you prefer to play. That or what gear you think looks the coolest. I've always played a warlock/necro/shadowpriest type of class so I'm going to play a necro in this game.
Without any form of a classical "roles" I don't think any profession is going to be considered essential.
Some are obviously going to rarer than others, but I don't think they'll be more thought-after.
If you want to play a "rare" class, I'd look at some of the less archetypal professions like the Engineer or Necromancer.
Guardian. Not because they're actually necessary, but there are sure to be a good amount of idiots that will THINK they will be.
I think the players that are the best at Control will be wanted the most. They'll make dungeons a lot less painful for everyone else.
Warriors.
Because warriors.
and more warriors.
Whatever I'm playing, obviously, because we bring the player not the profession.
I'm more interested in the mechanics of explorable modes, how dynamic events work in them. Anet had one of the toughest balancing jobs ever in the original GW because of secondary professions and they did a pretty good job with it. I think that distilling everything down to a single profession, and then kind of dictating your weapon skills gives them a lot more control, all while keeping combat fun.
I'm hoping to play a mesmer, so I'm going with mesmer.
Well probably Guardians, since they can tank and although there is no trinity, tanking will still have its advantage sin dungeons.
I'm sure that there are going to be tons upon tons of people thinking that they need a Guardian in their group in order to succeed.
This is a game that could well be bring the character not the class, its all about balance at very high levels etc, but i think damn near everything will be wanted, however i do think people will need a nice mix of professions , but no abilities will be required to kill a boss(ofc if there is a patch with a dungeon that has a hugely difficult piece of content in it, there probably one certain spell that makes it far easier and thus that prof will be taken but again that wont affect 95% of people anyway)
I'm preparing my list of responses for when people ask me to tank for them (guardian).