This is now the "Mass Effect Music Megathread!"
see and heres another one
it felt good as the pseudo intro theme but when you finally met vigil it felt appropriate to.
I just started up a new character in ME1 a few hours ago to do a full Renegade run through the 2 games.
So playing around with the controls/stickiness of walls, I find them significantly less sticky in ME1. It almost seems like a calibration issue, a balance of stickiness if you will. I definitely prefer ME1 level of stickiness because there is an option of crouching, so you do not necessarily need to be stuck to a wall to be hiding behind it. I really do not like sticking to a wall while running near it.
At this point, I would prefer a combination of ME1 and ME3 controls:
ME1 pluses: less sticky walls, separate action buttons (Use and Sprint), Crouching (which can also stick you to walls if you are near them)
ME3 pluses: roll, hop over a barrier
I am still debating on class leveling, but I think I prefer ME1. More options for leveling, more abilities (at least in case of Vanguard that I am playing), unlockable abilities. Not a massive deal, but I just like the more complex nature of ME1s abilities.
On the other hand, I am reminded, not that I need to be as I have a very clear memory of it, of the item/inventory/mod management nightmare of ME1. Simplifying that is definitely a good idea.
The all-in-one button is horrible for many reasons. While some people might not experience any problems with it, or problems they don't mind, the all-in-one-button solution provides a series of issues that wouldn't exist if you split the commands up. Allowing to bind one key to multiple actions would still allow the wonder-button-people to remain happy.
The all-in-one-button (what do you actually call it? O_o) is unforgiving and punishes a sloppy playstyle. This might seem okay, or even logical to some people, but bear in mind that one of the first (and most sacred) lessons a (good) game developer learns is to never punish a player for bad behavior, but to reward them for good. It's a game meant for entertainment after all. Playing "clinically" is okay with the all-in-one button; if I stand still and use something, I will use it, if I hold W and sprint, I will sprint forward, etc. The problem is when you want to do multiple things at once; if you are running into something you want to use and use it, you will roll forward.
When you wish to perform a series of combinations (moving in/out of cover connected with a brief sprint and a directional roll, for instance), things get ugly, fast. When dodging a box right in front of me while I want to start sprinting, I roll to the side. What's up with that? If you want to take cover behind that desk you always do, and there's a laptop on it that you now can use, you will use the laptop; not take cover (really annoying when covering someone who's already using it). The list goes on. And on, and on and on. And ooooon. 'nd oooooon.
Seriously. They should ditch the wonder-button. It probably works just fine if you go like this: "Move to cover. Take cover. Leave cover. Move to new location. Sprint when I only run forward. etc etc". But if you go like this: "MoveRollReloadSnipeHeadshot, FlytoothersideGoinvisibleSprintPOWERATTACKbackwardsroll180*turnSnipeHEADSHOT, assistteammateCCsomething etc etc", you start making screwups. Not because you're a bad player, but because of a punishing key binding system.
Second time I wish to do multiplayer and I can't login on Origin. Out of four playing sessions. I have never in all of my years of using Steam, battle.net and other well budgeted services had any issues with connecting. Not once. I honestly don't like this. I'm not one of those EA haters, but I start to realize why there are so many.
I went to http://help.ea.com/article/connectio...es-with-origin
I didn't find the article helpful at all, and wanted to vote at the end of the page, as constructive feedback (letting them know there are other issues with connectivity than they bring up in the topic). However, I must log in to vote. I can't log in, since I have connection issues. Anyone else see a fault with this?
@Raphtheone I believe in Gears of War they call it the all purpose don't get shot button, or the don't get shot button for short.
If Goku's power level increases at the same rate till the end of DBGT as it does till the end of the Frieza saga, as a SS4 Goku would have a PL of roughly 939 Quinoctogintillion. For reference that is a 260 digit number. A PL of 14,600 is required to destroy an earth sized planet. There are about 2 nonillion earths worth of mass in the universe. That means SS4 Goku can destroy the universe about 32 Octosexagintillion times over. There's a reason they made Goku a god at the end of GT.
No, stop using that, take cov-
Stop, take cove-
No, not use, cov-
Stop. Take cov-
You're being shot, take cover you stupid engineer.
No, they're halfway done, take cover.
Not use, cover. Take co-
Great, you're dead. Happy now?
And to continue on my last post, I found this:
Apparently Origin has issues with login and are working on it.
BattleNet Tag: Supremus#2450
CASE: Coolermaster Cosmos 2 / MOBO: Asus Maximus Hero VI / CPU: i7 4770k @ 4.2Ghz 1.184v (delidded) / GPU: Gigabyte Windforce 780 3GB 1173MHz, 6589MHz, 1.2v / RAM: G.Skill Trident-X 16GB 2400Mhz / PSU: Corsair AX860 Platinum / BOOT: Samsung 840 256GB x2 Raid 0 /
I'm one of those crazy people that can't settle with simply getting the job done. There's "getting the job done", and "getting the job done properly". I keep pushing, finding gains wherever I can find them, improving my ability combinations, removing or shortening gaps where I idle. My friends are the same. If they played the ME3 demo, they'd agree with me on the Wonder Button. One tend to have like minded people as friends. Claiming "none of my friends", or "all my friends" is seldom a strong enough argument. Our way of playing naturally pushes a series of seperate commands into a series of joined commands.
Having one button to control it all really isn't the way to go. It's like having gas, break and clutch on one pedal in your car. For a weekend driver it might work, but for those who push that car to the point where you take a corner and gas, break and want to shift gear at the same time, you're royally F-ed.
Just finished my ME2 perfect save, 100% completed. Now, 2 weeks of endless waiting
Last edited by Sargerus; 2012-02-20 at 03:07 AM.