1. #16501
    Quote Originally Posted by Shop Ebay View Post
    Obviously Mass Effect is copying details from TV shows.
    Didn't that show come out after Mass Effect came out? So that would mean that show is taking some things from Mass Effect.

  2. #16502
    That was a joke, most of what I say on these forums is a joke.

    Just like Shepard wanting to kill his enemies was copied from every game ever made.

  3. #16503
    Titan Adam Jensen's Avatar
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    Quote Originally Posted by Shop Ebay View Post
    That was a joke, most of what I say on these forums is a joke.

    Just like Shepard wanting to kill his enemies was copied from every game ever made.
    Even NASA copied from Mass Effect. Naming one of their prominent astronaunts "Alan Shepard?" Seriously? As if that isn't obvious enough.

    If a video game developer removed tumors from players, they'd whine about nerfing their loss in weight and access to radiation powers. -Cracked.com

  4. #16504
    Quote Originally Posted by Adam Jensen View Post
    prominent astronaunts "Alan Shepard?"
    BioWare was sent from the future to warn us abuout the reapers.

  5. #16505
    Quote Originally Posted by Dengir View Post
    Didn't that show come out after Mass Effect came out? So that would mean that show is taking some things from Mass Effect.
    You're looking at the wrong shows. Look up Star Trek: Enterprise, Voyager and Deep Space 9. Gameplay is from ST:E (like 1 episode is 1 mission), reapers are the borg from Voyager, Citadell is DS9.

    Mass Effect is a very enjoyable game but it's a blatant copy of Star Trek.

  6. #16506
    Quote Originally Posted by Spaceshaman View Post
    Mass Effect is a very enjoyable game but it's a blatant copy of Star Trek.
    Only better.

  7. #16507
    Herald of the Titans Muzual's Avatar
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    Quote Originally Posted by Spaceshaman View Post
    You're looking at the wrong shows. Look up Star Trek: Enterprise, Voyager and Deep Space 9. Gameplay is from ST:E (like 1 episode is 1 mission), reapers are the borg from Voyager, Citadell is DS9.

    Mass Effect is a very enjoyable game but it's a blatant copy of Star Trek.
    That's a bit of a jump, I wouldn't link reapers to borg and I think saying the Citadel is a blatant copy of DS9 is a bit ridiculous. They're vastly different, just because it includes a cybernetic race and it has a space station doesn't make it a copy of Star Trek

    なんで自殺するのかな他の人殺せばいいのに

  8. #16508
    Titan Adam Jensen's Avatar
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    Maybe closer to BSG . . . MAYBE. Cylons = Geth. Though honestly, other than its genre, the two shows aren't that similar.

    Number Six > EDI.

    If a video game developer removed tumors from players, they'd whine about nerfing their loss in weight and access to radiation powers. -Cracked.com

  9. #16509
    Babylon 5 - that's what it is close to.

    Shadows - doing basically the same thing Reapers do. Culling the population. Using chaos to stir the shit. Turning species against species. Only each 1000 years instead of 50000.
    The Babylon 5 Station serves the same purpose as Citadel - the multiracial hub and later the seat of power of the alliance.
    Shadow Ships are cybernetic. They require a pilot to be completely integrated into the ship systems. So he becomes the ship. Reapers are built from peoples too.
    Shadows dominated lesser species altering them with cybernetics, Vorlons used telepathy and genetics - Reapers used indoctrination (telepathy) and cybernetics with the extreme case of Husks.
    Mass Relays == Jump points. Built by unknown race. Presumably Vorlons/Shadows.
    My Little Borg: Friendship is Irrelevant

  10. #16510
    Herald of the Titans The Illusive Man's Avatar
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    I would definately say that Babylon 5 and Mass Effect are extremely similar in terms of their universes.

    No other science fiction universe fits to the Mass Effect one like Babylon 5 does.

  11. #16511
    Old God Nerraw's Avatar
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    Quarian-Geth conflict is ripped directly from the Human-Cylon conflict of BSG. Mechanical slaces rise up against their creators, send them on a run in a fleet of more or less functioning ships.

  12. #16512
    I have a feeling that BSG wasnt the first to do that.

  13. #16513
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    Quote Originally Posted by Gravath View Post
    I have a feeling that BSG wasnt the first to do that.
    Was also in Dune I believe, the Bulterian Jihad. But then that was more the reverse, mankind rising up against thinking machines and its cultural effect on people.

    If a video game developer removed tumors from players, they'd whine about nerfing their loss in weight and access to radiation powers. -Cracked.com

  14. #16514
    Quote Originally Posted by Elim Garak View Post
    Babylon 5 - that's what it is close to.

    Shadows - doing basically the same thing Reapers do. Culling the population. Using chaos to stir the shit. Turning species against species. Only each 1000 years instead of 50000.
    The Babylon 5 Station serves the same purpose as Citadel - the multiracial hub and later the seat of power of the alliance.
    Shadow Ships are cybernetic. They require a pilot to be completely integrated into the ship systems. So he becomes the ship. Reapers are built from peoples too.
    Shadows dominated lesser species altering them with cybernetics, Vorlons used telepathy and genetics - Reapers used indoctrination (telepathy) and cybernetics with the extreme case of Husks.
    Mass Relays == Jump points. Built by unknown race. Presumably Vorlons/Shadows.
    I'd say B5 and ME are basically identical. Which is why I love both.

    But re: Jump Gates - interesting. I never knew they were created by an unknown race. I always assumed the races of B5 just discovered them in due course of tech development, since they clearly have the understanding and the tech to build more jump gates at the time B5 takes place.

  15. #16515
    Quote Originally Posted by Zaeed Massani View Post
    Quarian-Geth conflict is ripped directly from the Human-Cylon conflict of BSG. Mechanical slaces rise up against their creators, send them on a run in a fleet of more or less functioning ships.
    By that logic, everything is ripped from everything, almost any civil war would meet the criteria. Interestingly, the quarians were the ones at fault, not the geth, too. There was no such thing as an uprising from the geth, they were, at some point, just forced to defend themselves because the quarians realized they could no longer justify enslaving them and decided to massacre them instead - but the geth did so making sure they'd not wipe out the quarians, which is why they were allowed to leave on ships. I'm not sure what cylons are or their relationships to the humans, but yeah, thought I'd defend my favourite race of the ME3 universe!

    I finished the games barely one week ago. I'm always so slow. But it was great, and I even liked the ending. Not sure what all the fuss was about, or what people expected when trying to end a cycle that had been going for millions of years. No mortal, not even shepherd, could possibly stand in the face of what effectively was a god (look at how EDI evolves in a span of just a few years - and think of how she'll be millenia later..), though an AI one, and come out 100% victorious. The paradox of control versus freedom in those games can't just be resolved by two clicks, and I'd have been disappointed if that were the case.

  16. #16516
    Quote Originally Posted by Ashnazg View Post
    I'd say B5 and ME are basically identical. Which is why I love both.

    But re: Jump Gates - interesting. I never knew they were created by an unknown race. I always assumed the races of B5 just discovered them in due course of tech development, since they clearly have the understanding and the tech to build more jump gates at the time B5 takes place.
    You should definitely pay babylon5.wikia a visit.

    Actually discovery of Jump Gates, reverse engineering of the technology and rare element used in their construction are really the same story as Mass Relays in ME. With one distinction: Humans built their own Jump Gate and a lot of other races managed to do that too, while in ME Mass Relays are found mostly, only Protheans managed to build one, the rest was satisfied with Existing ones and Mass Cores in their ships derived from mass relay technology.
    My Little Borg: Friendship is Irrelevant

  17. #16517
    Quote Originally Posted by Elim Garak View Post
    Babylon 5 - that's what it is close to.
    Yes, this is also true. Anyway, Mass Effect is as unoriginal as it can get. Still it's a very good game.

  18. #16518
    Old God Nerraw's Avatar
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    Quote Originally Posted by Cirque View Post
    By that logic, everything is ripped from everything, almost any civil war would meet the criteria. Interestingly, the quarians were the ones at fault, not the geth, too. There was no such thing as an uprising from the geth, they were, at some point, just forced to defend themselves because the quarians realized they could no longer justify enslaving them and decided to massacre them instead - but the geth did so making sure they'd not wipe out the quarians, which is why they were allowed to leave on ships. I'm not sure what cylons are or their relationships to the humans, but yeah, thought I'd defend my favourite race of the ME3 universe!
    Never said it wasn't ripped from something else in the first place. However, considering the timing that the re-imagined series started airing only a few years before ME began, I'd say it's a more likely source of inspiration for the Geth/Quarians than what came before. ^^

  19. #16519
    I am Murloc! rhorle's Avatar
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    There are a ton of similarities to other Science fiction because Mass Effect draws on pretty much every standard concept that has been seen before in many different movies and other fiction.

    http://kotaku.com/5816078/mass-effec...yfinal-fantasy
    "Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
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  20. #16520
    Epic! Duncanîdaho's Avatar
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    Quote Originally Posted by Adam Jensen View Post
    Was also in Dune I believe, the Bulterian Jihad. But then that was more the reverse, mankind rising up against thinking machines and its cultural effect on people.
    Dune was the first to my knowledge to address that concept, it is pretty much the father of modern Sci-fi. Your also correct in how it was the reverse take on it that we are used to seeing these days. Dune even touches on the cycle concept and how things like the Butlerian Jihad( or the Reaper cycle in ME) don't actually fix the problem. It will repeat itself eventually unless looked at from a different long term perspective.

    On a different note fuck the Relay defense game in the ME Citadel DLC. I am commander Shepard, I have destroyed Reapers, saved entire civilizations from annihilating themselves, single handedly have slain thousands of ground troops, came back from a suicide mission with everyone alive and hooked up with a smoking Asari. Yet I cannot get the high score on this damn game haha.
    Last edited by Duncanîdaho; 2013-04-14 at 07:08 PM.
    The generalist looks outward; he looks for living principles, knowing full well that such principles change, that they develop. It is to the characteristics of change itself that the mentat-generalist must look. There can be no permanent catalogue of such change, no handbook or manual. You must look at it with as few preconceptions as possible, asking yourself, "Now what is this thing doing?" -Children of Dune

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