I have some questions regarding professions and their benefits. Of course the game is not out yet but lot of people have gone 30+ level in beta and others maybe heard some things in official forums/interviews that I didn't took the time to watch them :P
1) How is the crafting items for leveling? Do you craft gear during leveling that is really worth or the quest rewards are equal and often better? For example in wow (don't want to start a debate, I just bring an example from a game I currently play), the crafting professions are useless in leveling..when you can gather the mats to craft an item, the item is already outdated...for example you skin thick leather from 40+ mobs to make a level 34 leather piece of gear...while in Aion for example the crafting items in your level are way better than the quest rewards or in in a rare occasion are equal. So how this is working in swtor?
2) Do you make any Bop gear during leveling or especially at high end crafting?or everything is boe and you can trade any craft? Is this gonna end like wow, chose whatever you want and you will eventually gain a +80 of x stat? Or is it going to be like TBC, where every professions had some BOP really worthy items for your character?
I am not interested to make money, I just want my character to be self efficient and always have him a good gear level through leveling and some nice pieces at the cap level :P I will play a Jedi Guardian and if crafting skills are really matter I think I ll go with Artifice, Archaeology and treasure Hunting..but everything is boe and quest rewards during leveling are outweight crafting gear, then I will probably chose 2 gathering profs and Biochem maybe :P
EDIT : Just found a very nice guide for professions :P http://www.starwarsmmolevelingguide.com/crafting-guide/