Originally Posted by
SantaMaria
you still need to have a paladin of some spec or 3 tanks for halfus if you haven't done it before. Otherwise you'll run into mortal strike issues unless your DPS and cooldowns/healers are absurdly good, even then i'm not sure you'll be able to drop off the MS debuff without the other tank reaching 0%healing done.
the other thing is that these fights were particularly difficult on 10 man partly because of gear checks, but also because of required raid comps.
Halfus - needs paladins or 3 tanks
Conclave - need high burst on the wing guy platform, and a way to control adds on green platform
Chimeron - in theory not too hard, but you either need to plan your cooldowns on tanks if you are 2 tanking, use 3 tanks or use a ret/dk with threat presence activated to hold aggro
Twin Drakes - either need world class dps to burst it down before healing becomes overwhelming, or a tactic to kill adds in shadow realm (buffs to sub rogues will help, or cycle through ranged dps killing adds)
Nef - interrupters and a warrior/pala tank for adds
etc.
Good luck, the fights are fun