A life spent making mistakes is not only more honorable, but more useful than a life spent doing nothing.-George Bernard Shaw
I had actually played the second one first on 360, then played Origins on PC. Because of that, I didn't hate DA:2 as much as most people did, but I clearly see why people would be disappointed. It's actually a decent game if you.... pretend it isn't Dragon Age.
I could totally play a Bioware game that was nothing but talking to your party in that camp site from Origins, though. That was my favorite part. The music there was so beautiful, and the fire was crackling.. I need to do another playthrough soon.
Apologies, I must have worded my statement poorly. I agree with everything you said. The reason why the Extended Cut was, in my opinion, an excellent piece of content is because it stays true to what they intended to put out. It was only a clarification of what happened, not a rewrite to appease a fanbase.
I liked DA2 better. I would like to see how Hawke's STD will pan out that she got from Isabela.
Without trying to turn this into a DA thread.. I agree with all of the above. I would have preferred there not be a voice(made my character feel more personal instead of just someone I was controlling), and I loved how in Origins it didn't tell you if your choice was good or bad; it was just morally grey and up to you to interpret(funnily enough, this kind of ties in with my earlier posts about ME:3's ending. I like interpreting things for myself). I killed that little boy and have no regrets about it. No way was I gonna risk losing one of my magi to enter the Fade. There were bigger things at stake than a child's life.
Wonder if Bioware will announce a DLC at ComicCon.
Edit: Ah
5:00-6:00 Mass Effect: Past, Present, and Future— Developers from Mass Effect offer an exciting look at the evolution of the Mass Effect franchise. Mike Gamble (producer), Corey Gaspur (senior combat designer), Parrish Ley (lead cinematic animator), Sylvia Feketekuty (writer), Chris Helper (writer), Jessica Merizan (community manager) and Chris Priestly (community specialist) discuss the history of the series, beloved characters, multiplayer gaming and hints at upcoming DLC. Don't forget to bring your emergency induction port! Room 25ABC
Last edited by Medusa Cascade; 2012-06-30 at 06:09 PM.
I've entered Fade because of 2 things:
1. You can learn Blood Magic only from there.
2. There was a very pretty Succubus in there, waiting for copulation.
^^
His name doesn't actually go up on the wall in that ending either. They have the plaque, but your LI just holds it and then it cuts to the Normandy taking off and then to Shepard taking in a breath. Saying that's a death scene is just kind of contrarian. Like you said, why would the reward for sinking a lot of extra time into the game be the same as something that you get by not sinking extra time?
I'm fairly confident that the High EMS Destroy will be the canon ending. That's the only option that keeps the door open for a Mass Effect world with Shepard alive in it, even if s/he's an NPC or something. The other two endings really box them in from a narrative standpoint. In Control, Shepard is essentially a benevolent (?) god. In Synthesis, all life is connected in perfect harmony or whatever. Plus, in both scenarios, the Reapers are friendly, meaning that any kind of threat would have to be so massive that the Reapers couldn't just zap it. Even if they some how take the Reapers out of the picture, in Control and Synthesis, the galaxy just got a billion year tech jump from having direct access to Reaper tech.
Because without Shepard living there is no reason to pick Red. It's pointless. Let's kill our Geth and AI friends for no reason, when there other options available and also leave the galaxy in ruins and Shepards dead no matter what! When we can pick green or blue and have a utopia pretty much. So red has become the fuck everything ending now with absolutely no plus's next to the fact the Reapers aren't turning people to goo anymore. If Shepard is alive then there's actually a reason to pick the damn ending.
Also when the ship crashed, without the engines running I doubt they had the power to use the quantum entanglement device or barely had any power at all.
If it was Shepards final breathe they would not have shown him breathing in. It is totally illogical. They would of showed him exhaling then silence, and we could of got out nice little death scene. But they didn't do that they choose to specifically show him breathing in. So i think he's alive. That's my interpretation of it, you obviously have a different one.
Sorry bout the late post. This thread is active when I'm sleeping lol.
Last edited by Duncanîdaho; 2012-06-30 at 07:56 PM.
The generalist looks outward; he looks for living principles, knowing full well that such principles change, that they develop. It is to the characteristics of change itself that the mentat-generalist must look. There can be no permanent catalogue of such change, no handbook or manual. You must look at it with as few preconceptions as possible, asking yourself, "Now what is this thing doing?" -Children of Dune
Or because people REALLY hate those goddamn reapers and picks destroy for the sole reason of going "You tried to kill us. Bad move, now you will face total annihilation!"
Last edited by mmoce8c391acaa; 2012-06-30 at 08:25 PM.
You have to keep in mind that if the indoctrination thing is true, then the red ending where Shepard survives places him back before any real decision was made (the "destroy all synthetic life" thing only happened in his mind). In reality the red option (or only option) would destroy ONLY the Reapers like they originally planned and leave the Geth/AI/his friends still very much alive.
That's the reason most people want to believe the indoctrination thing is true. It gives you the possibility for an actual good ending (which currently doesn't really exist).