Originally Posted by
Dexiefy
yeah but person in 25 man will get 4pt MUCH faster than person in 10 man, thats a fact and blizz in fact should do something with 10 man loot. Preferebly make a system that increases drop chance of usefull items.
Its more than annoying to disenchant like 50% if not more loot every single week just because you dont have a class/specc that can use it
Example, after clearing firelands heroic for months i havent seen 1 hungerer drop from domo and for 2.5 month raggy wasnt dropping anything but protector token... our group ahvent EVER seen a single sulfuras drop, neither normal or heroic.
I know rng is rng, but there are fucking limits. Especially when 25 man raids dont have to put up with having so much loot being disenchanted or being plainly useless
imagine a situation. 10 man guild is stuck on ultraxion and is unable to reach dps limits. They are trying every week to break him but they cant. They also arent getting any gear upgrades cause of bad drops. After 1 month the guild would break apart, simply because of shitty game design.
In 25 man having completly rng drops is fine as there is miniscule chance that it will go to enchanter. In 10 man its completly different story.