Last edited by Calamari; 2012-01-15 at 09:57 PM.
Will you people stop getting caught up on that ONE bullet point saying "Wrath Difficulties." Did you miss the part about "challenge dungeons"????? D:
BNahhh screw it.. Just get the damn beta going!!
Damn it's nice change to drop them to Wotlk difficulty, now I can run couple of dungeons after work day, not just one. Just dont got enough time for those 2 hour long dungeons.
---------- Post added 2012-01-16 at 12:00 AM ----------
Looks awesome to me, also adding leaderbords seems like a cool plan (:
~Sometimes the pessimist in me just overtakes.~ *sigh*
challenge modes = no need to upgrade gearno need to upgrade gear = loss of purpose for many playersloss of purpose for many players = less subscriptionsthereforechallenge modes = less subscriptions
Challenges are now known as "The Dungeons formerly known as Heroic". The whole game has become more or less a joke. I seriously cannot wait for D3 launch to end my pain.
"Heroic mode dungeons will not be as difficult as they were in Cataclysm, instead they will be similar to the Wrath of the Lich King level difficulty."will not be as difficult as they were in CataclysmWhat? Difficult in cata? Seriously?
Beta for MoP hasnt even started but everybody agrees that it's going to be bad. If I had time and money Id love to play MoP. Btw why are there no bows/range weapons listed for the hunter transmog list ?
You know, I don't get why they are nerfing heroic difficulty. They should be harder than they were in Cata. Original BC heroic difficulty was perfect.
Now that they obviously can scale gear based on iLvl, why not just apply the raid gear scaling system to 5-mans? The name "heroic" wouldn't quite mean the same, but you'd have:
LFD: Just like LFR, this provides a cross-realm queue for finding other players to do 5-mans. Loot quality is a full tier below the current normal-mode raid loot. VP available as it is currently.
Normal: Just like normal raids, there is no automated cross-realm queuing system for these. They are of superior difficulty to LFD versions, and loot quality is a half-tier below the current normal-mode raid loot. Same VP as LFD.
Heroic: Same deal, but even harder and loot quality would be equal to the current normal-mode raid loot. Same VP as LFD and Normal mode.
The scaling can be built around - just like LFR/normal/heroic raiding - the addition or subtraction of things like: individual boss mechanics, mob health, damage output, etc. Can even cheese it with group buffs/debuffs if balancing looks too hard.
This solves the same problem LFR solved, allowing Blizzard to develop truly challenging and rewarding content without totally leaving bad players (or casual players who just want to farm quick VP a few times per week) in the dust.
Last edited by videotape; 2012-01-15 at 10:26 PM.
I'm missing something Chaud, and you damn well know what it is...What is the top-list for Ranged weapon transmo's for hunters?!
Blizzard, why do you insist on making this game easy mode for the 'tards to come in and screw everyone else over, who takes the time to learn their class, play the game, gear, etc?
And even if you're talking about original Cataclysm difficulty, it was quite rare. Most of the time it took me around 40-45min with PuGs.
im interested in what kind of transmog sets and pets you can get from the challanges... hopefully not recolored "old" stuff..