Page 1 of 4
1
2
3
... LastLast
  1. #1
    Deleted

    Top 3 PvP specs for 4.3 in your opinion.

    1. Blood DK
    2. Feral Druid
    3. Frost Mage

    Blood DK is obvious. insane damage + survivability (i will miss mine... )

    Feral druid for versatility, a well played feral druid can give any class problems.

    Frost Mage because the reason they are so powerful is the control they posses and shatter combo damage.

  2. #2
    1. Frost DK
    2. Resto Shaman
    3. Rogue

    Frost DK because of absolutely crazy dmg output

    Resto shaman because no other healer has that much control nor survivability

    Rogue because of good dmg, good cc's and smoke bomb

  3. #3
    Deleted
    1. Sub Rogues

    2. Frost Mages

    3. Resto Shamans

  4. #4
    Warchief Whisperawr's Avatar
    10+ Year Old Account
    Join Date
    Sep 2010
    Location
    Maguuma-US (GW2), Spirestone-US (WoW)
    Posts
    2,135
    Quote Originally Posted by Pancakesz View Post
    Resto shaman because no other healer has that much control nor survivability
    Control...? Over what? Our totems?

    Druid says hi

    #1. Fire Mage
    #2. Frost Mage/Rogue/Frost DK (undecided)
    #3. Resto Shaman

    Fire Mages can kill Resto Shamans with 5k resilience in the opener.
    http://us.battle.net/wow/en/arena/fr...%20in%20coach/ This is the top 2v2 team in my battlegroup. Their ratio is 125-0.

    Frost Mages are incredibly too instant-bursty for this game. They only need to cast once every 15 seconds.
    Rogues are in a very good spot right now. They're not necessarily in a spot where anyone would complain about them, but they just work really really well with this patch.
    Frost DKs still have the ability to drop people to 50% in two hits and can still tunnel healers into the ground.

    Resto Shamans healing and versatility makes them better than any other healer in 90% of all comps
    Last edited by Whisperawr; 2012-01-12 at 01:13 AM.

  5. #5
    Quote Originally Posted by Whisperawr View Post
    Control...? Over what? Our totems?

    Druid says hi
    You can't seriously call resto druid great in PvP at the moment though.

  6. #6
    Warchief Whisperawr's Avatar
    10+ Year Old Account
    Join Date
    Sep 2010
    Location
    Maguuma-US (GW2), Spirestone-US (WoW)
    Posts
    2,135
    Quote Originally Posted by Zypherz View Post
    You can't seriously call resto druid great in PvP at the moment though.
    I didn't. I quoted his "control" reasoning.

  7. #7
    Quote Originally Posted by Whisperawr View Post
    I didn't. I quoted his "control" reasoning.
    hex is awesome, and even though shear has been nerfed its still great, not to mention totem slows etc etc

  8. #8
    Warchief Whisperawr's Avatar
    10+ Year Old Account
    Join Date
    Sep 2010
    Location
    Maguuma-US (GW2), Spirestone-US (WoW)
    Posts
    2,135
    Quote Originally Posted by Pancakesz View Post
    hex is awesome, and even though shear has been nerfed its still great, not to mention totem slows etc etc
    Cyclone, Roots, Hibernate, Bash, Maim, Nature's Grasp, Skull Bash
    Hex, Earthbind, Frost Shock, Wind Shear

  9. #9
    For 3v3 Arena keeping in mind 4.3.2 changes including the class played to the maximum ability:

    1. Rogue
    2. Frost Mage
    3. RSham.

    Meaning that adding or starting a comp with one of these classes makes the comp especially viable compared to any other, not specifically that the class itself is OP in 3s.

    In terms of ridiculousness:

    1. Certain PVE items.
    2. The retarded OPness of melee cleaves compared to how much skill it takes to play.
    3. Certain synergy, 75% of this being Lock/Rsham.

  10. #10
    RLS is insane.

  11. #11
    4.3?

    1. Blood DK
    2. Sub Rogue
    3. Frost Mage

    The "I can global you if I get enough gear HAHA" goes to Prot warriors. (http://www.youtube.com/watch?v=Gwpv8Tw7r60)

    4.3.2?

    1. Sub Rogue
    2. Frost mage
    3. Feral druids

    The "I can global you if I get enough gear HAHA" goes to Marks hunters.

  12. #12
    Quote Originally Posted by Whisperawr View Post
    Control...? Over what? Our totems?

    Druid says hi

    #1. Fire Mage
    #2. Frost Mage/Rogue/Frost DK (undecided)
    #3. Resto Shaman

    Fire Mages can kill Resto Shamans with 5k resilience in the opener.
    http://us.battle.net/wow/en/arena/fr...%20in%20coach/ This is the top 2v2 team in my battlegroup. Their ratio is 125-0.

    Frost Mages are incredibly too instant-bursty for this game. They only need to cast once every 15 seconds.
    Rogues are in a very good spot right now. They're not necessarily in a spot where anyone would complain about them, but they just work really really well with this patch.
    Frost DKs still have the ability to drop people to 50% in two hits and can still tunnel healers into the ground.

    Resto Shamans healing and versatility makes them better than any other healer in 90% of all comps

    U trolling bro?? fire mages? waaat,. Might be somewhat decent in arena. but alone you just dispell? and their dmg is almost 0.....L2P bro

  13. #13
    The only one I feel very strongly about is

    #1: Sub rogue - just completely outrageous at the moment

    As far as 2 & 3, I think I would be choosing among: Frost DK, Feral Druid, Frost Mage, in no particular order. I wouldn't personally include a healer in the top three arena specs at the moment, not with how insane the burst is. I was hoping Blizzard learned from prior expansions. -.-
    Ashin, Stormreaver
    South of Heaven

  14. #14
    how does frost have insane damage when they spam necro strike instead of oblit. they are using necro strike arent they? or is hb the insane burst damage ?

  15. #15
    Easily Rogue, Lock, Shaman. There's a reason 25%+ of top rated teams are playing this combo.

  16. #16
    Warchief Whisperawr's Avatar
    10+ Year Old Account
    Join Date
    Sep 2010
    Location
    Maguuma-US (GW2), Spirestone-US (WoW)
    Posts
    2,135
    Quote Originally Posted by warex00 View Post
    U trolling bro?? fire mages? waaat,. Might be somewhat decent in arena. but alone you just dispell? and their dmg is almost 0.....L2P bro
    Why would anyone be talking about 1v1 in a game where world pvp and dueling almost has no relevance any longer whatsoever. And their damage almost being 0? You call me a troll? I linked the 135-0 team. It isn't a L2P issue.

    It's why Fire is being nerfed.

  17. #17
    1. Sub
    2. Mages (undecided which is more overpowered)
    3. Feral. Bleeds, instant CC, Bear form.
    (close 4th blood dk)

  18. #18
    High Overlord
    10+ Year Old Account
    Join Date
    Apr 2011
    Location
    Henderson
    Posts
    183
    I have to go with:
    Feral Druid
    Afflic lock
    Warrior

    Those classes are so dumb.. i cant stand fighting druids they just bleed you to death and pwnnn
    Afflic lock dots both and all people up and the pets OP
    Warriors just blow stuff up constantly i can't stand the constant damage output

  19. #19
    1. Either Sub Rogue or Frost Mage by far.

    The fact that they even try to argue otherwise is pretty ridiculous.

  20. #20
    Fluffy Kitten Yvaelle's Avatar
    15+ Year Old Account
    Join Date
    Jan 2009
    Location
    Darnassus
    Posts
    11,331
    1. Frost mage
    2. Frost mage
    3. Vial of Shadows
    Youtube ~ Yvaelle ~ Twitter

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •