Are my ammo consumables supposed to be gone...
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
Hahaha, the best part of Citadel DLC. Tali calling Garrus a nerd. Omg. the party is so well done.
So does anyone else think that the Citadel DLC did the "boss" fight right? Maybe it comes from being an old table-top player, but I like it when everyone plays by the same rules, so having a fight with a clone who uses the same abilities (or similar abilities) as you along with a "squad" and is capable of reviving via Medigel was just great. Its the exact type of boss fight I've wanted.
So im replaying ME1 and i noticed just how.. OP biotic powers are.
I pretty much instakilled a Geth Destroyer by using a single lift on him, causing him to float softly into the distance and dissapear.
It was quite soothing to watch, might i add.
Insanity wasnt as hard as i imagined it.
And singularity, oh sweet jesus.
YOUR SHIELDS WONT PROTECT YOU NOW! MWUAHAHA
I really don´t understand why BW added those Firewalker missions because they had pressure from their playerbase after removing the Mako yet no one seems to care that there are no vehicles left in ME3.
BTW: I started a thread on the BSN a while back where I asked why there was no vehicles in ME3 and almost 2/3 of the replies were guys that told me that they are glad vehicles are gone but why was there a backlash when they removed them in ME2?
Seems like EA´s games were selling horribly but I can´t quite believe that this new SimCity sold this well if you consider the extremely bad launch.
I think it was a mistake that BW "joined" EA much like it was a mistake that Blizzard "joined" Activision.