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  1. #61
    Deleted
    Quote Originally Posted by Cyldor View Post
    Hi community,
    Splitting the raid in two on 10-man doesnt seem viable as 750k divided with 5 players is 150k dmg w/o cooldowns,
    Cyldor
    Hi there buddy.
    Thats 750k physical damage. We all have a fair amount of armor that reduces that
    Split the raid in 2. Bring 4 healers, a plate DPS / rogue to soak stomps along with the tank, and rest go on shards.

  2. #62
    We worked on this briefly last night, but our Holy Pally was having internet issues. We tried it with three healers and with two and the one issue we found in either was that our Enhancement Shaman was constantly getting one-shot by the Stomp. Ideally, next week we'll be in there with four healers and we'll force it to work.

  3. #63
    Quote Originally Posted by Graven2 View Post
    We worked on this briefly last night, but our Holy Pally was having internet issues. We tried it with three healers and with two and the one issue we found in either was that our Enhancement Shaman was constantly getting one-shot by the Stomp. Ideally, next week we'll be in there with four healers and we'll force it to work.
    You're Enhancement Shaman can equip a shield, and he definately should if he has to soak. He can also Glyph Stoneclaw Totem to drop down for stomps. A shield+Stone Claw Totem for Stomps and he should only take about 90k damage instead of getting one-shot for 150k. Just make a cast sequence macro that equips a shield, then equips his offhand again. When he starts casting stomp he hits the Macro, and right after it hits you hit the macro again to get the weapon back. Otherwise have him offspec Resto and have the Holy Paladin soak Stomps intead.

  4. #64
    Deleted
    What I was wondering... have someone killed it this week already, by letting their tanks solo the stomps? Read in another thread that it was fixed and the tanks soloing took one-shot hits after the fix. We killed it the first night with that tactic 2-healing it, so... someone have tried it this week?

  5. #65
    Quote Originally Posted by Cyldor View Post
    Hi community,

    My guild is - like any other eu guild - starting on heroic modes later today, and I was wondering since there was only 25-man streams available from US guilds last night, if anyone has a viable tactic - in short - for how to defeat Morchok on Heroic 10-man?

    Splitting the raid in two on 10-man doesnt seem viable as 750k divided with 5 players is 150k dmg w/o cooldowns, and theres no way you're going to have a cooldown available every Stomp in a 10-man setup without 4set tank bonuses. Especially when we don't have Fury Warriors or Feral druids in our setup.

    So, how should we do this in a 10-man guild?

    Looking forward to the discussion.

    Cyldor
    You have to split your raid into two teams, there simply isn't any other way to do it. Five people will be soaking each stomp (or less). The two closest should be taknig hits of around 170k. Rogues are excellent as one of the closer targets as they can use Feint for every stomp to reduce the damage by 50%. Try taking four healers,and having a rogue on each boss (if your setup allows that).

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