I'm hoping it's armor dlc.
I'm hoping it's armor dlc.
"A storm is coming,' Frank says. 'A storm that will swallow the children. And I will deliver them from the kingdom of Bane. I'll deliver the children back to their doorsteps. I'll send the monsters back to the underground. I'll send them back to a place where no one else can see them except for me, 'cause I am Donnie Darko."
---------- Post added 2012-11-20 at 11:17 AM ----------
That could either be new weapons or armor sets. I hope that it´s a armor and alternative outfit DLC. Maybe some squadmate outfits as I already wrote.
Currently there are only the collector weapons that are only available in MP and not in SP (the collector assault rifle will be featured in Omega) so that means that is unlikely that this small DLC is a weapon DLC as they wont create a DLC that only contains 2 weapons (collector SMG and collector sniper rifle)
Type Common (blue) Uncommon (silver) Rare (gold) Ultra-Rare (black) Assault Rifles M-8 Avenger M-15 Vindicator
Geth Pulse Rifle
Striker Assault Rifle3
Heavy Pistols M-3 Predator M-5 Phalanx Arc Pistol
Shotguns M-23 Katana M-22 Eviscerator
Geth Plasma Shotgun
Graal Spike Thrower
Sniper Rifles M-92 Mantis M-13 Raptor
Kishock Harpoon Gun3
Krysae Sniper Rifle4
Collector Sniper Rifle6
Submachine Guns M-4 Shuriken M-12 Locust
Geth Plasma SMG3
Last edited by The Illusive Man; 2012-11-20 at 10:43 AM.
maybe the collector assault rifile isn't in the Omega DLC and is part of a collector weapon DLC? with the other 2 weapons?
I saw the gamespot playthrough using the collector rifle i figured it could be in the Omega DLC, but now with this announcement, they could have just been playing a version with the collector weapon DLC with it.
ahh excellent, raised by hopes we might get some armour then
Are every new weapon mods added in MP included in the Omega DLC?
By the way that post on the ME boards really made me look forward to the "small" DLC
"Hm... I doubt that they´d do another weapon pack so soon ... could be a vehicle! Like Firewalker!"
Maybe that guy is right. I want my Hammerhead back !!
Looking forward playing another playthrough of single player (or maybe even two!). Anyway I was wondering if there was a way to artificially add another level of difficulty? Insanity was far too easy after spending hours on multiplayer and probably comparable to silver difficulty.
I would like some way to increase difficulty, more about mobs hp, or ideally number of mobs (but I highly doubt it might be possible). Enemy damage is fine but I find it frustrating to use CC effects like lift/ect if the mob just die from the initial hit anyway.
I could force myself to use lower version of weapons and avoid upgrades but that would'nt be very funny, On the contrary I would like to be forced to optimize @ 100% the gear upgrades and abilities.
---------- Post added 2012-11-20 at 03:56 PM ----------
Actually it could be a great idea of DLC a new difficulty level with more mobs and more hitpoints for them too!
Last edited by Sekira; 2012-11-20 at 02:57 PM.
For me insanity is comparable to bronze to be honest. Insanity is so easy if you pick squadmates that support your role you don´t even need to use their powers manually. It is absolutely easy. Bronze is on par to insanity difficulty wise at least with not so good groups.
Would be nice if there was a higher difficulty than insanity available. Similar to gold/platinum in MP. You know some sort of ultra insanity.
Last edited by The Illusive Man; 2012-11-20 at 03:05 PM.
Planetary exploration to find all the stuff wasnt fun, it got REALLY weary and boring.