Yea, it seems hard for some people to grasp that Activision doesn't own Blizzard. Both Activision and Blizzard Entertainment are actually subsidiaries of the holding company Activision Blizzard, and Vivendi AS is the main shareholder of that holding company. In case you didn't know Vivendi is the company that has been Blizzards majority shareholder for over 10 years now.
I recently created a character in my partner's copy of SW:TOR having not really played the game to any real extent before due to BioWare proclaiming gaming on a Mac as heresy. Going for my usual manner of selecting a class in an MMO, picking which one looks the best in style and ideology and working it out from there (it served me well enough in WoW) I decided to role a Sith Imperial Agent.
And it sucked. The combat was, in my opinion, cumbersome with my lovely lass rolling 10-15 metres to the wrong piece of cover and pulling a whole swathe of mobs followed by some very hesitant and lagging sniping at close range. Even when I could convince her to go to the nearest piece of combat and get off a shot, attempting to chain that with a grenade throw to a different mob often proved to be maddeningly futile. With such basic mechanics in total disarray and the environment of shiny brown, shiny yellow, shiny grey and more shiny brown starting to take it's toll I really began to wonder just what sort of substances the reviewers who awarded SW:TOR a 9/10 must have been imbibing.
Though I stuck with it for a bit and it started to pay off and it was all due to the story. This was the largest factor in the small contemplation I had of somehow finding a way to continue playing the game. I wanted to find out what would happen to my surprisingly human cyborg lady (mind you, all the races seemed to be human, human with metal, human with head tails or confused-pigment colouration human). Then I decided that if I wanted to experience it as an MMO I would end up in fits of rage stomping on whatever computer had the misfortune of being used to explore just to what lengths my Imperial Agent would go to to avoid paying up credits.
If anything, those single players are a boon to SW:TOR, inflating subscription numbers and encouraging more development from BioWare. I personally feel that without a mechanics overhaul, SW:TOR isn't strong enough to stand as an MMO but coupled with those story elements it may very well find a place for itself.
How dare someone criticize a game, the nerve of some people...
---------- Post added 2012-01-25 at 11:10 AM ----------
In the first month? Yes, the people playing it as a SRPG are a boon. It makes it look really good to EA. However, 3 months from now, when the majority of those who played it for KOTOR3 are 50 with their first, second, third characters? Then it will be a detriment, since it will mark a (presumably) large exodus from the game. And that looks bad
I had a fellow guildie start complaining he ran out of quests. I gave him some options (flashpoints, heroics, etc.) and he flat out told me he doesn't group with people ever. That absolutely floored me. I've done some flashpoints and done most of the heroics I've come across. The best being trying to heal people with only 2 spells and not specced for it but still beating the encounter.
They can't hurt the game unless Bioware starts catering to them.
While I did read your entire post, this first sentence pretty much answers your question. Star Wars brings all types of gamers and many are not MMO'ers. So yes some people will only play through what they want and unsub.
I always said this game wouldn't be for everyone and its not. All I know is the game IS for me.
SW:TOR players need to hope that in three months from now, with the revenue from the solo players, that BioWare have been able to fix the clunky, irritating and aggravating combat and have spun a decent end-game out of their regular patches. Regardless of how bad things will eventually look, the bigger issue is how poorly the game handles itself currently.
That's only partially correct. Vivendi does own Blizzard and they are a majority shareholder in Activision Blizzard, but they're not the majority controller Activision is the majority controller.
In the merger between Actvision and Blizzard an agreement was reached to let Vivendi be the majority shareholder but Actvision's CEO would be made CEO of the newly formed Actvision Blizzard along with Actvision being the dominate partner.
Sources:
http://www.teamliquid.net/forum/view...opic_id=128252
http://www.marketwatch.com/story/bob...ame-activision