I really love huttball cuase is not just pvp, even low geared players can score with a specific class ability if well used or be usefull to the team so I would like to show to other people what they can do with their class and also add some good tactic.
Let see in random order:
- I think the most op skill is the force leap or any other jump ability that let u jump directly on the score are or on a higher level of the map wich usually is better as u can jump down if needed and still score.
(hint: if u notice the opposite team have to many warriors/knights be fast when u spawn in the starting area as u are a perfect anchor for their jumps)
- Some classes have a friendly leap (sorcerers and sages maybe) wich can pull u up in a safe/usefull spot
- Tanks have a pull wich they use to pull u in fire/poison zonesto let u die there
- Every knockback is good here if the resolve bar of the ball handler is not white and also to protect ur team ball handler pushing away people from him
- Stealth is good to position urself near the score area without being spotted and then take the ball from a teammates (if they remember to push the pass button)
- Every blink-like ability is generally good
Questions:
Any good trick for operatives apart from stealthing?
Any way to predict the landing zone of that air pushing thing?
Add more please.
P.s. In case u didnt know if the match is draw the team who keep the ball at the end is the winner.