A few weeks ago our guild, a casual 10-man guild, started working on Dragon Soul. We downed Morchork fine in our first attempt, and then moved onto Zon'ozz. On 10-man normal mode, we can't get the ping pong ball to go straight. Any suggestions?
At the moment we have one ranged DPS, a hunter, 3 healers, 2 tanks and 4 melee. One tank faces Zon'ozz away, except, of course, for when he fires the ping pong ball at the ranged. The hunter stands with our three healers, and the offtank simply stands with the melee. After five bounces, the melee move away, about 25-30 yards. Maybe less.
Our ranged normally stand just at the edge of the pool in the middle, and we have the tank tank Zon'ozz where he starts. We know it's most likely not the tank's fualt, as he's positioning the boss so he's facing our ranged almost perfectly every time. Most of the videos I've seen have made it look easy, and have said things like make sure you get it to five stacks etc etc. Nothing shows us how to control the ping pong ball.
TL;DR: how does the ping pong ball work, and how do we control it? We stand right in front of it so it would presumably bounce back, but end up going off in funny directions and often missing the boss completely. Thanks for the help.