Does anyone know of any mana drain mechanic in P2 of Madness? We had no problems with our kill, but at the end (after going into P2 on full mana) our boomkin & mage were on 20% mana, even after a self innervate (30% mana), and an evoc, they went OoM ridiculously fast.
We also had Thralls carrying winds refusing to carry some raid members (4th platform, on two separate attempts). Didn't carry our rogue, and our warrior. Neither of them used any kind of engi boots, rocket jump, or charge. They just fell down.
We also had debuffs vanishing, rogue poisons, lacerate stacks, etc.
Buggy instance being buggy, logical explanation, or wizards did it?