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  1. #61
    Quote Originally Posted by Atrahasis View Post
    Its look hell of a lot more fun than Madness of deathwing IMO:

    Really? :P

    It doesn't look better then DW but lets say it does since DS was a pretty bad raid all in all anyway and we ll forget it fast.

    You think it looks better then the ones i ll link also maybe? :P

    FF
    http://www.youtube.com/watch?v=Uufj9aVUoZY
    http://www.youtube.com/watch?v=j66VW...eature=related

    KJ
    http://www.youtube.com/watch?v=fKVyzdeFDr8

    Raggy
    http://www.youtube.com/watch?v=Ez1pRo1sywY

    LK
    http://www.youtube.com/watch?v=Fh7kQkQkLik

    ---------- Post added 2012-01-10 at 06:33 PM ----------

    Quote Originally Posted by Atrahasis View Post
    The guild that did clear that boss and made that video had nothing but good things to say but we'll table that for a moment. The real trick in that boss comes down to awareness (avoiding the lightening which you failed to mention), co-ordination (moving as a team from platform to platform) and breaking people out of the mind traps so that you have enough dps to down him in the last phase. If SOA is evidence of the direction they want to take raiding in the game then yea were good. If that doesn't appeal to you well Madness of Deathwing will be around for another 6 months. Enjoy.
    If the guild that killed this boss is the Irae AOD that we know form WoW then the last thing they want is for SWTOR to fail and then having to come back to wow since they kinda disbanded their guild...

    Just because it isnt ba d oesnt mean its good. Btw Irae AOD was one of the top WOW guilds seeing them do that boss i am pretty sure it bored them out of their minds. Must have been like Ensidia and Paragon walking inside the rehashed Naxxramas and clearing in 2 hours.
    Last edited by MarizzaDraenor; 2012-01-10 at 06:34 PM.

  2. #62
    Deleted
    In an entry level tier of a new game, you would have to be stupid to introduce extremely complex mechanics. People need to learn their character first, thats the initial challenge. Then more advanced stuff will get added.

    This is why you don't compare TOR bosses to stuff like Deathwing (even though the two are roughly on par in terms of encounter interest, and at least the platforms in Soa move).

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