1. #3981
    Quote Originally Posted by Megaira View Post
    Well I hope that it will be a FemShep movie. Never liked the male Shepard to be honest

    Nah I have no clue who would play him/her at all.
    The only thing that makes me think it won't be a femshep is the romance and that there is only Kaidan/Ashley and Liara. Liara, although not male or female looks and acts female. Obviously there's going to be some love triangle friction for some inner conflict. They could go the riskier route and go with femshep and Liara but I doubt they will for fear of ignorant people preaching OMG lesbian alien relationship. We will see though.
    Last edited by Duncanîdaho; 2012-04-06 at 07:37 AM.
    The generalist looks outward; he looks for living principles, knowing full well that such principles change, that they develop. It is to the characteristics of change itself that the mentat-generalist must look. There can be no permanent catalogue of such change, no handbook or manual. You must look at it with as few preconceptions as possible, asking yourself, "Now what is this thing doing?" -Children of Dune

  2. #3982
    Quote Originally Posted by Duncanîdaho View Post
    The only thing that makes me think it won't be a femshep is the romance and that there is only Kaidan/Ashley and Liara. Liara, although not male or female looks and acts female. Obviously there's going to be some love triangle friction. They could go the riskier route and go with femshep and Liara but I doubt they will for fear of ignorant people preaching OMG lesbian alien relationship. We will see though.
    Plus male Shepard has been the posterboy for the series the entire time, whereas femshep only got thrown in for ME3 and even then, she takes a back seat to male Shepard. Would be nice if they did femshep instead, though. I've always liked her more. lol

  3. #3983
    Deleted
    Another thing I was wondering:

    Do you remember the Hades cannon on earth that looked like a Destroyer?



    How on earth can we destroy it with a M-920 Cain? The weapon that couldn't take down an YMIR mech in ME2 is powerful enough to destroy a Reaper now? What?!

    With one single shot ! LOL

    Edit: I think that this cannon has shields like a reaper too so how on earth can a Cain destroy it?

    ---------- Post added 2012-04-06 at 09:40 AM ----------

    Quote Originally Posted by Moontalon View Post
    Plus male Shepard has been the posterboy for the series the entire time, whereas femshep only got thrown in for ME3 and even then, she takes a back seat to male Shepard. Would be nice if they did femshep instead, though. I've always liked her more. lol
    FemShep was playable since ME1 !! I honestly don´t like the Male on at all.

  4. #3984
    Quote Originally Posted by Megaira View Post
    Another thing I was wondering:

    Do you remember the Hades cannon on earth that looked like a Destroyer?

    <img>

    How on earth can we destroy it with a M-920 Cain? The weapon that couldn't take down an YMIR mech in ME2 is powerful enough to destroy a Reaper now? What?!

    With one single shot ! LOL

    Edit: I think that this cannon has shields like a reaper too so how on earth can a Cain destroy it?
    Space magic, obviously.


    But no I think the shot from the Cain went INSIDE the open cannon. Perhaps the Reapers' shields had to be down for it to fire?

  5. #3985
    Deleted
    I've always liked FemShep more too. I really like Jennifer Hale's voice acting. She's incredibly skilled and she manages to get such a wide arrange of emotions to each line I just absolutely adore FemShep because of that. Male Shepy's lines just seem a bit bland compared to female Shepy. One of the reasons why I haven't done a male Shepy before this one.

    And I again agree with Duncan. Didn't the romance scene with Liara on ME1 cause a huge uproar all over the place or am I confusing it with some other game? I was still a wee little girl so I didn't pay too much attention to it around the time it was relevant. If they chose to go with female Shepard and do a love triangle between Shepy, Liara and Kaidan there might be the same kind of uproar again.

  6. #3986
    Quote Originally Posted by Megaira View Post
    FemShep was playable since ME1 !! I honestly don´t like the Male on at all.
    Playable, but she wasn't the one shown on the ads and such for the game.

  7. #3987
    Deleted
    Quote Originally Posted by Moontalon View Post
    Playable, but she wasn't the one shown on the ads and such for the game.
    That´s true. She was only shown on the game box and in adds in ME3.

    I am agreeing with Aveline. FemShep has a way better voice Actress and sounds and acts much better than the male counterpart.

    MaleShep was always the "official" Shepard however.

  8. #3988
    Deleted
    Quote Originally Posted by Moontalon View Post
    Playable, but she wasn't the one shown on the ads and such for the game.
    When my brother was playing ME2 for the first time and I asked can you do a female to play with he just stated "No, you can't". So even though he was playing it he didn't realise you could do a female. You see male Shepy on the adds, on the cover of the game... No wonder really. Or maybe my brother just isn't too observant.

  9. #3989
    Quote Originally Posted by Megaira View Post
    That´s true. She was only shown on the game box and in adds in ME3.

    I am agreeing with Aveline. FemShep has a way better voice Actress and sounds and acts much better than the male counterpart.

    MaleShep was always the "official" Shepard however.
    Oh, I totally agree with you two on that as well. Jennifer Hale always has so much more emotion in her voice. Mark Meer always sounded so dull and flat to me.

  10. #3990
    Quote Originally Posted by Megaira View Post
    Another thing I was wondering:

    Do you remember the Hades cannon on earth that looked like a Destroyer?

    How on earth can we destroy it with a M-920 Cain? The weapon that couldn't take down an YMIR mech in ME2 is powerful enough to destroy a Reaper now? What?!
    Well if you get the missile inside it's armor it's going to do some real serious damage. Like the death star, or the asteroid in Armageddon lol. Hit it on the outside and it's just a scratch.

    As to why the shields let it in, like Moontalon said, space magic.

    Maybe Reaper Kinectic barriers are tight to the armor to be more efficient(like another set of armor), as opposed to a bubble like we have and use on our ships and troops. So a missile can maneuver in. /shrug
    Last edited by Duncanîdaho; 2012-04-06 at 07:54 AM.
    The generalist looks outward; he looks for living principles, knowing full well that such principles change, that they develop. It is to the characteristics of change itself that the mentat-generalist must look. There can be no permanent catalogue of such change, no handbook or manual. You must look at it with as few preconceptions as possible, asking yourself, "Now what is this thing doing?" -Children of Dune

  11. #3991
    Deleted


    FemShep is on the game cover only in ME3 !! That´s sad to be honest.

  12. #3992
    Quote Originally Posted by Megaira View Post
    FemShep is on the game cover only in ME3 !! That´s sad to be honest.
    Like I said, male Shepard has been their poster boy up until ME3.

  13. #3993
    Deleted
    Quote Originally Posted by Duncanîdaho View Post
    But the crew! lol That's more of what I was referring to and what drives most people insane about the ending. People love the characters they are with and invested in. Again, it's the exact same mistake that was made with KOTOR 2 in that you don't know what happens to any of them.

    People care less about Shepard and even the galaxy as a whole, and more about Shepard's interaction with his crew. You need to have closure in that aspect in an RPG game that revolves around these characters. I was hoping KOTOR2 taught that lesson.
    Bioware didn't make KotOR 2.

    Are there going to be more/different endings or ending DLCs in the future?
    No. BioWare strongly believes in the team’s artistic vision for the end of this arc of the Mass Effect franchise. The extended cut DLC will expand on the existing endings, but no further ending DLC is planned.
    I recommend they get this "team's" eyesight checked...
    So basically nothing, same retarded star child, circular logic, blind Coats.

  14. #3994
    Quote Originally Posted by Yakobo15 View Post
    Bioware didn't make KotOR 2.
    I think he might be aware of that.

    Quote Originally Posted by Duncanîdaho View Post
    What Bioware/EA did with that communicator thing is the exact same thing Obsidian/Lucasarts did back with KOTOR2. Instead of getting nice epilogues/cutscenes of what happens to your crew, and seeing them in action in the final minutes. You get the final boss before she dies and you get to ask her one question about each of them. In which she gives you vague answers. It was one of the main reasons the game is looked on with scorn. It happened because the game was rushed out before fully finished. Now here they did the exact same thing, with slightly more conversation in the fact you actually get to say a couple words to them personally.

    Why do game developers or publishers not learn from mistakes? /facepalm

  15. #3995
    Quote Originally Posted by Moontalon View Post
    I think he might be aware of that.
    Indeed. Just because Bioware didn't make the game doesn't mean the industry as a whole can't learn from the mistakes of other companies. As I'm sure some are hopefully learning from EA/Bioware right now.
    The generalist looks outward; he looks for living principles, knowing full well that such principles change, that they develop. It is to the characteristics of change itself that the mentat-generalist must look. There can be no permanent catalogue of such change, no handbook or manual. You must look at it with as few preconceptions as possible, asking yourself, "Now what is this thing doing?" -Children of Dune

  16. #3996
    Deleted
    Quote Originally Posted by Duncanîdaho View Post
    Indeed. Just because Bioware didn't make the game doesn't mean the industry as a whole can't learn from the mistakes of other companies.
    That´s true. Nowadays it is usual to analyse what your opponents do, what they did well, and what they did not so good.

    Making the same mistake is embarasing for a company as big as EA !!
    Last edited by mmocac05adb153; 2012-04-06 at 08:10 AM.

  17. #3997
    Deleted
    Quote Originally Posted by Moontalon View Post
    I think he might be aware of that.
    I just woke up and saw why don't people learn

    This DLC does basically nothing for the ending, same 3 multi-colour choices, same events. Possibly only adding a little extra info about what happened after (doubtful it takes into account previous choices).

  18. #3998
    Deleted
    Quote Originally Posted by Duncanîdaho View Post
    Well if you get the missile inside it's armor it's going to do some real serious damage. Like the death star, or the asteroid in Armageddon lol. Hit it on the outside and it's just a scratch.

    As to why the shields let it in, like Moontalon said, space magic.

    Maybe Reaper Kinectic barriers are tight to the armor to be more efficient(like another set of armor), as opposed to a bubble like we have and use on our ships and troops. So a missile can maneuver in. /shrug
    The Hades Cannon is an anti-aircraft weapon of Reaper design. It is a massive directed-energy cannon, capable of being mounted on the back of a Destroyer-class Reaper. Several Hades Cannons were utilized by the Reapers during their assault and occupation of Earth.

    They appear capable of destroying ships up to at least cruiser size, as the assault force Hammer has a hard time landing anything larger than a shuttle.
    http://masseffect.wikia.com/wiki/Hades_Cannon

    Well I think it was indeed Space Magic.

  19. #3999
    Quote Originally Posted by Yakobo15 View Post
    I just woke up and saw why don't people learn

    This DLC does basically nothing for the ending, same 3 multi-colour choices, same events. Possibly only adding a little extra info about what happened after (doubtful it takes into account previous choices).
    At this point, I'll take what I can get. If I can learn what happened to the dozen or so people I've fought with and come to know and love, I'll be happy. Knowing what happened to the galaxy in the aftermath would be fantastic too. But mostly, I just wanna know about Garrus, Kaidan, Tali, etc.

  20. #4000
    EA has made many mistakes as of late. Especially with TOR and ME3 and they are getting on people nerves, but that doesn't belong here so I'll stay away from that.

    I was simply stating earlier that the mistakes that Lucasarts/Obsidian made with the ending in KOTOR2, Bioware/EA repeated with ME3 in respect to your companion characters and what happens to them.

    Thinking back on KOTOR 2 more... it's amazing how much it mirrors ME3. Such an soild game with twists and turns and emotions until you get to the end ...and it still haunts the game to this day. Thank heavens Bioware/EA decided to expand ME3's ending. Or in ten years we would look back on ME3 just like KOTOR2. ME3 doesn't deserve that, it's in essence a great game.
    Last edited by Duncanîdaho; 2012-04-06 at 08:18 AM.
    The generalist looks outward; he looks for living principles, knowing full well that such principles change, that they develop. It is to the characteristics of change itself that the mentat-generalist must look. There can be no permanent catalogue of such change, no handbook or manual. You must look at it with as few preconceptions as possible, asking yourself, "Now what is this thing doing?" -Children of Dune

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