1. #1
    Deleted

    Shadowed Unit Frames Boss Bar Problem

    Hello,

    Recently I started using the "boss" part of SuF (which shows you all the mobs in the enconter) on the right side.
    I get all the bars but they're just black, nothing else, I didn't do any special settings for it.

    Anybody could help here?

    If you want I can upload screenshots of my settings if that could help.

    My player & targer bar are in normal colors (e.g. purple for lock etc)

    Screenshots of my settings :
    http://imgur.com/vl7k0
    http://imgur.com/FwcUj
    http://imgur.com/gViR2
    http://imgur.com/hFgHK
    http://imgur.com/DuW5O
    http://imgur.com/dgAXZ
    http://imgur.com/2udEt
    http://imgur.com/908Pn
    http://imgur.com/F0Ejp
    http://imgur.com/E5hzA

    Thanks in advance.

    A friend told me I should install BugSack to see which errors are showing and these are the ones it came up with :

    1x ShadowedUnitFrames-v3.4.4\modules\combopoints.lua:48: attempt to index local 'color' (a nil value)
    ShadowedUnitFrames-v3.4.4\ShadowedUnitFrames.lua:353: in function `FireModuleEvent'
    ShadowedUnitFrames-v3.4.4\modules\layout.lua:126: in function `Load'
    ShadowedUnitFrames-v3.4.4\modules\units.lua:243: in function `SetVisibility'
    ShadowedUnitFrames-v3.4.4\modules\units.lua:544: in function <...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:397>
    <in C code>: in function `SetAttribute'
    ShadowedUnitFrames-v3.4.4\modules\units.lua:858: in function `LoadUnit'
    ShadowedUnitFrames-v3.4.4\modules\units.lua:1138: in function `InitializeFrame'
    ShadowedUnitFrames-v3.4.4\ShadowedUnitFrames.lua:162: in function `LoadUnits'
    ShadowedUnitFrames-v3.4.4\ShadowedUnitFrames.lua:81: in function `OnInitialize'
    ShadowedUnitFrames-v3.4.4\ShadowedUnitFrames.lua:622: in function <...ace\AddOns\ShadowedUnitFrames\ShadowedUnitFrames.lua:620>
    Last edited by mmocc644d28b36; 2012-01-13 at 03:46 PM.

  2. #2
    Deleted
    I think a screenshot of your bars and settings is necessary.

  3. #3
    Deleted
    as above said, i did get something like that when i hadn't updated it propely so check if its updated and properly activated.

  4. #4
    Deleted
    Quote Originally Posted by zallyffs View Post
    as above said, i did get something like that when i hadn't updated it propely so check if its updated and properly activated.
    Nope my shadowed unit frames are up to date, added screenshots of my settings.

  5. #5
    Deleted
    These are the errors I'm getting :
    26x ShadowedUnitFrames-v3.4.4\modules\combopoints.lua:48: attempt to index local 'color' (a nil value)
    ShadowedUnitFrames-v3.4.4\ShadowedUnitFrames.lua:353: in function `FireModuleEvent'
    ShadowedUnitFrames-v3.4.4\modules\layout.lua:126: in function `Load'
    ShadowedUnitFrames-v3.4.4\modules\layout.lua:95: in function `Reload'
    ShadowedUnitFrames-v3.4.4\modules\movers.lua:323: in function `Disable'
    ShadowedUnitFrames-v3.4.4\modules\movers.lua:412: in function `Update'
    ShadowedUnitFrames-v3.4.4\modules\movers.lua:479: in function <...terface\AddOns\ShadowedUnitFrames\modules\movers.lua:477>

  6. #6
    Deleted
    Someone had posted the same error message as you last year on the WowAce forum. Here is the response Shadowed gave at that time, maybe it will help you too:
    You likely spent too long between upgrades.

    Run:

    /script ShadowUF.db.profile.powerColors.SOULSHARDS = {r=0,g=0,b=0}; ShadowUF.db.profile.powerColors.HOLYPOWER = {r=0,g=0,b=0}; ShadowUF.db.profile.powerColors.COMBOPOINTS = {r=0,g=0,b=0};

    Reload and open the config, go to "Colors" and fix the point coloring for whatever class you play.
    Link to thread page

  7. #7
    Deleted
    Thanks! But now I got the next error >_>

    4x ShadowedUnitFrames-v3.4.4\modules\layout.lua:450: attempt to compare number with nil
    ShadowedUnitFrames-v3.4.4\modules\layout.lua:122: in function `Load'
    ShadowedUnitFrames-v3.4.4\modules\units.lua:243: in function `SetVisibility'
    ShadowedUnitFrames-v3.4.4\modules\units.lua:544: in function <...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:397>
    <in C code>: in function `SetAttribute'
    ShadowedUnitFrames-v3.4.4\modules\units.lua:1048: in function `LoadZoneHeader'
    ShadowedUnitFrames-v3.4.4\modules\units.lua:1130: in function `InitializeFrame'
    ShadowedUnitFrames-v3.4.4\ShadowedUnitFrames.lua:162: in function `LoadUnits'
    ShadowedUnitFrames-v3.4.4\modules\units.lua:1242: in function `CheckPlayerZone'
    ShadowedUnitFrames-v3.4.4\modules\units.lua:1308: in function <...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:1299>

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