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  1. #61
    Quote Originally Posted by duivel View Post
    so, yesterday i tried him as unholy, according to recount i did atleast 4/5k dps more evry try(must be the aoe:P) we had him almost down
    but this is the logs of yesterday www dot worldoflogs dot com/ reports /rt-3ccfrpr4wqu1wvw1/, i think i am going to keep it with unholy for this boss only thing sucks is that ghoul sometimes despawns (happens when u let ghoul on boss and you go in the spawn point of ooze)
    This is because you're leaving your pet on the boss while running toward the slime. And if you're like 'most' people, you probably have your pet set to assist. So if you were to run to the slime without your pet despawning, you'd have your pet spend 6-7 seconds just running toward the slime, doing no damage at all. What I would advise here is to leave pet on boss (use a macro that puts pet in defensive stance + attack current target), and run toward the slime. When you get close to the slime, stop. Do not go all the way to the slime's spawning spot. This will make the distance between you and your ghoul too great and cause the ghoul to despawn.

    Simply start attacking the slime from within 10 yards of its spawning spot. Never go too close. After it spawns, it should be 1.5-ish seconds until you can hit it with melee attacks. Most likely you'll be using icy touch, anyway, and hopefully you'll have a death coil available as well, so the dps loss on the slime isn't that great.

  2. #62
    I found that my DnD doesn't hit Ultraxion. I was placing it at the end of the platform. Is there a certain position you have to place it to get it to hit?

  3. #63
    Quote Originally Posted by flashur View Post
    I found that my DnD doesn't hit Ultraxion. I was placing it at the end of the platform. Is there a certain position you have to place it to get it to hit?
    Not possible.

  4. #64
    on heroic morchok with a glyphed AMS I have been finding it difficult to stay in for the blood phase without putting too much strain on the healers. The way I've been doing it to remedy this is running out when the blood spawns for ~2 seconds ten running to the boss and into the blood at that point, waiting for three to four stacks, then AMSing and just dps for the rest of the phase. Is there a better way to do this than delaying the initial application of stacks by running out at first without requiring heals?

  5. #65
    Quote Originally Posted by gakpad View Post
    on heroic morchok with a glyphed AMS I have been finding it difficult to stay in for the blood phase without putting too much strain on the healers. The way I've been doing it to remedy this is running out when the blood spawns for ~2 seconds ten running to the boss and into the blood at that point, waiting for three to four stacks, then AMSing and just dps for the rest of the phase. Is there a better way to do this than delaying the initial application of stacks by running out at first without requiring heals?
    You can live through it without any heals if you pop AMS at 3 stacks (4 is too much in my experience, and 2 is too low). Should take you down to 40-50%-ish HP.

  6. #66
    Quote Originally Posted by Snewb View Post
    You can live through it without any heals if you pop AMS at 3 stacks (4 is too much in my experience, and 2 is too low). Should take you down to 40-50%-ish HP.
    I find 2 or 3 works fine. 25man not sure if does less on 10man

  7. #67
    Any suggestions for unholy on madness? (particularly the blistering tentacles).

  8. #68
    Quote Originally Posted by Mendol View Post
    Any suggestions for unholy on madness? (particularly the blistering tentacles).
    This may not be an "optimum" way of doing it but I have had great results.
    On the blisterings I will pop AMS, and spam DC on them. Meaning I take no damage during most of the time they are up, and also by the time I stop spamming it I have about 12 seconds of really fast rune regen, making it a nice burst on the tentacle/wing when im able to rapidly pull out so many SS's.

  9. #69
    Quote Originally Posted by flashur View Post
    I found that my DnD doesn't hit Ultraxion. I was placing it at the end of the platform. Is there a certain position you have to place it to get it to hit?
    if you place the DND on the edge, half outside and half inside the platform, it will hit the boss.

  10. #70
    Quote Originally Posted by gakpad View Post
    on heroic morchok with a glyphed AMS I have been finding it difficult to stay in for the blood phase without putting too much strain on the healers. The way I've been doing it to remedy this is running out when the blood spawns for ~2 seconds ten running to the boss and into the blood at that point, waiting for three to four stacks, then AMSing and just dps for the rest of the phase. Is there a better way to do this than delaying the initial application of stacks by running out at first without requiring heals?
    I usually pop AMS at 3-4 stacks. When the black blood phase is over, I am usually at 40% or so.
    Those results are as frost tho, fi you are unholy you should be taking even less damage.

  11. #71
    Sludge Spew has been nerfed in 4.3.2 according to the dungeon journal; it says in 10m heroic it only hits for 23k, which makes it dubious if its worth it to DS as frost.

  12. #72
    Quote Originally Posted by Sadinar View Post
    Sludge Spew has been nerfed in 4.3.2 according to the dungeon journal; it says in 10m heroic it only hits for 23k, which makes it dubious if its worth it to DS as frost.
    I was under the impression the dungeon journal updates where just tooltip updates to reflect changes that have been in the game for a while

  13. #73
    Quote Originally Posted by Sadinar View Post
    Sludge Spew has been nerfed in 4.3.2 according to the dungeon journal; it says in 10m heroic it only hits for 23k, which makes it dubious if its worth it to DS as frost.
    that was for the trash I believe, not the ones for the boss. it was annoying being occasionally killed in 1 second on the trash

  14. #74
    Quote Originally Posted by bals View Post
    that was for the trash I believe, not the ones for the boss. it was annoying being occasionally killed in 1 second on the trash
    Nah, I decided to search through the logs from our heroic attempts; sludge spew is doing 22k damage. The average hit for sludge spews on our heroic attempts was 19128, but many of the hits would likely have been done under -dmg cooldowns as the flails go down quick in the black phase before they wear off. This makes sense, as the journal has it at 23k, and that doesn't account for the 5% nerf. That means it really isn't worth it for frost, as you'd be spending 20 runic power for a 20k hit that doesn't proc runic empowerment, frost strike seems better. Even for UH it seems debatable, even if you have like 1500 mastery rating(~8 mastery) thats only a 40% increase in shadow damage, making it 20 runic power for a 30k hit that doesn't proc runic corruption.

  15. #75
    Quote Originally Posted by Sadinar View Post
    Nah, I decided to search through the logs from our heroic attempts; sludge spew is doing 22k damage. The average hit for sludge spews on our heroic attempts was 19128, but many of the hits would likely have been done under -dmg cooldowns as the flails go down quick in the black phase before they wear off. This makes sense, as the journal has it at 23k, and that doesn't account for the 5% nerf. That means it really isn't worth it for frost, as you'd be spending 20 runic power for a 20k hit that doesn't proc runic empowerment, frost strike seems better. Even for UH it seems debatable, even if you have like 1500 mastery rating(~8 mastery) thats only a 40% increase in shadow damage, making it 20 runic power for a 30k hit that doesn't proc runic corruption.
    the 5% nerf should not affect your damage by the spell at all. my 25man logs still average ~30k damage per cast. The trash flails and the flails during the boss are different

  16. #76
    Quote Originally Posted by bals View Post
    the 5% nerf should not affect your damage by the spell at all. my 25man logs still average ~30k damage per cast. The trash flails and the flails during the boss are different
    Note I've been talking about 10m, not 25m. The flails do considerably less damage in 10m. Note that the dungeon journal under 25m says that they do 29549 damage, which corroborates with what you said. I still doubt that its worth the runic power for a dk to use on 25m; 30k for 20 runic power vs a frost strike or a dc for 32 that hits for slightly less, but procs runic empowerment/corruption...perhaps the 25m would be worth it for an unholy DK, but debatable for a frost. You're right though, the 5% nerf won't affect our damage, since its a debuff the mobs get.

  17. #77
    Quote Originally Posted by Sadinar View Post
    Note I've been talking about 10m, not 25m. The flails do considerably less damage in 10m. Note that the dungeon journal under 25m says that they do 29549 damage, which corroborates with what you said. I still doubt that its worth the runic power for a dk to use on 25m; 30k for 20 runic power vs a frost strike or a dc for 32 that hits for slightly less, but procs runic empowerment/corruption...perhaps the 25m would be worth it for an unholy DK, but debatable for a frost. You're right though, the 5% nerf won't affect our damage, since its a debuff the mobs get.
    I was merely commenting on how the damage is unchanged for 4.3.2, not on whether it is worth it or not.

  18. #78
    On Heroic Spine (And normal Im sure) if you glyph Pillar of Frost you can still DPS while being gripped by corruptions. Keep in mind, you can't move though. So depending on your raid's strategy this may be beneficial or hurtful.

  19. #79
    I want to add that you can Death Grip the Mana voids during the Unsleeping encounter, helps my guild alot cause we dont have to move. (More damage from red)

  20. #80
    Quote Originally Posted by Ceveil View Post
    I want to add that you can Death Grip the Mana voids during the Unsleeping encounter, helps my guild alot cause we dont have to move. (More damage from red)
    Are you sure? I'm certain when we were progressing on that fight that you couldn't.

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