1. #1
    Deleted

    Power Auras: Revealing Strike and Rupture

    I recently installed Power Auras and have spent ages trying to work out how to make an "aura" appear when Revealing Strike and Rupture are on the target. But, i cant seem to figure it out. I just want the icons to appear on screen, and sod off when it is not on the target.

    I understand i can import them from somewhere, dont suppose somebody could tell me how, or create the aura's for me?

    Thanks for your time,

    #Skrunch
    Last edited by mmoc95c97f64ce; 2011-12-22 at 06:41 PM.

  2. #2
    Aura[1]=Version:4.21; b:0.9059; target:true; icon:Ability_Rogue_Rupture; buffname:Rupture; r:0.9373; begin:1; x:-130; bufftype:2; texture:148; alpha:0.91; mine:true; size:0.94; y:-56; timer.b:0.7647; timer.g:0.1922; timer.h:2.47; timer.UpdatePing:true; timer.Texture:OCR; timer.enabled:true; timer.Relative:CENTER; timer.y:-77; timer.UseOwnColor:true@
    Aura[2]=Version:4.21; g:0.0157; target:true; icon:inv_sword_97; buffname:Revealing Strike; r:0.9569; begin:1; x:138; bufftype:2; texture:11; alpha:0.91; mine:true; size:0.94; y:-56; timer.b:0.7647; timer.g:0.1922; timer.h:2.47; timer.UpdatePing:true; timer.Texture:OCR; timer.enabled:true; timer.Relative:CENTER; timer.y:-77; timer.UseOwnColor:true@

  3. #3
    Deleted
    Quote Originally Posted by Hazmat View Post
    Aura[1]=Version:4.21; b:0.9059; target:true; icon:Ability_Rogue_Rupture; buffname:Rupture; r:0.9373; begin:1; x:-130; bufftype:2; texture:148; alpha:0.91; mine:true; size:0.94; y:-56; timer.b:0.7647; timer.g:0.1922; timer.h:2.47; timer.UpdatePing:true; timer.Texture:OCR; timer.enabled:true; timer.Relative:CENTER; timer.y:-77; timer.UseOwnColor:true@
    Aura[2]=Version:4.21; g:0.0157; target:true; icon:inv_sword_97; buffname:Revealing Strike; r:0.9569; begin:1; x:138; bufftype:2; texture:11; alpha:0.91; mine:true; size:0.94; y:-56; timer.b:0.7647; timer.g:0.1922; timer.h:2.47; timer.UpdatePing:true; timer.Texture:OCR; timer.enabled:true; timer.Relative:CENTER; timer.y:-77; timer.UseOwnColor:true@
    Thanks but i think you got the wrong idea, i wanted the Icon to appear on screen, not one of the auras i can provide. Might be the way i wrote it

  4. #4
    Deleted
    Quote Originally Posted by Skrunch View Post
    Thanks but i think you got the wrong idea, i wanted the Icon to appear on screen, not one of the auras i can provide. Might be the way i wrote it
    You wanna see one icon when both are on the target or do you want one PowerAura to each ability?

  5. #5
    Deleted
    Quote Originally Posted by Joyful View Post
    You wanna see one icon when both are on the target or do you want one PowerAura to each ability?
    One icon for each ability if possible

  6. #6
    Something like this?

    Rupture= Version:4.23; b:0.9059; target:true; icon:Ability_Rogue_Rupture; buffname:Rupture; r:0.9373; begin:1; x:-135; bufftype:2; texture:148; alpha:0.91; owntex:true; mine:true; inVehicle:0; size:0.33; y:-50; ismounted:0; timer.b:0.7647; timer.g:0.1922; timer.h:1.5; timer.UpdatePing:true; timer.enabled:true; timer.Relative:CENTER; timer.y:-20; timer.x:-15

    Revealing Strike = Version:4.23; g:0.9176; target:true; icon:inv_sword_97; buffname:Revealing Strike; r:0.9608; begin:1; x:135; bufftype:2; texture:11; alpha:0.91; owntex:true; mine:true; inVehicle:0; size:0.33; y:-50; ismounted:0; timer.b:0.7647; timer.g:0.1922; timer.h:1.5; timer.UpdatePing:true; timer.enabled:true; timer.Relative:CENTER; timer.y:-20; timer.x:-15
    Quote Originally Posted by Pet0r-the-Pan View Post
    i would only buy a flying potato

  7. #7
    Deleted
    Quote Originally Posted by LeetHaxor View Post
    Something like this?
    Just like that!

    PS: Sorry for the late reply!
    Last edited by mmoc95c97f64ce; 2011-12-23 at 02:41 PM.

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