Hey guys thanks for the input, I've made some minor adjustments. With it being xmas and all I don't have much time now to go through my TODO list but in early janu I'll be rapidly updating more (as I'll most likely also be lv 50 by then).
I would like some opinions on the matter of surge vs critical rating however. Having a talent already increasing our critical heals, I'm more inclined to lean towards focusing on crit rating rather than increasing the size of the crits, or perhaps a 1:1 ratio of the two. I do believe alacrity is not our thing however; it would seem heat management would become a problem. I believe pushing for stronger heals rather than faster weaker heals is the way to go. Opinions?

MMO-Champion
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. I've been 50 for about a week now and done alot of Hard Modes and Eternity Vault/Hutt Hospitality (8 man). And I have to agree with the poster above me. Always have 10% armor available on the tank. Nothing more to it. I also use VH at 50% if I know there is incoming a shit ton of damage cause if you use it at 70-100% you will get to 50-70% anyway shortly thereafter and that would just be pointless.

Happy Healing!


