Upcoming Rogue changes for 1.7
Just want to notify everyone about the upcoming changes. We hope to push these to the test server in a week.
Bladedancer
Blade Finesse: Functionality has been changed. It now increases the Attack Power bonus of your Finishers by 5-25%. This bonus is applied only to attacks with melee weapons.
Combat Expertise: Functionality has been changed. It now increases the Attack Power bonus of your Combo Point generating abilities by 5-25%. This bonus is applied only to attacks with melee weapons.
Combat Culmination: Functionality has been changed. Your Finishers cause Physical attacks to ignore 1-3% of your target's armor per Combo Point for 10 seconds.
Ranger
King of the Jungle: It now increases pet damage by 20%, up from 10%. For every point in the Ranger’s soul above 21, it increases pet damage by 6%, up from 3%.
Feral Aggression: Increases Crit Hit chance and also pet damage by 100% for 15 seconds. Cooldown is reduced from 2 mins to 1 min.
Pin Down: Cooldown is reduced from 3 mins to 1 min.
Diffuse: Cooldown is reduced from 3 mins to 1 min.
Assassin’s Poisons and Nightblade Weapon Enchantments
Assassin: The Attack Power contribution to the damage from poisons has been increased.
Assassin: Leeching Poison: The Attack Power contribution to the healing from Leeching Poison has been increased.
Nightblade: The Attack Power contribution to the damage from weapon enchantments has been increased.
These changes are not yet final and will be subjected to change based on feedback and parses.