It's not all about competing at end game content. But at least now you don't have to press some buttons that feel like getting kicked in the nuts and you don't have to think about them either you just press 6 random buttons and you end up with exactly the same as when you would 'choose'.
The choices don't depend on what you want to accomplish. In tier 4 you get three choices that all result in the same DPS increase and have no other impact on a boss fight. Tier 3 you can choose from three healing talents that will all result in the same HPS increase and won't bring anything to a boss fight because there are 24 or 9 other classes that already bring talents and skills that will do the job. And have fun choosing from three different snares you are never going to use in PvE since in a raid you already have 100 snare possibilities.
The thing that previous talent trees provided was that you had to figure it out yourself which is fun. Maybe thinking is not fun for you so then MoP talents are obviously much better.
---------- Post added 2011-12-11 at 11:32 AM ----------
---------- Post added 2011-12-11 at 11:44 AM ----------
And what all the experienced players get now is the cookie cutter build they already had but now without pressing buttons. Yay!
All that Blizzard wants is to make the game easier and more accessible because THEY think that's the way to go since half TBC and they went crazy since WotLK. Now they are losing subs but I guess that's because "the lore sucks" or whatever reason. But it's probably because the game becomes boring real fast because everything is handed to you like you are retarded and can't figure things out yourself.