wow this is all from GW2? Cool!
I remember Gandara, the Moon Fortress:
Concept Art (amazing!)
In GW1 (nowhere near the scale or appearance)
I know that GW1 had a lot of limitations and therefore the concept art could not be properly recreated, I'm just saying that we shouldn't put too much hope in believing that the art will look just as great in-game as it does on paper.
Watch at 1080p (and fullscreen!) - the part you're talking about starts at approximately 2:02
And, as ArenaNet said in the video information:
The in-game part of the video is actual in-game footage. It was rendered in real-time in the game engine and recoded live using video capture hardware. Nothing was pre-rendered. All models, textures, and other assets are actual game play versions. They haven't been prettied up for marketing purposes.
Maps are works in progress, and may change to better fit game play.
The team is working hard to make the game even more beautiful for the full release!
Last edited by MissCleo; 2012-02-01 at 05:39 PM.
Another fav...from our fav artist ofc
And yh, they're painted style is very well reflected in the in-game footage we've seen. Ofc, perspective will be different and they won't match exactly what we see in game, but it'll be quite close. Much much closer than GW1 concept art.
The difference between GW1 and 2 is that they actually use the artwork in the game as they are sketched, just take a look at the starting cinematic from the Charr or the Humans. Not sure in what way they will use the artwork in the game, but I believe it plays a bigger part than the previous game.
Best concept-art team in the business. I really shouldn't look at these too much. Makes the wait unbearable.
I actually can't stand that MoP gets discredited for implementing pandas, I loved them in WC3 and think it's a nice fanservice to finally include them. Love the art
I love GW2's bears more though
sry for off-topic!
on-topic: I love their homes too:
Last edited by Maarius; 2012-02-02 at 06:37 PM.
---------- Post added 2012-02-02 at 07:39 PM ----------
I'm not hating WoW for bringing the pandas =]. I hate it because I've never seen worst character models, I mean how do you go from this:
it's beyond me. Absolutely horrible and unprofessional, even if this is still work in progress it shouldn't be shown.
Yes, "Technically" it fits into the lore, forced or not.. but as lovable as Chen Stormstout is, the drunken pandaren brewmaster that burped fire and split into 3 mini pandas was quite obviously added for comic relief.
Anyways, on topic..
While not my favorite, I really love this Rytlock concept art. I know he's not an environment, but he also doesn't seem to fit into the creature thread.. sooo..
And one that's more environmenty;
(Throne room in the black citadel, apparently)
More Black Citadel?
(Let me know if you figured out that was an in game screen shot and how long it took you to notice )
Reminds me of a Deathstar if the Deathstar was steampunk.
Sorry about the large images.
Last edited by Malthurius; 2012-02-02 at 08:19 PM.
"Questions are for those seeking answers. Those who have answers are those who have asked questions." -Mike R. (Malthurius)
Very nice ones everybody Loving the concept art!
But hands down for the glacier city of the Kodans. (which I really want to be playable, my favorite GW race!)