As long as it isn't GW1 I'll be happy.
---------- Post added 2012-01-23 at 10:13 PM ----------
Side note: GW1 isn't a bad game imo. But that's for another thread.
Last edited by Mkalafut; 2012-01-23 at 10:15 PM.
We're a UK based guild which probably means you'd need to be in Europe - unless the servers are going to be international.
Either way, glad you liked what I wrote!
---------- Post added 2012-01-23 at 10:18 PM ----------
---------- Post added 2012-01-23 at 10:23 PM ----------
No flying mounts? Balanced pvp? No gear reliance? Skill combos? Large scale world pvp? Dynamic quests? Dynamic combat? A company obsessed with player feedback? How could anyone not be excited?
You're not doing anyone any favours by trying to suggest optimism, enthusiasm or forward-thinking are bad things.
Yea im going for anything i can get atm, I live on the East coast US, so if your anywhere in between mountain time and East coast Im fine with that. I played on Kel'Thuzad US in WoW, so I am used to a 2 hour difference in schedules, plus its a bit beneficial for being early on my end
Fod Sparta los wuth, ahrk okaaz gekenlok kruziik himdah, dinok fent kos rozol do daan wah jer do Samos. Ahrk haar do Heracles fent motaad, fah strunmah vonun fent yolein ko yol.
---------- Post added 2012-01-23 at 10:39 PM ----------
A good read Darkademic
Mirrors a lot of what I'm excited about.
But you know one of the things that sold GW2 for me and what I'm really excited about?
The grass and general vegetation MOVES! When you run through it! Epic. This made me ridiculously excited.
I hate it in games where the environment doesn't react to you...
---------- Post added 2012-01-23 at 10:41 PM ----------
Just to say, no auto-attack is not necessarily a good thing. Just look at SWTOR, for instance; they boasted that they had no auto-attack, but instead they had a no-cooldown no-cost ability that you would frantically mash every time you have a gap between ability usage. IMO that's much worse than having auto-attack, especially because it makes Jedi combat, which is supposed to look very fluid and connected, look rather clunky and choppy.
That said, it probably won't be an issue in GW2
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A good read definitely! Really excited for WvWvW as well, a 3-faction MMo is something I haven't experienced since DAoC. It will definitely alleviate the population imbalance if a certain world has more players than the other 2.
Yes! Its funny how the little things gets as amp'd as the major content as well, the underwater vid on one of the recent threads is so awesome. The seaweeds underwater respond to where the character is by moving aside, submerging underwater will actually leave a trail of bubbles from where you dove from, emering from water will leave droplets on the imaginary camera.Yes! Was waiting for someone to mention that. ^^ I'm sure not too many others (maybe Mif or a few others) have noticed this as well. The little things that really don't have any affect that are there anyway are just amazing to see. That much detail is going to be in a buy to play MMO? God just announce a release day already lol
Great, now i'm excited and the game does not even have a release date yet .
I have tried to stay away from this game all together since looking it up around this time last year. They have some great innovations on the standard MMO.
What excites me the most is that this game is being designed with pvp specifically in mind. I love MMO pvp. I love the epic battlegrounds with spells flying everywhere, stealthies popping up and backstabbing, arrows arcing through the air, and warriors wreaking havoc in the trenches.
Ya, I may just have to build a new PC for this game. The vivacious visuals and surreal scope of combat will surely require some muscle. Oh, and the characters are so detailed and smooth. Amazing!
---------- Post added 2012-01-25 at 01:39 PM ----------
Last edited by Roose; 2012-01-25 at 07:40 PM.