Not to harp on about how OP rogues are considered and add to the notion that they are one of the prime examples of the inherent imbalance in wow's pvp, but I was recently in a Wintergrasp battle (I join up every once in a while just for the heck of it and to work on my 100 victory achievement, or to get a quick and easy trip to Northrend) and I came across a rogue in full 403 Cata pvp gear, with both legendary daggers, and needless to say, pure 1 vs. 1 situation, he absolutely carved me up like I wasn't even there, multiple times.
I've recently been playing both frost and unholy Dk, trying to decide which dps spec I like better, and in both, despite having my own full 403 pvp set and just under 5k resil, with a perfectly timed disarm, and every other cool down at his disposal, I wasn't any sort of trouble to him (we did defend the keep and win the battle though, although that's not hard at 85.) It especially sucked when he shadowstepped into the keep graveyard to camp us, and obviously my trinket was on cool down from the previous fight when he killed me, and so I just had to stand there and watch as he casually got my hp down one quarter - halfway in the space of one kidney shot. The best I could manage against him was to get his hp down about half way, but it was hard to take notice given his heals and the speed of every fight.
Regardless, I was truly struck at just how easy it was for him to down me. I'd consider myself a competent pvp'er, and I think Dk's are reasonably well suited to dealing with most other classes, and I already know that a rogue with BOTH legendaries is already going to be hard to beat, but damn, I was seriously left scratching at my head as to how I could possibly do it, and I typically find rogues easy to deal with so long as you get the jump on them, keep up dot's, spam howling blast which they can't avoid and death grip them back in when they try and run away (which, as we all know, as rogues, they inevitably do or will the moment the fight doesn't go their way )
Last edited by wtfmansrsly; 2012-03-27 at 01:51 AM.
Rogues are way to OP.
There is nothing to break there CC, they heal themselfs, vanish.....
They roll-face over the keyboard and your dead, skills or no skills.
The class itself is not overpowered (one of the best, but not overpowered), it's just the items they use (Legendary daggers, vial of shadows). These are quite massively overpowered in PvP (the main reason why PvE stuff shouldn't be allowed in Rated PvP) and allow rogues to have extreme burst damage and kill stuff in a single smoke bomb + kidney + dance. Which, combined with the class-typical ton of CC they have, makes them Gods right now.
Rogues should in theory only do moderate damage, because then it would balance out the CC they have. With items like this however, they have no weakness.
Rogues are so strong in pvp becasue they got almost everything.
Short cd on stuns and gouge 10 sec.
Shortest burst cd in game ( shadow dance 1 min )
Dmg is not affected by armor that much ( Find weakness 70%)
When playing improved recup spec and quickening they almost can't die.
Great cc blind and redirect kidney both can be followed by vanish sap or shadow dance sap.
No argument. Rogues got everything and spits on warriors.
Beast within? Nah stunned. Cos? Death coil immunity. Its about time to nerf rogues. Sorry but i had enough of sub rogues even if my bear eats them. Im unable to play anything else cause they are so broken its not funny.