1. #19801
    Deleted
    She's got voice credits for the following games on wikipedia:

    Quest for Glory: Shadows of Darkness
    The Dark Eye
    Star Wars: X-Wing vs. TIE Fighter
    Descent to Undermountain
    Die by the Sword
    Metal Gear Solid
    Baldur's Gate
    The X-Fools
    Return to Krondor
    Math Blaster: 2nd Grade
    Reading Blaster: Kindergarten
    Gabriel Knight 3: Blood of the Sacred, Blood of the Damned
    Revenant
    Planescape: Torment
    Alundra 2: A New Legend Begins
    Star Wars: Force Commander
    Ground Control
    Spider-Man
    Baldur's Gate II: Shadows of Amn
    Orphen: Scion of Sorcery
    Sacrifice
    Grandia II
    Ground Control: Dark Conspiracy
    Atlantis The Lost Empire: Search for the Journal
    Kingdom Under Fire: A War of Heroes
    Baldur's Gate II: Throne of Bhaal
    Star Trek: Starfleet Command: Orion Pirates
    The Mummy Returns
    The Powerpuff Girls: Chemical X-traction
    Spider-Man II: Enter Electro
    Metal Gear Solid 2: Sons of Liberty
    Baldur's Gate: Dark Alliance
    Powerpuff Girls: Relish Rampage
    EOE: Eve of Extinction
    Bloody Roar: Primal Fury
    Disney's Stitch: Experiment 626
    Eternal Darkness: Sanity's Requiem
    Bruce Lee: Quest of the Dragon
    The Lord of the Rings: The Fellowship of the Ring
    X-Men: Next Dimension
    Metroid Prime
    Star Trek: Starfleet Command III
    Tenchu: Wrath of Heaven
    Freelancer
    X2: Wolverine's Revenge
    Finding Nemo
    RTX Red Rock
    Arc the Lad: Twilight of the Spirits
    Tales of Symphonia
    Star Wars: Knights of the Old Republic
    Lionheart: Legacy of the Crusader
    Product Number 03
    Star Wars Jedi Knight: Jedi Academy
    Tak and the Power of Juju
    The Hobbit
    Maximo vs. Army of Zin
    Wrath Unleashed
    Scooby Doo: Mystery Mayhem
    Metal Gear Solid: The Twin Snakes
    Onimusha Blade Warriors
    Samurai Jack: The Shadow of Aku
    Onimusha 3: Demon Siege
    La Pucelle: Tactics
    Syphon Filter: The Omega Strain
    Ground Control II: Operation Exodus
    Catwoman
    Galleon
    Shellshock: Nam '67
    Tak 2: The Staff of Dreams
    The Bard's Tale
    EverQuest II
    Metroid Prime 2: Echoes
    Star Wars: Knights of the Old Republic II – The Sith Lords
    Mercenaries: Playground of Destruction
    Shadow of Rome
    Xenosaga Episode II: Jenseits von Gut und Böse
    Doom 3: Resurrection of Evil
    Predator: Concrete Jungle
    Ape Escape: On the Loose
    Samurai Western
    Killer7
    X-Men Legends II: Rise of Apocalypse
    Ultimate Spider-Man
    Tak: The Great Juju Challenge
    Darkwatch: Curse of the West
    Age of Empires III
    The Matrix: Path of Neo
    SOCOM: U.S. Navy SEALs Fireteam Bravo
    SOCOM 3: U.S. Navy SEALs
    Kingdom of Paradise
    Neopets: The Darkest Faerie
    Syphon Filter: Dark Mirror
    The Da Vinci Code
    Cars
    Bratz: Forever Diamondz
    Desperate Housewives: The Game
    Justice League Heroes
    SOCOM: U.S. Navy SEALs Fireteam Bravo 2
    SOCOM: U.S. Navy SEALs Combined Assault
    Spider-Man: Battle for New York
    Metroid Prime 3: Corruption
    Spider-Man: Friend or Foe
    Syphon Filter: Logan's Shadow
    Cars Mater-National Championship
    Mass Effect
    Metal Gear Solid 4: Guns of the Patriots
    Mercenaries 2: World in Flames
    SOCOM: Confrontation
    Rise of the Argonauts
    FusionFall
    Star Wars: The Clone Wars - Republic Heroes
    Cars Race-O-Rama
    Brütal Legend
    Mass Effect 2
    No More Heroes 2: Desperate Struggle
    Clash of the Titans
    Kingdom Hearts Birth by Sleep
    Spider-Man: Shattered Dimensions
    The Lord of the Rings: Aragorn's Quest
    God of War: Ghost of Sparta
    Marvel vs. Capcom 3: Fate of Two Worlds
    Bulletstorm
    Knights Contract
    Lego Star Wars III: The Clone Wars
    SOCOM 4: U.S. Navy SEALs
    Gears of War 3
    Uncharted 3: Drake's Deception
    The Lord of the Rings: War in the North
    Kinect Disneyland Adventures
    Ultimate Marvel vs. Capcom 3
    Star Wars: The Old Republic
    Syndicate
    Mass Effect 3
    Kinect Star Wars
    Diablo III
    Infex
    Guild Wars 2
    Halo 4
    Call of Duty: Black Ops II
    PlayStation All-Stars Battle Royale
    God of War: Ascension
    BioShock Infinite
    Fuse
    The Last of Us
    Knack
    République
    Broken Age
    Lightning Returns: Final Fantasy XIII
    The Elder Scrolls Online
    Lichdom: Battlemage
    World of Warcraft: Warlords of Draenor
    Dragon Age: Inquisition
    Code Name: S.T.E.A.M.
    Mortal Kombat X
    Halo 5: Guardians
    The Long Dark

    You can look up the specific characters for those games here: https://en.wikipedia.org/wiki/Jennifer_Hale#Video_games

  2. #19802
    The Unstoppable Force May90's Avatar
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    Quote Originally Posted by notanmmmonewbie View Post
    I only know of her in SWTOR and now ME3. But when she plays characters with authority does she always have that same tone? like i knew almost immediately it was her because she was trying to sound all stern and gungho. The guy that plays Nick Valentine and Belethor has that unique drone-ey sounding voice. I dont know how to describe it like the sound reverberates in the back upper part of his throat or something. As soon as i heard Nick say his first line i was like "Belethor?!"

    Nick was just a companion though so i had the option of not taking him with me. My SWTOR Trooper was my first time hearing J. Hale and even though i thought her portrayal of a soldier was only marginal it wasnt a big deal. But once i start playing ME3 as a femshep i'll always think "Trooper!!!" and when i play my SWTOR Trooper i'll be thinking "Shep!" hehehe.

    Ehh either way i'll probably let it slide...and as for maleshep as long as he doesnt sound like Nick/Belethor or some cliche'd hoarse voiced veteran space marine i'll be ok with it.
    She actually has a very wide range of tones she can use. From what I remember, she sounded "stern" in Mass Effect and SWTOR; soft in Planescape: Torment and Guild Wars 2; rash and naive in KotoR; and as Krem in DAI, she sounded completely different still.

    They say Mark Meer has improved significantly as Shepard in ME3, but since he didn't impress me in ME1/ME2, I never bothered to check: played Mass Effect 3 all 6 or 7 times as a Femshep.
    Quote Originally Posted by King Candy View Post
    I can't explain it because I'm an idiot, and I have to live with that post for the rest of my life. Better to just smile and back away slowly. Ignore it so that it can go away.
    Thanks for the avatar goes to Carbot Animations and Sy.

  3. #19803
    Hey again everybody,

    Sorry to bring this thread up again but i had another question. Still havent gotten ME3 because been busy with DAI. Like i mentioned in my other posts i play mostly for the companion banter, interactions not just me and them but interactions between comps. Like them arguing with each other or joking around with each other as i quest around. The main quest is fine but thats only secondary for me with the companion stuff being a bit more important for my gameplay.

    So having said that, I was reading some wiki stuff for Tali since she seems like a fun companion with all those party and drunk conversations. But i saw something in the wiki about how companions in ME3 can get killed or even kill themselves based on MQ dialogue choices? since in DAI companions have no passive bonuses for maxing out their affection (like swtors crafting bonuses of FO4's companion passives) i picked whatever dialogue fit my mood/character and didnt worry about affection levels. But in ME3 i guess i'll have to pay closer attention to dialogue choices if i want to keep certain companions alive? do dialogue options lay it out for you clearly? like in DAI it tells you if a major dialogue decision comes up that could lead to your companion leaving or staying. Is ME3 dialogue the same way? where it says "pick dialogue A and companion will leave your group forever" or "pick dialogue A to send your companion on a dangerous mission where they will probably die".

  4. #19804
    The Unstoppable Force May90's Avatar
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    Quote Originally Posted by notanmmmonewbie View Post
    Hey again everybody,

    Sorry to bring this thread up again but i had another question. Still havent gotten ME3 because been busy with DAI. Like i mentioned in my other posts i play mostly for the companion banter, interactions not just me and them but interactions between comps. Like them arguing with each other or joking around with each other as i quest around. The main quest is fine but thats only secondary for me with the companion stuff being a bit more important for my gameplay.

    So having said that, I was reading some wiki stuff for Tali since she seems like a fun companion with all those party and drunk conversations. But i saw something in the wiki about how companions in ME3 can get killed or even kill themselves based on MQ dialogue choices? since in DAI companions have no passive bonuses for maxing out their affection (like swtors crafting bonuses of FO4's companion passives) i picked whatever dialogue fit my mood/character and didnt worry about affection levels. But in ME3 i guess i'll have to pay closer attention to dialogue choices if i want to keep certain companions alive? do dialogue options lay it out for you clearly? like in DAI it tells you if a major dialogue decision comes up that could lead to your companion leaving or staying. Is ME3 dialogue the same way? where it says "pick dialogue A and companion will leave your group forever" or "pick dialogue A to send your companion on a dangerous mission where they will probably die".
    I've never had a single companion die in either ME2 or ME3. Having said that, I know that in ME2 companions tend to die on the final mission if you either didn't do / failed their loyalty mission, or made poor specialist choices (it is pretty obvious though what specialists you should pick for each stage of the final mission, so it is not an issue). And in ME3, at least, 1 companion + 2 important characters may die if you make certain choices on two missions of the main quest line.

    I don't want to spoil anything, but basically in ME3 make the choices Wrex would approve of on Tuchanka missions, and try to save everyone on the Rannoch missions. As long as you do that, I don't think anyone is going to die. Correct me if I'm wrong though; I've always done full Paragon playthroughs of all 3 games, so I don't know how different Renegade ones are.
    Quote Originally Posted by King Candy View Post
    I can't explain it because I'm an idiot, and I have to live with that post for the rest of my life. Better to just smile and back away slowly. Ignore it so that it can go away.
    Thanks for the avatar goes to Carbot Animations and Sy.

  5. #19805
    Deleted
    Quote Originally Posted by May90 View Post
    I don't want to spoil anything, but basically in ME3 make the choices Wrex would approve of on Tuchanka missions, and try to save everyone on the Rannoch missions. As long as you do that, I don't think anyone is going to die. Correct me if I'm wrong though; I've always done full Paragon playthroughs of all 3 games, so I don't know how different Renegade ones are.
    Rannoch ending on the best note requires some setup from ME2, specifically regarding wether or not you hand over legion to cerberus, as well as completing his loyalty mission.

  6. #19806
    The Unstoppable Force May90's Avatar
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    Quote Originally Posted by Draken View Post
    Rannoch ending on the best note requires some setup from ME2, specifically regarding wether or not you hand over legion to cerberus, as well as completing his loyalty mission.
    That's true. I'm not sure if that setup is what you get by just starting to play ME3 without having played the previous games though.

    You still can save Tali if you side with Quarians, no matter the setup, I think.
    Quote Originally Posted by King Candy View Post
    I can't explain it because I'm an idiot, and I have to live with that post for the rest of my life. Better to just smile and back away slowly. Ignore it so that it can go away.
    Thanks for the avatar goes to Carbot Animations and Sy.

  7. #19807
    Quote Originally Posted by May90 View Post
    That's true. I'm not sure if that setup is what you get by just starting to play ME3 without having played the previous games though.

    You still can save Tali if you side with Quarians, no matter the setup, I think.
    with ME3 start you cannot make peace between quarians and the geth, you have to chose one or the other. Legion dies regardless, but you pretty much have to side with quarians if you want Tali to survive. and speaking of Tuchanka - in ME3 default state, Wrex is dead

    also.. as far as DAI - actualy dialogue choice do make a difference as far as companions are concerned. big, major difference, especially if you have trespasser DLC, but even before that, affection determines a LOT.

  8. #19808
    Quote Originally Posted by Witchblade77 View Post
    also.. as far as DAI - actualy dialogue choice do make a difference as far as companions are concerned. big, major difference, especially if you have trespasser DLC, but even before that, affection determines a LOT.
    The only ones i know of are when you take too many disapprovals and your companions leave the inquisition. The other ones that i know of are when you tell them to stay or leave. Is there anything other than those? if those are the only two then you know if they will leave or not. I was wanting to know if in ME3 the dialogue choices clearly state if a choice will lead to a companion going away permanently whether it be death of any kind/cause or a falling out. Is it clearly stated when i hover over a dialogue choice that a companion will leave if i take that choice? or is it not made clear and i only know about it if i know my companions backgrounds and histories and i have to figure it out on my own.

  9. #19809
    Quote Originally Posted by notanmmmonewbie View Post
    The only ones i know of are when you take too many disapprovals and your companions leave the inquisition. The other ones that i know of are when you tell them to stay or leave. Is there anything other than those? if those are the only two then you know if they will leave or not. I was wanting to know if in ME3 the dialogue choices clearly state if a choice will lead to a companion going away permanently whether it be death of any kind/cause or a falling out. Is it clearly stated when i hover over a dialogue choice that a companion will leave if i take that choice? or is it not made clear and i only know about it if i know my companions backgrounds and histories and i have to figure it out on my own.
    well... some might not leave, but their whole attitude changes.

    and no, there are no real clear warnings in ME3 as to what happens. you CAN look it up though and you can kinda extrapolate more or less, but there are no "this choice will remove companion from your party permanently" warnings.

  10. #19810
    The Unstoppable Force May90's Avatar
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    Quote Originally Posted by Witchblade77 View Post
    with ME3 start you cannot make peace between quarians and the geth, you have to chose one or the other. Legion dies regardless, but you pretty much have to side with quarians if you want Tali to survive. and speaking of Tuchanka - in ME3 default state, Wrex is dead
    Wrex is dead? Wow... That doesn't seem like a good choice for default state. Wrex is one of the best characters in the series!
    Quote Originally Posted by King Candy View Post
    I can't explain it because I'm an idiot, and I have to live with that post for the rest of my life. Better to just smile and back away slowly. Ignore it so that it can go away.
    Thanks for the avatar goes to Carbot Animations and Sy.

  11. #19811
    Quote Originally Posted by May90 View Post
    Wrex is dead? Wow... That doesn't seem like a good choice for default state. Wrex is one of the best characters in the series!
    To be fair, With Wreav you can get more War Assets overall. Granted you don't need them, especially with the Extended Cut lowering the requirement to get the High EMS Red ending. For reference, With Wreav in charge you can get both the Krogan and the Salarian forces without exploiting (Avoiding the Wrex encounter by using the leviathan DLC area to bypass the docking bay) by sabotaging the cure while telling Wreav you cured them. You can even do that and get Mordin to survive, iirc.

  12. #19812
    Quote Originally Posted by Matt0193 View Post
    To be fair, With Wreav you can get more War Assets overall. Granted you don't need them, especially with the Extended Cut lowering the requirement to get the High EMS Red ending. For reference, With Wreav in charge you can get both the Krogan and the Salarian forces without exploiting (Avoiding the Wrex encounter by using the leviathan DLC area to bypass the docking bay) by sabotaging the cure while telling Wreav you cured them. You can even do that and get Mordin to survive, iirc.
    very true

    of course that also means that

    Eve dies because you didn't save the research in ME2 and Krogan are basically fucked, but because Wreav is not as smart as Wrex - not only does he believe you when you say that you fixed the Genophage, but without Eve's influence and Wrex's smarts - Mordin can actualy be talked down, as he realizes that under current leadership it really IS a bad idea to cure the Krogan. for now anyways. its the only way to save Mordin btw - both Wrex and Eve have to die for it (and Wrex needs to die in ME1 or not be recruited, which as far as game is concerned - is the same thing as him dying on Virmire)

  13. #19813
    Over 9000! zealo's Avatar
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    Quote Originally Posted by May90 View Post
    Wrex is dead? Wow... That doesn't seem like a good choice for default state. Wrex is one of the best characters in the series!
    Trying to cure the genophage with Wreav in charge is a legitimately bad idea anyhow, out of some misguided sense of idealism that the Paragon path is. Wrex is about the only krogan you ever encounter besides maybe Eve who doesn't want to one-up the turians and the salarians at some point, even Grunt holds a lot of hostility towards them.

    Id say it makes for a more morally interesting story with Wreav in charge given the differences between him and Wrex.

  14. #19814
    The Lightbringer DesoPL's Avatar
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    Anyone's here play still actually MP? I kinda from time to time got nostalgia, and play again, trying get last N7 Promotion challenges. :P
    .

  15. #19815
    Quote Originally Posted by DesoPL View Post
    Anyone's here play still actually MP? I kinda from time to time got nostalgia, and play again, trying get last N7 Promotion challenges. :P
    I bought the game and leveled up on 360. I think I'm 85% of the way towards "Best of the Best" or whatever that achievment was called to get most of the other meta-achievements but the population dried up long ago. I'm sure people play on PC but I'd have to start from scratch... can't imagine the horror of having to run around with Lv.1 Avenger all over again.

  16. #19816
    Scarab Lord 3DTyrant's Avatar
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    Not Mass Effect 3 related, but a question for ME2, I'm coming up to the final boss fight, and need to select my two squad members, who would be better for helping out in that? I've got everyone (minus all of the DLC characters, I only have Zaeed) loyal to me, just so they should survive*.

    *Not Jack though, cos she's a whiny bitch that wouldn't allow me to get my loyalty back with her even with 4 full bars of Paragon.
    Shath'mag vwyq shu et'agthu, Shath'mag sshk ye! Krz'ek fhn'z agash zz maqdahl or'kaaxth'ma amqa!
    The Black Empire once ruled this pitiful world, and it will do so again! Your pitiful kind will know only despair and sorrow for a hundred thousand millennia to come!
    Avatar drawn by Sir Meo

  17. #19817
    Quote Originally Posted by 3DTyrant View Post
    Not Mass Effect 3 related, but a question for ME2, I'm coming up to the final boss fight, and need to select my two squad members, who would be better for helping out in that? I've got everyone (minus all of the DLC characters, I only have Zaeed) loyal to me, just so they should survive*.

    *Not Jack though, cos she's a whiny bitch that wouldn't allow me to get my loyalty back with her even with 4 full bars of Paragon.
    Not really worth fussing about too much. Given that you've beat the Collector Ship, you can beat the last boss battle. It's especially trivial if you have the 200% ammo Cain (if not, Arc Projector is a better heavy weapon to bring I think).

    Whatever squad you've been using to kill Collectors previously should be good for that. A mix of damage to barriers and armors - so mostly biotics and either warp ammo or armor piercing ammo.

  18. #19818
    Scarab Lord 3DTyrant's Avatar
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    Quote Originally Posted by TheMediator View Post
    Not really worth fussing about too much. Given that you've beat the Collector Ship, you can beat the last boss battle. It's especially trivial if you have the 200% ammo Cain (if not, Arc Projector is a better heavy weapon to bring I think).

    Whatever squad you've been using to kill Collectors previously should be good for that. A mix of damage to barriers and armors - so mostly biotics and either warp ammo or armor piercing ammo.
    I done it with Miranda and Jacob in the end, used the M-98 Widow to take the boss out for the second half.
    Shath'mag vwyq shu et'agthu, Shath'mag sshk ye! Krz'ek fhn'z agash zz maqdahl or'kaaxth'ma amqa!
    The Black Empire once ruled this pitiful world, and it will do so again! Your pitiful kind will know only despair and sorrow for a hundred thousand millennia to come!
    Avatar drawn by Sir Meo

  19. #19819
    The Unstoppable Force May90's Avatar
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    Quote Originally Posted by 3DTyrant View Post
    I done it with Miranda and Jacob in the end, used the M-98 Widow to take the boss out for the second half.
    I've always used Tali for the pipes, Samara for biotics, and Jacob or Miranda to lead the crewmates to the ship. Mass Effect 3 has a joke ready in place, in case you chose Tali for the pipes in ME2.
    Quote Originally Posted by King Candy View Post
    I can't explain it because I'm an idiot, and I have to live with that post for the rest of my life. Better to just smile and back away slowly. Ignore it so that it can go away.
    Thanks for the avatar goes to Carbot Animations and Sy.

  20. #19820
    Quote Originally Posted by May90 View Post
    I've always used Tali for the pipes, Samara for biotics, and Jacob or Miranda to lead the crewmates to the ship. Mass Effect 3 has a joke ready in place, in case you chose Tali for the pipes in ME2.
    Fuck Jacob, send him in the vents.

    Don't send him in the vents if you value his life.

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