Originally Posted by
Kurzior
Little things add up. If you're running 4.2k spirit and still ooming, you're either not healing efficiently, not using regen mechanics or your raid is taking far more damage than they should.
Efficient healing comes with practice, but try to keep it in mind while you play.
Regen mechanics - use divine plea early and often. Especially on later fights, get everything you can out of it. You'll need it. In addition to that, make sure you keep Judgement up at all times. I usually shoot for every 45-50 seconds so I don't get screwed by needing to heal rather than refresh when it falls off. Melee for mana whenever possible. It may be small gains, but I can usually generate about 40k mana that way on a 5 minute fight. That's definetly enough to be worth it.
Raid damage - part of this is on your group to avoid damage and use personal cd's, but as a paladin, you have a lot of weapons to help them. Aura Mastery is HUGE and has at least 1 good spot for use on every single DS fight. Divine Protection, Hand of Sacrifice, Hand of Protection are all very strong when used well and result in a lot of mana saved by reducing damage. Also, don't be afraid to use your throughput cd's. There are a lot of people with the attitude of 'save it until its absolutely necessary', but that usually turns into not using them at all. As long as you're good about staggering them rather than popping all of them at once, you won't be left dry during a high damage phase, and you'll save some mana over the course of the fight.
As far as an actual number for spirit, I'd recommend around 3.5k for Normal DS. I run 3.6k and feel fine 2 healing all the fights with our resto druid, Madness and Spine being the only 2 that really strain my mana at this point.