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  1. #1

    Patch 4.3 - PTR Build 15176

    Patch 4.3 - PTR Build 15176
    A new patch is being deployed on test realms and it brings most of the classes changes announced earlier this week. Feel free to go on PTRs and try them!
    Originally Posted by MMO-Champion
    Hunter (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
    Beast Mastery

    Survival
    • Deterrence now also reduces all damage taken by 30% while active.
    • Black Arrow now ticks every 2 secs instead of every 3 secs. Damage is now spread over 20 secs, up from 15 secs.

    Mage (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
    Fire

    Paladin (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
    Holy

    Weapon Skills
    Wands
    • Shoot now seem to have an instant cast time, down from 0.5 sec. I'm not sur if it means anything yet, we'll have to wait for the test realms to be up to see if it's an actual change.

    Encounter
    10 Man
    • Stomp: Splits 750000 damage between all targets within 25 yards. Morchok's current target and their The two targets closest ally will to Morchok take a double portion of the damage.
    • Void Diffusion: Deals 180000 Shadow damage split evenly between units. In LFR mode, the base this damage dealt is 50,000. does not split.

    10 Man Heroic
    • Stomp: Splits 750000 damage between all targets within 25 yards. Morchok's current target and their The two targets closest ally will to Morchok take a double portion of the damage.
    • Void Diffusion: Deals 269100 Shadow damage split evenly between units. In LFR mode, the base this damage dealt is 50,000. does not split.

    25 Man
    • Stomp: Splits 2300000 to 2700000 damage between all targets within 25 yards. Morchok's current target and their The two targets closest ally will to Morchok take a double portion of the damage.
    • Void Diffusion: Deals 540000 Shadow damage split evenly between units. In LFR mode, the base this damage dealt is 50,000. does not split.

    25 Man Heroic
    • Stomp: Splits 2000000 damage between all targets within 25 yards. Morchok's current target and their The two targets closest ally will to Morchok take a double portion of the damage.
    • Void Diffusion: Deals 807300 Shadow damage split evenly between units. In LFR mode, the base this damage dealt is 50,000. does not split.


  2. #2
    Mage nerf!! glad I prefer arcane.

  3. #3
    Lol, wand machine gun.

  4. #4
    Finally some mage nerfing.

  5. #5
    Not seeing why firemages needed a nerf :/ Oh well Have fun mages, forced to arcane

  6. #6
    Deleted
    Heh that wand, wtf is Blizz doing?

  7. #7
    Deleted
    The wand change maybe is something for MoP? Since monks are not getting any auto attacks then maybe they add a similar mechanic to wand classes.

  8. #8
    Quote Originally Posted by Xellent View Post
    Finally some mage nerfing.
    ^^^^^^^^^^^^^^^^^^^^^^^

  9. #9
    Did Morchok really need a nerf?...

    Quote Originally Posted by Collected View Post
    Mage nerf!! glad I prefer arcane.
    They were long overdue.

  10. #10
    Quote Originally Posted by Stevoman View Post
    Did Morchok really need a nerf?...



    They were long overdue.
    It's not nerfed, they're wording changes.

  11. #11
    I'm not wrapping my head about the 25H Morchok change properly. Wasn't it originally the tank and the closest person to the tank that took double damage from stomp? And then they changed it to how it was supposed to work. And now it's been reverted?

  12. #12
    The wand change maybe is something for MoP? Since monks are not getting any auto attacks then maybe they add a similar mechanic to wand classes.
    There will be no ranged period in MoP so prolly a bug.

  13. #13
    Deleted
    Morchock change is not a change. It is just a tooltip update, the spell works like exactly that (it targets the tank and the closest to the tank, not the 2 closest to boss)

  14. #14
    Aspect of the Hawk now increases ranged Attack Power by 2700, up from 2000. wow 700 ap what a nice buff !

  15. #15
    Bloodsail Admiral Spellweaver's Avatar
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    Quote Originally Posted by starckboy View Post
    There will be no ranged period in MoP so prolly a bug.
    While there won't be a ranged slot in MoP, they're still planning to turn wands into MH weapons (similar to swords etc.)
    FFXIV: Rintha Elenah | WoW: Rinth | GW2: Reno Turan

  16. #16
    Mechagnome
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    It's to fix the wand dps exploit

  17. #17
    Woot, insta-cast wands

    Now with faster pewpews

  18. #18
    Curious how mages get the nerfbat, but rogues remain untouched.

  19. #19

  20. #20
    I like the change to fireball huh, 1.5s cast, and Pyroblast has a 5 second cast, datamining ftl.

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