As the title says I hit 50 today in SWTOR. Now since I went over(and actually leveled thru questing) to the various end game portions of SWTOR I feel pretty good about critiquing it. So here goes.
Pros:
-Creative ways on determining your character's path. The light/dark side choices are pretty damn unique. I still don't fully understand their purpose beyond the titles and what seems to be equivalent gear for max light or dark, however the choices made during flashpoints are pretty cool with regards to what they give you. IE essele if yu betray the chick you get the title the backstabber or if you save her you get the uncomprimising.
-Cut scenes within the game. At very crucial points within my class quest as a commando the cutscenes would kick in. Now usually I zip past cutscenes because they are tacky, however in this game it felt pretty good. So good that when I finally beat Tavus and the gauntlet I was actually sitting up on my chair thinking to myself "Hell yeah!"
-Graphics. Simply astonishing. Alderaan is by far my favorite planet to be in. The graphics in this game flow so smoothly for me that I was in shock the entire time with the exception of Hoth which I found quite boring. But hey how much can you really show off in a planet that is snow covered and mountainous?
-Flashpoints. Progressive difficulty is amazing. Literally you can not judge the game's difficulty from the first flashpoint. They get progressively harder as you level. One thought always comes to mind when I think of the flashpoints. Taral V when you do the bonus quest and you have to kill the Sith in little room. Yeah mechanics arent hard however they are almost not forgiving. Difficulty for that boss in a full pug was amazing.
Cons:
-BUGS! Yeah thats right. Tons of them. So much so I remember getting really frustrated with them. A couple to note would be the bridge in the gauntlet ship. I was walking across it and BAM! bridge disappeared and I went into an infinate free fall. No quick travel. No /stuck that could help me. Had to burn my fleet pass(18 hour cooldown) to get out.
-PVP. Terrible. I will say it was pretty amazing up until everyone started hitting 50 and getting expertise. There is nothing worse in a PVP game than to have 7/8 be less than level 14. Probably the only thing that comes close to that would be all the people thinking this is modern warfare and just running around trying to rambo everything and lose their 1v4 skirmish.
-Customer support. I saw that there was a live agent tab within the help screen however when I clicked it, it either did not function or there just werent any agents. I attempted to utilize this function at about 1pm PST on wednesday. Not sure what their hours are but thats about peak time for the east coast so it boggled me a little that no one was around.
-Character quests. Places like tatooine and Hoth are ridiculous with the amount of running around you have to do for quests. Both worlds are pretty large however as you traverse the landscape you notice massive spaces between quest areas with nothing but 1 or 2 filler mobs in between. Some of the quests don't flow smoothly and require you finish X quest from Y NPC in bumF- nowhere then as you are on your way out back to your ship you notice that Z NPC is ready to talk to you. Very frustrating.
All in all the journey to 50 was quite enjoyable. I however am now debating whether I should just call it quits once the 30 days free is up. Im not too big into raiding so the desire to do it isnt there. The storyline was a 8/10 for me. I guess the only fair option to bioware at this point is ride out the 30 days and see if they listen to their customer base.