1. #11601
    Immortal Dezerte's Avatar
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    New Omega DLC screenshot

    Sexy Turian Female

    https://twitter.com/masseffect/statu...76921024823296
    To declare that a personal, inner experience gives certainty about the workings of the universe is to assign far too much value to one’s subjective sense of conviction.
    I’m not that arrogant.

    The brain, marvelous instrument though it is, isn’t infallible. It can misfire, seize or hallucinate, and it can do so in a way that’s utterly indistinguishable from reality to the person experiencing it.

  2. #11602
    Quote Originally Posted by Dezerte View Post
    New Omega DLC screenshot

    Sexy Turian Female

    https://twitter.com/masseffect/statu...76921024823296
    Shame we wont see her again after Omega, shes cute.

  3. #11603
    Old God Nerraw's Avatar
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    ----------------------------------------------------------------------------
    Nov 14, 2012
    ----------------------------------------------------------------------------

    New hazard maps available this week are Firebase Glacier and Firebase Ghost

    Vorcha Hunter Engineer kit now available as a new Rare card

    XP and Score Rewards (applies to points earned for Challenges)
    - XP/Score bonus on Gold difficulty increased from 40% to 60%
    - XP/Score bonus on Platinum difficulty increased from 60% to 100%

    Shield Gate
    - Cooldown between getting shield gates decreased from 4 to 3 seconds, meaning you have to wait
    less time before you get your shield gate back.

    Objectives
    - Decreased the chance that enemies will spawn close to annex objectives

    Challenges
    - Fixed an issue causing the Turian Soldier challenge to give too many notifications

  4. #11604
    Incinerate and Submission net should be a good combo. Nice to see Net on something other than a Batarian Sentinel. Power damage bonus of Bloodlust, and anti armor capability of his kit is quite nice. Since net can also capture shielded and barriered enemies, he should have an easy time fighting against anyone.

    Like him! Since I'm all maxed out anyway, I'm gonna go get him nao!
    "So, he sent a succubus to seduce you, and lure you down to his side. And yet, first thing you do is to check her ass? Ah, kid, you've got much to learn.."

  5. #11605
    Immortal Dezerte's Avatar
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    On the topic of MP, I know there used be a tech/biotic combo (what primes & sets off) list a long time ago. Is there an updated version of something like this somewhere?
    To declare that a personal, inner experience gives certainty about the workings of the universe is to assign far too much value to one’s subjective sense of conviction.
    I’m not that arrogant.

    The brain, marvelous instrument though it is, isn’t infallible. It can misfire, seize or hallucinate, and it can do so in a way that’s utterly indistinguishable from reality to the person experiencing it.

  6. #11606
    Basics are, what leaves an effect primes, what deals damage detonates.

    Same skill can detonate itself by being fired by two different people. (Flamer + Flamer, Overload + Overload)

    Looking over if I had saved the list somewhere. I do have updated weapon stats if you are interested.
    "So, he sent a succubus to seduce you, and lure you down to his side. And yet, first thing you do is to check her ass? Ah, kid, you've got much to learn.."

  7. #11607
    Immortal Dezerte's Avatar
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    Quote Originally Posted by Scorage View Post
    Basics are, what leaves an effect primes, what deals damage detonates.

    Same skill can detonate itself by being fired by two different people. (Flamer + Flamer, Overload + Overload)

    Looking over if I had saved the list somewhere. I do have updated weapon stats if you are interested.
    Thanks, I got the updated weapon stat sheet already.
    To declare that a personal, inner experience gives certainty about the workings of the universe is to assign far too much value to one’s subjective sense of conviction.
    I’m not that arrogant.

    The brain, marvelous instrument though it is, isn’t infallible. It can misfire, seize or hallucinate, and it can do so in a way that’s utterly indistinguishable from reality to the person experiencing it.

  8. #11608
    http://social.bioware.com/forum/1/to...x/9629730&lf=8

    Here's the list then. It is updated about 12 days ago, so it should be current.
    "So, he sent a succubus to seduce you, and lure you down to his side. And yet, first thing you do is to check her ass? Ah, kid, you've got much to learn.."

  9. #11609
    Immortal Dezerte's Avatar
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    Quote Originally Posted by Scorage View Post
    http://social.bioware.com/forum/1/to...x/9629730&lf=8

    Here's the list then. It is updated about 12 days ago, so it should be current.
    Oh, nice.
    To declare that a personal, inner experience gives certainty about the workings of the universe is to assign far too much value to one’s subjective sense of conviction.
    I’m not that arrogant.

    The brain, marvelous instrument though it is, isn’t infallible. It can misfire, seize or hallucinate, and it can do so in a way that’s utterly indistinguishable from reality to the person experiencing it.

  10. #11610
    I don't know why but Batarian's net deals double the damage compared to Vorcha's. (Their passive power bonuses shouldn't be THAT different.)

    Anyway, 6-6-6-5-3 seems to work fine, pathetic 325 shields but 975 health is good enough to sustain bloodlust. (I might leave Bloodlust on 3, Net on 5 and try it out with 6 in fitness but doesn't seem necessary.)
    "So, he sent a succubus to seduce you, and lure you down to his side. And yet, first thing you do is to check her ass? Ah, kid, you've got much to learn.."

  11. #11611
    Herald of the Titans Yakobro's Avatar
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    Huh... the Supply Pylon does a small amount of damage...
    Killed a combat drone with it

  12. #11612
    Quote Originally Posted by Scorage View Post
    I don't know why but Batarian's net deals double the damage compared to Vorcha's. (Their passive power bonuses shouldn't be THAT different.)

    Anyway, 6-6-6-5-3 seems to work fine, pathetic 325 shields but 975 health is good enough to sustain bloodlust. (I might leave Bloodlust on 3, Net on 5 and try it out with 6 in fitness but doesn't seem necessary.)
    Shields doesnt really matter for a vorcha.

  13. #11613
    Old God Nerraw's Avatar
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    Got your net issue right here: http://social.bioware.com/forum/1/to.../14930722&lf=8

    ---------- Post added 2012-11-14 at 10:18 PM ----------

    Also, BioWare employees may now use a special banner in MP: http://social.bioware.com/forum/1/to.../14930080&lf=8

  14. #11614
    Quote Originally Posted by Gravath View Post
    Shields doesnt really matter for a vorcha.
    Well, without flamethrower to rack up on stacks quickly and melting those who attempt to hit, I think Vorcha Hunter may be squishy compared to sentinel or soldier.
    "So, he sent a succubus to seduce you, and lure you down to his side. And yet, first thing you do is to check her ass? Ah, kid, you've got much to learn.."

  15. #11615
    Quote Originally Posted by Scorage View Post
    Well, without flamethrower to rack up on stacks quickly and melting those who attempt to hit, I think Vorcha Hunter may be squishy compared to sentinel or soldier.
    Certain characters have certain upsides and downsides that other characters may not have.
    More news at 11.

  16. #11616
    Quote Originally Posted by CHALET View Post
    At least until Mass Effect 3.
    I can recognize this for what it is and as much as I don't want to take the bait I'm going to have to. Mass Effect 3 had excellent story telling as well.

  17. #11617
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    Quote Originally Posted by TonyIommi View Post
    I can recognize this for what it is and as much as I don't want to take the bait I'm going to have to. Mass Effect 3 had excellent story telling as well.
    I personally thought 3's storytelling was great. The only real problem I had with it was, surprise surprise, the Catalyst. But even with the end being what it was all three games were great for storytelling.

    And with the extended cut, I actually enjoy the ending, I just grit my teeth through the Catalyst scene.

    If a video game developer removed tumors from players, they'd whine about nerfing their loss in weight and access to radiation powers. -Cracked.com

  18. #11618
    Quote Originally Posted by orissa View Post
    I personally thought 3's storytelling was great. The only real problem I had with it was, surprise surprise, the Catalyst. But even with the end being what it was all three games were great for storytelling.

    And with the extended cut, I actually enjoy the ending, I just grit my teeth through the Catalyst scene.
    It wouldnt had been so bad if Leviathan was included in the launch.
    Oh and, the endings was decided by how you played, not endingtron 9000 from Deus Ex.

  19. #11619
    The problem is that none of the offered choice could have been easily linked to your actions.

  20. #11620
    Quote Originally Posted by orissa View Post
    I personally thought 3's storytelling was great. The only real problem I had with it was, surprise surprise, the Catalyst. But even with the end being what it was all three games were great for storytelling.

    And with the extended cut, I actually enjoy the ending, I just grit my teeth through the Catalyst scene.
    I actually felt the writing was better in the 3rd game than in the second one overall. The collectors never felt like a really compelling villain to me. They sorta came out of nowhere and the reapers had to be put on the backstop to deal with them. In fact probably the strongest part of the writing in the second game was the introduction of the illusive man. Other than that the writing in Me3 blows it out of the water.

    As for the ending, I think theirs a certain degree of irony that in the end the illusive mans option was maybe the best of the three. Taking control isn't a bad thing in and of itself, especially if your a paragon shep lets say. Taking control for the illusive mans purposes was probably a rotten thing but the idea of control in and of itself is an extremely good idea I think. The other two endings inflict terrible pain and suffering on the galaxy. Control has much more potential for good I feel.
    Last edited by Leonard McCoy; 2012-11-15 at 05:23 PM.

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