I posted a new thread and thought it might be appropriate to post here, sorry for the double post mmochamp friends.
DS N25 - Hagara the Strombinder
FL H10 - Ragnaros
Decided to do my own adventures to DS 10HC as a balance druid. The place is a joke with extremely high gear. I got up to Ultraxion with 575 ilvl but then hit a wall, too high damage taken and dps requirement for this expansion, most likely. Would like to try Madness at some point but we'll see. I might try fights like Ragnaros at some point.
I've gotten normal rag really close, like sub 20%, but my flask ran out so I just cleared it as guardian. I think heroic would be possible, but if you ever messed up dropping stacks, even slightly, you'd probably die.
e: plus you'd have to get enough guardian gear to do majordomo on heroic, or go through the trouble of getting a lockout at hard mode rag.
Last edited by Shavokqt; 2013-10-28 at 10:14 PM.
Ji-Kun maybe possible with really good gear (balance only).
Have been doing a very low amount of soloing as resto, got down halfus the wyrmbreaker, halion and valiona, and the twilight ascendant council (was a bit harder due to lacking an interrupt) all done in 10 man due to the time it would take for a resto druid in 25 man, 10 man wasn't exactly quick in the first place.
Used hotw for all, was lucky with halfus slate was down.
Heroism drums also help a lot with the last phase. You can live through the first two beacons by kiting the beacon out, obviously saving stronger ms increases for the second one. Living through a second also probably requires being an engineer. Anyways, phase three is about 13 million hp, so it's possible to just zerg down with drums (probably even without if you have real gear unlike me) before the first beacon goes out.
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It also might be possible to do FL without using vehicles, if anyone wants to throw some attempts at that. It honestly might be easy, but I don't have any desire too though.
e: as balance that is.
Last edited by Shavokqt; 2013-10-30 at 01:12 AM.
I went into Ulduar today to try solo Yogg 0 25 but I got stuck trying to clear up to him, namely Thorim. I found a couple of guides on Youtube for soloing him but they were either unclear or weren't working at all. Anyone know how to solo him?
Flame Leviathan 10man normal without vehicles I'd assume is pretty easy considering I accidentally turned on Hmode and after my Demolisher died I did about 30m damage without a vehicle before dying. It has 23m health on 10man normal.
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is what I used when I first started soloing it.
e: Also, if someone who has decent gear, unlike me, could try out Heroic Conclave and see if they thought it was possible, I'm sure that'd be interesting. I can't seem to recall the differences between the two modes, other than each boss has around 2 million more health, except for Nezir who has about 5 million more. Alzu be my hero pls.
Last edited by Shavokqt; 2013-10-30 at 07:12 AM.
For Soloing Thorim.
1- Kill mobs in the arena and open the gate
2- pull the golem miniboss in the hallway, then dash and go back with him in the arena before the blue ball kills you... so be quick. (don't kill the golem, juste pull him with faerie fire)
3- when the blue ball reach the arena and disapear, you have 10-15sec before the hallway gate closes. Place yourself in the arena, between the center and where thorim is (approximatively the spot where an iron dwarf healer mob is at the start of the fight...) And wait....8s.... and place your tentacle on the ground... and run back in the hallway before the gate closes. (the golem must still be alive)
4- when the gate is closed, the arena mobs will re-spawn and attack your tentacle, then they wil go to you. If you placed the tentacle well, ALL the mobs in the arena, iron dwarf include, will come to you.
5- kill the golem, this will open the gate at the other side of the hallway.
6- kill the arena mobs EXCEPT ONE. the last one will have to die at the end...
7- go through the hallway to thorim, place yourself near him but not too close. something like 35m...
8- kill the last arena mob. If all went well, thorim will automatically start takling, and you have to be ready to pull him.
9- as SOON as the girl start to talk (10sec after he starts to talk...) you have to pull him. a Dot will be ok. you must be quick here.
10- if the dot works, Thorim will jump in the arena, go KILL HIM.
Things can go wrong if:
-You aren't quick enough when you pull the golem mob (the blue ball will reach you before you are out and one-shot you)
-You didn't place the tentacle at the right place, not all the arena mobs will come to you, thorim wont talk.
- You placed the tentacle too soon after the blue ball disapear, and it will despawn before the arena mobs respawn
- You placed the tentacle too late and the gate closes while you are still in the arena.
What can help you:
- feline swiftness talent
- in the hallway when you pull the golem, the blue ball will start its course when Thorim shout "Failures! Wealkings" ! so Use Dash at this moment, not before.
- in the floor where thorim is, don't walk in the middle, as the big circles will stun you. walk near the walls.
-beware of your legendary cape, as it can dot the mobs when you wanted to let them live.
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Edit: Nope, conclave on heroic is next to impossible. I'm not trying anymore >.>
Try any pet trinket that makes a stationary one. It has to be something that can be on the threat table, that's why mines and other things don't work. If the cardboard assassin will become active on the threat table, I'd be willing to bet it would. Sadly however, it might have to do damage or something. I always put it down under the wurm as well.
Last edited by Shavokqt; 2013-10-30 at 10:00 PM.